Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
OwO Spartan
Anubis
Level 122
God Stats
5W - 4L
1,688 SR
Queue Stats
169W - 189L
1,487 Elo+
Party 2
Neith
Neith
Xelythia
Neith
Level 159
God Stats
9W - 5L
1,579 SR
Queue Stats
51W - 42L
1,603 Elo+
Party 1
Surtr
Surtr
i dont care666
Surtr
Level 159
God Stats
20W - 13L
1,705 SR
Queue Stats
46W - 35L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
tallersage
Guan Yu
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 207L
1,527 Elo+
Party 2
Team Averages
Level 148
1,595 SR
1,544 Elo+

VS

Team Averages
Level 133
1,538 SR
1,566 Elo+
Aphrodite
Aphrodite
Duhjayy_
Aphrodite
Level 141
God Stats
139W - 88L
1,609 SR
Queue Stats
1,477W - 1,327L
1,591 Elo+
Solo
Rama
Rama
Justin VoNn
Rama
Level 155
God Stats
15W - 13L
1,780 SR
Queue Stats
257W - 263L
1,499 Elo+
Party 3
Fenrir
Fenrir
OEGCowboy
Fenrir
Level 159
God Stats
1W - 2L
1,132 SR
Queue Stats
171W - 171L
1,524 Elo+
Party 3
Atlas
Atlas
Solbrah
Atlas
Level 48
God Stats
2W - 2L
1,535 SR
Queue Stats
46W - 29L
1,600 Elo+
Party 3
Shiva
Shiva
alejandr-maoh
Shiva
Level 164
God Stats
20W - 6L
1,636 SR
Queue Stats
227W - 202L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 2
6,155
410
3,994
8,583
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
13
1 / 4 / 1
7,712
514
6,814
9,769
5,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Xelythia
Neith
13
2 / 1 / 1
7,753
517
4,476
5,962
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 0
8,338
556
5,880
10,914
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
tallersage
Guan Yu
12
0 / 1 / 1
6,654
444
3,152
9,264
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Duhjayy_
Aphrodite
15
2 / 0 / 4
8,522
568
8,513
7,441
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 0
8,073
538
2,512
6,783
2,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
OEGCowboy
Fenrir
13
2 / 3 / 1
7,855
524
3,204
12,184
5,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Solbrah
Atlas
13
3 / 1 / 4
8,771
585
6,380
11,751
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 1 / 0
8,952
597
6,733
10,734
8,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Aphrodite
Duhjayy_
Aphrodite
2
0
4
4
W
0
0
0
0
W
Fenrir
OEGCowboy
Fenrir
2
3
1
0.83
L
Anubis
1
4
1
0.38
W
Atlas
Solbrah
Atlas
3
1
4
5
L
Neith
Xelythia
Neith
2
1
1
2.5
W
1
1
0
1
L
2
1
0
2
L
Guan Yu
tallersage
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
27,342
44,492
Taken
48,893
29,345
Mitigated
30,439
13,102
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,994
1,732
178
2,080
8,583
6,583
0
3,205
5,378
23,653
0
W
Aphrodite
Duhjayy_
Aphrodite
8,513
859
2,034
6,399
7,441
2,924
399
4,206
3,235
77,607
0
W
2,512
2,238
0
3,084
6,783
2,557
0
1,200
5,583
0
68,931
W
Fenrir
OEGCowboy
Fenrir
3,204
816
0
2,479
12,184
5,146
0
1,016
11,168
0
61,130
L
Anubis
6,814
54
0
3,059
9,769
5,388
58
5,911
3,858
64,186
0
W
Atlas
Solbrah
Atlas
6,380
2,449
0
2,321
11,751
11,218
38
4,194
7,557
26,612
0
L
Neith
Xelythia
Neith
4,476
1,337
0
3,229
5,962
2,107
0
1,448
4,514
0
61,701
W
6,733
1,430
0
2,327
10,734
8,594
396
853
9,284
85
77,951
L
5,880
1,755
0
1,471
10,914
5,618
317
4,414
6,500
1,538
80,595
L
Guan Yu
tallersage
Guan Yu
3,152
535
122
2,963
9,264
9,649
0
0
9,264
0
40,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
42,173
445
Minions Killed
510
0
Camps Cleared
0
1,352,695
Distance Traveled
1,367,129
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,155
410
28
2
0
255,662
4
W
Aphrodite
8,522
568
134
9
0
263,451
4
W
Rama
8,073
538
122
8
0
254,992
0
W
Fenrir
7,855
524
99
7
0
281,070
0
L
Anubis
7,712
514
122
8
0
246,990
5
W
Atlas
8,771
585
36
2
0
277,415
4
L
Neith
7,753
517
109
7
0
268,588
0
W
Shiva
8,952
597
119
8
0
290,201
0
L
Surtr
8,338
556
121
8
0
309,048
0
L
Guan Yu
6,654
444
65
4
0
272,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role