Player Matchup

Ne Zha
Ne Zha
Qualifying
ActiveChameleon
Ne Zha
Qualifying
Level 59
God Stats
11W - 30L
1,436 SR
Queue Stats
107W - 245L
978 MMR
Party 2
Nu Wa
Nu Wa
Qualifying
MossadVictim
Nu Wa
Qualifying
Level 32
God Stats
2W - 6L
1,325 SR
Queue Stats
5W - 14L
1,304 MMR
Party 2
Maui
Maui
Qualifying
okaymarcial
Maui
Qualifying
Level 61
God Stats
147W - 236L
1,373 SR
Queue Stats
358W - 590L
468 MMR
Party 2
Team Averages
Qualifying
Qualifying
Average Tier
Level 51
1,378 SR
917 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 104
1,494 SR
916 MMR
Ares
Ares
Qualifying
DareDilla
Ares
Qualifying
Level 69
God Stats
12W - 16L
1,314 SR
Queue Stats
88W - 133L
777 MMR
Solo
Anubis
Anubis
Qualifying
Evil_Twin_Prob
Anubis
Qualifying
Level 118
God Stats
52W - 52L
1,680 SR
Queue Stats
720W - 824L
1,168 MMR
Party 1
Neith
Neith
Qualifying
KingRich_IsBack
Neith
Qualifying
Level 125
God Stats
188W - 211L
1,487 SR
Queue Stats
1,202W - 1,415L
803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,806
687
1,957
2,612
820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 4 / 0
5,455
779
4,202
8,906
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 2
5,362
766
1,273
12,883
4,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BacchusAphroditeCthulhuAchillesDanzaburou

VS

Bans
SurtrYmirChaacAtlasCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 1 / 4
6,548
935
3,175
8,117
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 1 / 1
7,139
1,020
12,412
3,672
1,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 6
6,515
931
5,196
5,166
1,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
9
9
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Ares
1
1
4
3
W
7
1
1
7.5
W
1
0
6
4
L
2
4
0
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,432
Damage
20,783
24,401
Taken
16,955
7,148
Mitigated
10,450
3,660
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,957
340
0
441
2,612
820
0
950
1,662
0
11,330
W
Ares
3,175
37
0
1,490
8,117
6,786
342
2,576
5,541
6,639
0
W
12,412
220
0
1,279
3,672
1,853
1,064
1,493
2,179
43,802
0
W
5,196
1,219
0
879
5,166
1,811
1,440
1,424
3,742
0
27,073
L
4,202
1,376
0
752
8,906
1,673
0
6,261
2,645
12,776
0
L
1,273
314
487
1,980
12,883
4,655
0
8,384
4,499
5,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,623
Gold Earned
20,202
46
Minions Killed
110
0
Camps Cleared
0
345,352
Distance Traveled
421,773
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,806
687
14
2
0
101,296
1
W
Ares
6,548
935
9
1
0
149,624
0
W
Anubis
7,139
1,020
63
9
0
136,917
0
W
Neith
6,515
931
38
5
0
135,232
0
L
Nu Wa
5,455
779
19
3
0
119,611
0
L
Maui
5,362
766
13
2
0
124,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role