Player Matchup

Chang'e
Chang'e
Buggyshy1
Chang'e
Level 85
God Stats
11W - 10L
1,421 SR
Queue Stats
803W - 764L
1,447 Elo+
Solo
Susano
Susano
InYaOleLah
Susano
Level 40
God Stats
0W - 2L
1,285 SR
Queue Stats
164W - 173L
1,414 Elo+
Solo
Heimdallr
Heimdallr
KionKrazy
Heimdallr
Level 47
God Stats
1W - 4L
1,224 SR
Queue Stats
436W - 461L
1,425 Elo+
Solo
Hercules
Hercules
Sbriexo
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 104L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
TheTrueCaboose98
Sun Wukong
Level 86
God Stats
2W - 3L
1,615 SR
Queue Stats
122W - 115L
1,391 Elo+
Party 1
Team Averages
Level 65
1,409 SR
1,412 Elo+

VS

Team Averages
Level 75
1,491 SR
1,335 Elo+
Nike
Nike
DameDahlOrr
Nike
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,213 Elo+
Solo
Danzaburou
Danzaburou
TokyoZociety
Danzaburou
Level 65
God Stats
18W - 12L
1,765 SR
Queue Stats
401W - 449L
1,422 Elo+
Solo
Horus
Horus
XScuba MasterX
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,261 Elo+
Solo
Agni
Agni
YamadaRJ
Agni
Level 89
God Stats
5W - 3L
1,191 SR
Queue Stats
190W - 173L
1,376 Elo+
Solo
Chronos
Chronos
maxpowers911
Chronos
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 165L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Buggyshy1
Chang'e
18
3 / 2 / 4
8,931
687
12,598
17,666
12,710
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
InYaOleLah
Susano
1
0 / 0 / 0
3,180
245
0
0
0
Heimdallr
KionKrazy
Heimdallr
18
1 / 2 / 7
9,463
728
14,735
13,451
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Sbriexo
Hercules
15
1 / 5 / 7
8,478
652
5,221
15,948
14,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TheTrueCaboose98
Sun Wukong
17
5 / 5 / 3
9,246
711
16,888
15,542
11,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
9,050
696
9,049
16,220
19,756
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
TokyoZociety
Danzaburou
18
5 / 0 / 8
10,193
784
11,953
10,523
5,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 11
9,635
741
6,528
15,133
18,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
19
4 / 1 / 8
10,461
805
18,241
8,039
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
maxpowers911
Chronos
15
2 / 4 / 8
8,879
683
11,553
12,359
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
10
Kills
14
14
Deaths
10
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Buggyshy1
Chang'e
3
2
4
2.5
W
2
3
7
1.83
L
Susano
InYaOleLah
Susano
0
0
0
0
L
Heimdallr
KionKrazy
Heimdallr
1
2
7
2.25
L
Hercules
Sbriexo
Hercules
1
5
7
0.9
L
Sun Wukong
TheTrueCaboose98
Sun Wukong
5
5
3
1.3
W
Danzaburou
TokyoZociety
Danzaburou
5
0
8
9
W
1
2
11
3.25
W
Agni
4
1
8
8
W
Chronos
maxpowers911
Chronos
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
57,324
62,607
Taken
62,274
46,926
Mitigated
54,039
29,434
Healing
31,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Buggyshy1
Chang'e
12,598
1,667
12,954
9,558
17,666
12,710
0
9,659
8,007
24,043
0
W
9,049
1,016
853
1,283
16,220
19,756
0
2,443
13,777
0
17,983
L
Susano
InYaOleLah
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
KionKrazy
Heimdallr
14,735
4,591
1,198
1,575
13,451
8,016
0
6,342
7,109
0
38,262
L
Hercules
Sbriexo
Hercules
5,221
2,431
1,285
1,199
15,948
14,847
0
7,568
8,380
0
16,505
L
Sun Wukong
TheTrueCaboose98
Sun Wukong
16,888
4,076
690
975
15,542
11,353
0
7,374
8,168
0
24,721
W
Danzaburou
TokyoZociety
Danzaburou
11,953
4,159
2,425
3,871
10,523
5,887
900
1,743
8,780
0
28,421
W
6,528
2,616
7,138
6,298
15,133
18,791
218
5,120
10,013
1,909
7,377
W
Agni
18,241
958
3,524
2,535
8,039
3,819
508
1,254
6,785
43,219
0
W
Chronos
maxpowers911
Chronos
11,553
6,376
1,604
1,822
12,359
5,786
1,647
2,038
10,321
22,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,298
Gold Earned
48,218
123
Minions Killed
145
0
Camps Cleared
0
912,216
Distance Traveled
1,392,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,931
687
24
2
0
240,444
0
W
Nike
9,050
696
20
2
0
259,915
0
L
Susano
3,180
245
0
0
0
0
0
L
Heimdallr
9,463
728
61
5
0
227,643
0
L
Hercules
8,478
652
17
1
0
215,461
0
L
Sun Wukong
9,246
711
21
2
0
228,668
0
W
Danzaburou
10,193
784
35
3
0
273,109
0
W
Horus
9,635
741
4
0
0
296,038
0
W
Agni
10,461
805
64
5
0
285,654
0
W
Chronos
8,879
683
22
2
0
278,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role