Player Matchup

Cthulhu
Cthulhu
Kyokugenfight
Cthulhu
Level 61
God Stats
3W - 2L
1,676 SR
Queue Stats
44W - 26L
1,773 Elo+
Party 1
Anubis
Anubis
LeGrandKev
Anubis
Level 115
God Stats
1W - 2L
1,547 SR
Queue Stats
39W - 24L
1,772 Elo+
Party 1
Hercules
Hercules
NotAnEgirlLover
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
1,751 Elo+
Party 1
Team Averages
Level 94
1,574 SR
1,765 Elo+

VS

Team Averages
Level 103
1,694 SR
1,797 Elo+
Chiron
Chiron
Fløwer
Chiron
Level 46
God Stats
1W - 0L
1,724 SR
Queue Stats
8W - 3L
1,842 Elo+
Party 2
Ne Zha
Ne Zha
MisfitMisfit
Ne Zha
Level 115
God Stats
3W - 2L
1,502 SR
Queue Stats
162W - 101L
1,809 Elo+
Solo
Aphrodite
Aphrodite
TheBerlo
Aphrodite
Level 148
God Stats
2W - 1L
1,855 SR
Queue Stats
43W - 27L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
0 / 4 / 1
8,391
599
9,486
15,525
18,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
LeGrandKev
Anubis
14
1 / 5 / 0
9,001
643
6,195
9,595
4,975
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
15
0 / 3 / 1
8,834
631
11,076
16,048
24,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fløwer
Chiron
17
7 / 0 / 4
11,455
818
15,106
13,245
8,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ne Zha
16
3 / 1 / 6
10,069
719
10,837
9,935
4,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
TheBerlo
Aphrodite
17
2 / 0 / 7
11,242
803
9,546
12,206
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
12
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
Fløwer
Chiron
7
0
4
9
L
Cthulhu
0
4
1
0.13
L
Anubis
LeGrandKev
Anubis
1
5
0
0.2
W
Ne Zha
3
1
6
6
L
Hercules
0
3
1
0.17
W
Aphrodite
TheBerlo
Aphrodite
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,757
Damage
35,489
41,168
Taken
35,386
47,846
Mitigated
24,947
7,800
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Fløwer
Chiron
15,106
6,472
714
2,672
13,245
8,711
2,005
5,869
7,053
0
62,001
L
Cthulhu
9,486
347
0
1,950
15,525
18,624
0
3,823
11,514
23,289
0
L
Anubis
LeGrandKev
Anubis
6,195
127
0
1,833
9,595
4,975
0
2,329
7,266
41,229
0
W
Ne Zha
10,837
858
0
950
9,935
4,764
1,338
5,190
4,386
0
46,461
L
Hercules
11,076
1,503
0
4,017
16,048
24,247
0
3,230
12,818
2,523
35,717
W
Aphrodite
TheBerlo
Aphrodite
9,546
1,177
7,729
9,313
12,206
11,472
539
6,500
4,281
29,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,226
Gold Earned
32,766
159
Minions Killed
201
0
Camps Cleared
0
769,836
Distance Traveled
891,934
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,455
818
116
8
0
283,607
0
L
Cthulhu
8,391
599
29
2
0
262,092
4
L
Anubis
9,001
643
76
5
0
224,392
0
W
Ne Zha
10,069
719
48
3
0
304,058
0
L
Hercules
8,834
631
54
4
0
283,352
0
W
Aphrodite
11,242
803
37
3
0
304,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role