Player Matchup

Bacchus
Bacchus
AIIDayJay
Bacchus
Level 48
God Stats
305W - 371L
1,483 SR
Queue Stats
344W - 479L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
Lead_Belly76
Guan Yu
Level 37
God Stats
3W - 4L
1,425 SR
Queue Stats
86W - 143L
1,264 Elo+
Party 1
Nu Wa
Nu Wa
Ric_Flareon
Nu Wa
Level 11
God Stats
7W - 10L
1,435 SR
Queue Stats
64W - 92L
1,325 Elo+
Party 1
Thor
Thor
WalIeye
Thor
Level 47
God Stats
52W - 78L
1,407 SR
Queue Stats
572W - 733L
1,282 Elo+
Party 1
Sol
Sol
cat factory
Sol
Level 21
God Stats
212W - 249L
1,393 SR
Queue Stats
221W - 288L
1,341 Elo+
Party 1
Team Averages
Level 33
1,428 SR
1,322 Elo+

VS

Team Averages
Level 32
1,407 SR
1,368 Elo+
Zhong Kui
Zhong Kui
BEKFAST7406
Zhong Kui
Level 32
God Stats
0W - 5L
1,089 SR
Queue Stats
22W - 33L
1,391 Elo+
Party 2
Cupid
Cupid
MelonPenguin142
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,386 Elo+
Party 2
Bakasura
Bakasura
MrWilsonCad
Bakasura
Level 48
God Stats
1W - 2L
1,237 SR
Queue Stats
82W - 79L
1,418 Elo+
Solo
Atlas
Atlas
ZenithBoi04
Atlas
Level 8
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 6L
1,190 Elo+
Party 2
Nu Wa
Nu Wa
shinobi yfu
Nu Wa
Level 48
God Stats
76W - 75L
1,519 SR
Queue Stats
161W - 193L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
13
2 / 0 / 8
8,494
531
4,815
9,766
12,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Lead_Belly76
Guan Yu
14
0 / 1 / 2
7,557
472
3,618
12,284
9,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 2 / 4
9,422
589
10,485
5,584
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
WalIeye
Thor
14
8 / 0 / 4
9,065
567
9,587
13,370
5,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 4 / 4
9,255
578
9,561
11,961
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BEKFAST7406
Zhong Kui
11
1 / 3 / 0
7,377
461
6,767
10,563
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 2
6,451
403
4,522
9,717
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MrWilsonCad
Bakasura
14
3 / 3 / 2
8,611
538
7,614
15,131
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 7 / 2
6,278
392
4,142
12,752
9,873
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 1 / 1
8,454
528
9,768
7,564
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
7
7
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AIIDayJay
Bacchus
2
0
8
6
L
Zhong Kui
BEKFAST7406
Zhong Kui
1
3
0
0.33
W
Guan Yu
Lead_Belly76
Guan Yu
0
1
2
1
L
1
5
2
0.4
L
Bakasura
MrWilsonCad
Bakasura
3
3
2
1.33
W
4
2
4
3
W
Thor
WalIeye
Thor
8
0
4
10
L
1
7
2
0.29
W
5
4
4
1.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,066
Damage
32,813
52,965
Taken
55,727
34,366
Mitigated
26,550
11,603
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AIIDayJay
Bacchus
4,815
714
226
2,533
9,766
12,232
319
2,739
6,822
24,814
0
L
Zhong Kui
BEKFAST7406
Zhong Kui
6,767
526
0
4,622
10,563
5,496
0
4,832
5,731
48,877
0
W
Guan Yu
Lead_Belly76
Guan Yu
3,618
286
360
2,981
12,284
9,800
0
7,978
4,229
0
49,292
L
4,522
2,760
566
1,707
9,717
3,216
520
6,703
3,014
0
22,965
L
Bakasura
MrWilsonCad
Bakasura
7,614
4,942
0
2,914
15,131
5,843
0
4,684
10,447
0
64,364
W
10,485
2,778
0
500
5,584
2,192
1,369
2,669
2,915
76,795
0
W
Thor
WalIeye
Thor
9,587
2,590
0
625
13,370
5,452
1,195
4,637
8,493
0
55,702
L
4,142
1,392
0
0
12,752
9,873
105
6,105
6,647
17,160
0
W
9,561
4,400
0
4,378
11,961
4,690
4,680
2,654
8,817
75,346
0
L
9,768
3,505
0
990
7,564
2,122
51
2,537
5,027
68,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,793
Gold Earned
37,171
417
Minions Killed
346
0
Camps Cleared
0
1,658,071
Distance Traveled
1,387,554
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,494
531
32
2
0
341,554
0
L
Zhong Kui
7,377
461
73
5
0
267,586
0
W
Guan Yu
7,557
472
65
4
0
373,360
0
L
Cupid
6,451
403
47
3
0
265,888
0
L
Bakasura
8,611
538
114
7
0
356,541
2
W
Nu Wa
9,422
589
140
9
0
291,594
0
W
Thor
9,065
567
66
4
0
359,839
0
L
Atlas
6,278
392
9
1
0
253,054
0
W
Sol
9,255
578
114
7
0
291,724
0
L
Nu Wa
8,454
528
103
6
0
244,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role