Player Matchup

Anubis
Anubis
GxdTxrtuesMe
Anubis
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,733 Elo+
Party 1
Mercury
Mercury
Kenziki
Mercury
Level 135
God Stats
1W - 0L
1,177 SR
Queue Stats
15W - 10L
1,733 Elo+
Party 1
Chang'e
Chang'e
iNicki-l
Chang'e
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
363W - 353L
1,481 Elo+
Solo
Medusa
Medusa
xFAKEx DORITO
Medusa
Level 59
God Stats
2W - 2L
1,617 SR
Queue Stats
3W - 3L
1,439 Elo+
Party 3
Surtr
Surtr
xFAKExMaKiAv3L1
Surtr
Level 125
God Stats
1W - 0L
1,649 SR
Queue Stats
18W - 10L
1,664 Elo+
Party 3
Team Averages
Level 113
1,489 SR
1,610 Elo+

VS

Team Averages
Level 96
1,634 SR
1,523 Elo+
Zeus
Zeus
JoeyTremblay
Zeus
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 258L
1,553 Elo+
Solo
Maui
Maui
KINGM0DE
Maui
Level 86
God Stats
5W - 10L
1,336 SR
Queue Stats
38W - 39L
1,481 Elo+
Party 2
King Arthur
King Arthur
Nyles1
King Arthur
Level 126
God Stats
16W - 15L
2,023 SR
Queue Stats
347W - 339L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
Star Joestar
Aphrodite
Level 113
God Stats
6W - 5L
1,738 SR
Queue Stats
22W - 19L
1,557 Elo+
Party 2
Izanami
Izanami
l1UPl Daany07
Izanami
Level 89
God Stats
38W - 34L
1,574 SR
Queue Stats
264W - 262L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 1 / 14
9,655
1,207
14,408
6,291
3,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Kenziki
Mercury
16
4 / 1 / 14
9,417
1,177
10,325
6,931
3,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
iNicki-l
Chang'e
15
5 / 0 / 12
9,769
1,221
9,905
8,724
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 0 / 12
9,853
1,232
9,422
5,669
2,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 13
8,859
1,107
5,460
7,536
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

358

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,698
712
0
0
0
Maui
11
0 / 0 / 0
7,198
900
0
0
0
King Arthur
Nyles1
King Arthur
13
0 / 10 / 2
8,084
1,011
12,785
18,945
17,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Star Joestar
Aphrodite
14
0 / 5 / 2
8,267
1,033
7,408
11,219
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
2 / 7 / 0
9,029
1,129
9,983
21,721
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
6
22
Kills
2
2
Deaths
22
65
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
1
14
12
L
0
0
0
0
L
Maui
0
0
0
0
W
Mercury
Kenziki
Mercury
4
1
14
11
L
King Arthur
Nyles1
King Arthur
0
10
2
0.1
L
Aphrodite
Star Joestar
Aphrodite
0
5
2
0.2
W
Chang'e
iNicki-l
Chang'e
5
0
12
11
L
Izanami
2
7
0
0.29
W
4
0
12
10
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,520
Damage
30,176
35,151
Taken
51,885
19,986
Mitigated
32,202
12,953
Healing
6,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,408
818
0
2,206
6,291
3,530
0
1,256
5,035
32,178
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Maui
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Kenziki
Mercury
10,325
5,860
0
823
6,931
3,193
0
1,940
4,991
0
18,518
L
King Arthur
Nyles1
King Arthur
12,785
1,211
0
0
18,945
17,018
0
10,593
8,352
2,968
20,201
L
Aphrodite
Star Joestar
Aphrodite
7,408
1,348
3,008
2,094
11,219
6,059
0
3,948
7,271
20,691
0
W
Chang'e
iNicki-l
Chang'e
9,905
1,020
3,745
4,328
8,724
3,648
0
1,865
6,859
32,124
0
L
Izanami
9,983
8,352
0
1,353
21,721
9,125
0
10,065
11,656
0
51,174
W
9,422
4,666
185
1,372
5,669
2,459
0
2,277
3,392
0
33,402
W
5,460
1,884
0
294
7,536
7,156
0
2,291
5,245
385
12,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
38,276
188
Minions Killed
143
9
Camps Cleared
3
793,193
Distance Traveled
381,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,655
1,207
44
6
1
139,786
0
L
Zeus
5,698
712
0
0
0
0
0
L
Maui
7,198
900
0
0
0
0
0
W
Mercury
9,417
1,177
13
2
5
184,397
0
L
King Arthur
8,084
1,011
17
2
2
134,405
0
L
Aphrodite
8,267
1,033
43
5
0
112,369
0
W
Chang'e
9,769
1,221
58
7
3
151,326
0
L
Izanami
9,029
1,129
83
10
1
135,100
0
W
Medusa
9,853
1,232
57
7
0
154,972
0
W
Surtr
8,859
1,107
16
2
0
162,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role