Player Matchup

Cupid
Cupid
Brotharealsteel
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,380 Elo+
Party 4
Yemoja
Yemoja
Koeulla
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 3
Arachne
Arachne
Slykite
Arachne
Level 82
God Stats
4W - 6L
1,457 SR
Queue Stats
209W - 181L
1,415 Elo+
Party 4
Surtr
Surtr
iitsHanzo
Surtr
Level 49
God Stats
15W - 11L
1,564 SR
Queue Stats
37W - 46L
1,388 Elo+
Party 3
Discordia
Discordia
lceGuardian
Discordia
Level 155
God Stats
3W - 2L
1,505 SR
Queue Stats
46W - 52L
1,560 Elo+
Party 4
Team Averages
Level 64
1,505 SR
1,385 Elo+

VS

Team Averages
Level 51
1,558 SR
1,500 Elo+
Aphrodite
Aphrodite
AXETACULAR
Aphrodite
Level 46
God Stats
1W - 0L
1,706 SR
Queue Stats
22W - 18L
1,587 Elo+
Solo
Chiron
Chiron
Gli55yChick
Chiron
Level 60
God Stats
17W - 12L
1,589 SR
Queue Stats
149W - 135L
1,501 Elo+
Party 1
Set
Set
RATCHETBENIS
Set
Level 28
God Stats
1W - 1L
1,192 SR
Queue Stats
67W - 82L
1,369 Elo+
Party 2
Persephone
Persephone
RConner55
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,484 Elo+
Party 1
Hercules
Hercules
SageMango
Hercules
Level 92
God Stats
27W - 11L
1,803 SR
Queue Stats
218W - 179L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,982
411
4,296
13,266
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Koeulla
Yemoja
10
0 / 1 / 1
6,812
401
3,233
9,508
6,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Slykite
Arachne
15
8 / 3 / 0
8,969
528
15,769
16,196
6,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
iitsHanzo
Surtr
13
0 / 1 / 3
8,139
479
8,613
15,733
12,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
lceGuardian
Discordia
13
2 / 3 / 2
8,319
489
10,909
10,716
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AXETACULAR
Aphrodite
13
2 / 1 / 5
8,939
526
4,594
13,465
11,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
15
8 / 2 / 1
9,839
579
12,592
13,158
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
0 / 3 / 1
8,855
521
5,661
14,049
9,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
RConner55
Persephone
14
3 / 3 / 3
9,128
537
11,072
10,164
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SageMango
Hercules
15
1 / 2 / 2
9,183
540
11,940
14,630
11,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
10
Kills
14
14
Deaths
11
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AXETACULAR
Aphrodite
2
1
5
4.5
L
0
6
0
0
W
Chiron
8
2
1
4.25
L
Yemoja
Koeulla
Yemoja
0
1
1
0.5
W
0
3
1
0.17
W
Persephone
RConner55
Persephone
3
3
3
1.5
W
Hercules
SageMango
Hercules
1
2
2
1
L
Arachne
Slykite
Arachne
8
3
0
2.67
L
Surtr
iitsHanzo
Surtr
0
1
3
1.5
L
Discordia
lceGuardian
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,820
Damage
45,859
65,419
Taken
65,466
34,581
Mitigated
44,126
15,737
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AXETACULAR
Aphrodite
4,594
771
6,886
8,439
13,465
11,898
268
4,444
9,021
27,855
0
L
4,296
1,731
775
3,789
13,266
4,364
0
1,057
12,209
0
46,151
W
Chiron
12,592
5,344
303
2,829
13,158
6,523
448
1,755
11,403
0
76,938
L
Yemoja
Koeulla
Yemoja
3,233
534
766
1,753
9,508
6,821
0
3,820
5,688
13,339
0
W
5,661
1,886
0
783
14,049
9,355
0
2,135
11,914
0
93,429
W
Persephone
RConner55
Persephone
11,072
988
0
1,387
10,164
4,760
406
4,165
5,940
57,418
0
W
Hercules
SageMango
Hercules
11,940
4,322
0
5,586
14,630
11,590
129
1,982
12,648
0
78,708
L
Arachne
Slykite
Arachne
15,769
12,668
0
1,411
16,196
6,968
0
4,283
11,913
0
61,822
L
Surtr
iitsHanzo
Surtr
8,613
4,095
0
4,910
15,733
12,538
0
1,463
14,270
1,003
61,855
L
Discordia
lceGuardian
Discordia
10,909
584
0
2,333
10,716
3,890
0
5,043
5,673
68,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
45,944
396
Minions Killed
524
0
Camps Cleared
0
1,659,807
Distance Traveled
1,643,687
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,939
526
35
2
0
325,436
1
L
Cupid
6,982
411
72
4
0
320,977
4
W
Chiron
9,839
579
124
7
0
301,374
6
L
Yemoja
6,812
401
16
1
0
291,849
1
W
Set
8,855
521
136
8
0
372,435
0
W
Persephone
9,128
537
93
5
0
315,958
0
W
Hercules
9,183
540
136
8
0
328,484
1
L
Arachne
8,969
528
84
5
0
372,351
0
L
Surtr
8,139
479
104
6
0
366,614
1
L
Discordia
8,319
489
120
7
0
308,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role