Player Matchup

Sol
Sol
 
Sol
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DethzHed
Kuzenbo
Level 190
God Stats
14W - 11L
1,749 SR
Queue Stats
320W - 317L
1,478 Elo+
Solo
Chaac
Chaac
EdsonAlex
Chaac
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
peacemaker1997
Izanami
Level 115
God Stats
0W - 2L
1,113 SR
Queue Stats
27W - 35L
1,364 Elo+
Solo
Team Averages
Level 115
1,472 SR
1,469 Elo+

VS

Team Averages
Level 118
1,453 SR
1,412 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
DarkWebby96
Achilles
Level 87
God Stats
23W - 24L
1,413 SR
Queue Stats
660W - 576L
1,438 Elo+
Solo
Amaterasu
Amaterasu
Hellsing III
Amaterasu
Level 165
God Stats
2W - 2L
1,726 SR
Queue Stats
292W - 297L
1,463 Elo+
Party 2
Hun Batz
Hun Batz
Keaunga
Hun Batz
Level 67
God Stats
7W - 8L
1,099 SR
Queue Stats
87W - 100L
1,280 Elo+
Solo
Poseidon
Poseidon
archojas
Poseidon
Level 114
God Stats
2W - 1L
1,529 SR
Queue Stats
22W - 31L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 5 / 2
6,115
612
4,498
8,654
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
 
Amaterasu
10
2 / 3 / 0
5,474
547
2,714
10,002
4,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
DethzHed
Kuzenbo
9
1 / 1 / 0
5,351
535
3,268
7,542
6,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
EdsonAlex
Chaac
10
0 / 2 / 0
5,589
559
4,337
8,437
4,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
5,255
526
2,854
6,228
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 5
5,338
534
3,679
5,230
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DarkWebby96
Achilles
10
1 / 0 / 1
5,583
558
4,416
7,585
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Hellsing III
Amaterasu
10
3 / 0 / 0
5,761
576
3,735
6,864
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
Keaunga
Hun Batz
9
4 / 0 / 1
5,678
568
3,699
7,953
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
archojas
Poseidon
12
5 / 5 / 2
6,861
686
8,935
8,098
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
5
Kills
13
13
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
5
2
0.6
L
Amaterasu
 
Amaterasu
2
3
0
0.67
W
Aphrodite
 
Aphrodite
0
0
5
2.5
W
Achilles
DarkWebby96
Achilles
1
0
1
1.5
L
Kuzenbo
DethzHed
Kuzenbo
1
1
0
1
L
Chaac
EdsonAlex
Chaac
0
2
0
0
W
Amaterasu
Hellsing III
Amaterasu
3
0
0
3
W
Hun Batz
Keaunga
Hun Batz
4
0
1
4.5
W
Poseidon
archojas
Poseidon
5
5
2
1.2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
24,464
40,863
Taken
35,730
20,469
Mitigated
20,946
10,874
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,498
1,588
0
2,192
8,654
3,113
0
4,844
3,810
42,708
0
L
Amaterasu
 
Amaterasu
2,714
1,319
0
2,654
10,002
4,280
0
3,951
6,051
0
25,625
W
Aphrodite
 
Aphrodite
3,679
825
2,914
3,584
5,230
2,567
332
1,699
3,531
33,332
0
W
Achilles
DarkWebby96
Achilles
4,416
992
0
2,140
7,585
7,831
0
0
7,585
0
32,238
L
Kuzenbo
DethzHed
Kuzenbo
3,268
1,065
732
1,677
7,542
6,788
0
2,352
5,190
15,115
0
L
Chaac
EdsonAlex
Chaac
4,337
928
0
2,406
8,437
4,344
129
0
7,885
0
40,529
W
Amaterasu
Hellsing III
Amaterasu
3,735
2,231
95
2,719
6,864
4,629
223
1,260
5,604
0
28,303
W
Hun Batz
Keaunga
Hun Batz
3,699
1,479
0
2,564
7,953
2,808
366
1,307
6,646
0
28,971
W
Poseidon
archojas
Poseidon
8,935
1,590
0
921
8,098
3,111
41
3,500
4,598
49,676
0
L
2,854
2,191
0
1,213
6,228
1,944
0
1,467
4,761
0
38,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
29,221
270
Minions Killed
270
0
Camps Cleared
0
943,686
Distance Traveled
1,003,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,115
612
73
7
0
174,225
0
L
Amaterasu
5,474
547
47
5
0
230,089
0
W
Aphrodite
5,338
534
53
5
0
187,342
2
W
Achilles
5,583
558
44
4
0
213,052
0
L
Kuzenbo
5,351
535
15
2
0
182,703
0
L
Chaac
5,589
559
60
6
0
186,393
0
W
Amaterasu
5,761
576
41
4
0
214,475
0
W
Hun Batz
5,678
568
58
6
0
220,668
0
W
Poseidon
6,861
686
74
7
0
168,231
0
L
Izanami
5,255
526
75
8
0
170,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role