Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
SoDatGudVibes
Shiva
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 26L
1,941 Elo+
Party 1
Zeus
Zeus
thefrozentime
Zeus
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 65L
1,292 Elo+
Party 1
Team Averages
Level 118
1,500 SR
1,577 Elo+

VS

Team Averages
Level 139
1,573 SR
1,627 Elo+
Aphrodite
Aphrodite
Krockagater
Aphrodite
Level 148
God Stats
15W - 10L
1,303 SR
Queue Stats
168W - 187L
1,540 Elo+
Party 2
Mulan
Mulan
RottingHottie
Mulan
Level 148
God Stats
40W - 37L
1,500 SR
Queue Stats
381W - 381L
1,615 Elo+
Party 2
Anubis
Anubis
Unluckus
Anubis
Level 121
God Stats
2W - 5L
1,916 SR
Queue Stats
40W - 26L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
5 / 1 / 3
9,056
823
8,069
11,573
10,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
3 / 1 / 5
8,255
750
8,174
10,398
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 6
7,959
724
8,301
5,518
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Krockagater
Aphrodite
11
1 / 4 / 3
7,288
663
5,387
8,604
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
0 / 1 / 3
7,058
642
6,219
10,287
10,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Unluckus
Anubis
13
3 / 4 / 1
7,891
717
10,365
8,591
4,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
4
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
1
3
6.5
L
Aphrodite
Krockagater
Aphrodite
1
4
3
0.63
L
0
1
3
1.5
W
3
1
5
5.5
L
Anubis
Unluckus
Anubis
3
4
1
0.88
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,544
Damage
21,971
27,489
Taken
27,482
20,082
Mitigated
19,287
8,113
Healing
7,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,069
895
1,763
4,678
11,573
10,622
100
5,570
5,613
23,960
0
L
Aphrodite
Krockagater
Aphrodite
5,387
949
2,206
3,050
8,604
3,656
0
5,876
2,596
18,825
0
L
6,219
1,047
0
763
10,287
10,814
0
5,472
4,351
798
18,695
W
8,174
1,259
108
1,469
10,398
7,755
149
5,944
4,113
0
27,103
L
Anubis
Unluckus
Anubis
10,365
893
0
1,589
8,591
4,817
0
5,058
3,286
40,465
0
W
8,301
470
0
95
5,518
1,705
270
4,695
778
36,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
22,237
176
Minions Killed
132
0
Camps Cleared
0
592,958
Distance Traveled
563,174
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,056
823
56
5
0
186,084
0
L
Aphrodite
7,288
663
42
4
0
169,136
0
L
Mulan
7,058
642
30
3
0
216,258
0
W
Shiva
8,255
750
38
3
0
236,380
0
L
Anubis
7,891
717
60
5
0
177,780
0
W
Zeus
7,959
724
82
7
0
170,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role