Player Matchup

Baron Samedi
Baron Samedi
EnderDrew
Baron Samedi
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 138L
1,697 Elo+
Party 1
Ymir
Ymir
Justinx16
Ymir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 167L
1,677 Elo+
Party 1
Ne Zha
Ne Zha
SH1ZZU1E
Ne Zha
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,650 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,675 Elo+

VS

Team Averages
Level 163
1,736 SR
1,643 Elo+
Discordia
Discordia
BluishRabbit315
Discordia
Level 115
God Stats
56W - 42L
1,603 SR
Queue Stats
153W - 146L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
Knaoss
Tsukuyomi
Level 214
God Stats
13W - 10L
1,722 SR
Queue Stats
433W - 321L
1,675 Elo+
Party 2
Hercules
Hercules
LobsterJeans
Hercules
Level 159
God Stats
9W - 3L
1,884 SR
Queue Stats
69W - 48L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnderDrew
Baron Samedi
17
4 / 4 / 2
11,041
690
10,836
13,868
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
15
1 / 3 / 6
10,376
649
9,813
19,710
25,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
SH1ZZU1E
Ne Zha
15
1 / 5 / 3
10,249
641
9,930
13,845
6,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BluishRabbit315
Discordia
18
2 / 3 / 8
11,897
744
13,450
10,616
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Knaoss
Tsukuyomi
19
8 / 0 / 4
12,811
801
16,952
15,194
12,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
LobsterJeans
Hercules
15
2 / 4 / 8
10,743
671
8,190
16,168
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
BluishRabbit315
Discordia
2
3
8
2
L
Baron Samedi
EnderDrew
Baron Samedi
4
4
2
1.25
L
Ymir
1
3
6
1.33
W
Tsukuyomi
Knaoss
Tsukuyomi
8
0
4
10
W
Hercules
LobsterJeans
Hercules
2
4
8
1.5
L
Ne Zha
SH1ZZU1E
Ne Zha
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
38,592
47,423
Taken
41,978
39,363
Mitigated
33,038
7,574
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BluishRabbit315
Discordia
13,450
568
0
1,957
10,616
3,859
862
3,632
6,830
68,213
0
L
Baron Samedi
EnderDrew
Baron Samedi
10,836
822
1,082
2,494
13,868
7,431
0
3,502
10,070
49,282
0
L
Ymir
9,813
1,492
0
2,059
19,710
25,468
0
5,696
13,604
24,484
0
W
Tsukuyomi
Knaoss
Tsukuyomi
16,952
5,584
0
2,211
15,194
12,985
1,059
8,022
6,858
0
70,473
W
Hercules
LobsterJeans
Hercules
8,190
2,048
0
5,115
16,168
16,194
617
8,160
7,613
0
17,833
L
Ne Zha
SH1ZZU1E
Ne Zha
9,930
937
0
1,939
13,845
6,464
0
4,331
9,385
0
52,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,666
Gold Earned
35,451
188
Minions Killed
206
0
Camps Cleared
0
898,650
Distance Traveled
907,109
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,897
744
100
6
0
280,753
0
L
Baron Samedi
11,041
690
104
7
0
283,031
1
L
Ymir
10,376
649
26
2
0
299,771
2
W
Tsukuyomi
12,811
801
85
5
0
329,665
0
W
Hercules
10,743
671
21
1
0
296,691
0
L
Ne Zha
10,249
641
58
4
0
315,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role