Player Matchup

Fenrir
Fenrir
LordTariqq
Fenrir
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 112L
1,416 Elo+
Solo
Sobek
Sobek
NoppieBlack
Sobek
Level 101
God Stats
2W - 6L
1,037 SR
Queue Stats
89W - 98L
1,465 Elo+
Solo
Scylla
Scylla
RezMyBoyGunjar
Scylla
Level 87
God Stats
2W - 5L
1,500 SR
Queue Stats
77W - 64L
1,165 Elo+
Solo
Team Averages
Level 98
1,346 SR
1,349 Elo+

VS

Team Averages
Level 81
1,500 SR
1,231 Elo+
Aphrodite
Aphrodite
CaptainStafa
Aphrodite
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 149L
1,475 Elo+
Solo
Surtr
Surtr
NightTrain0023
Surtr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,108 Elo+
Party 1
Neith
Neith
RedeyeArk
Neith
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LordTariqq
Fenrir
12
5 / 1 / 5
7,708
771
6,908
10,685
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 2 / 9
7,176
718
3,614
10,764
11,827
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 4
8,324
832
7,289
2,974
1,076
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CaptainStafa
Aphrodite
9
0 / 6 / 1
6,215
622
2,811
8,153
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 2 / 1
6,858
686
2,631
6,927
8,056
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
RedeyeArk
Neith
11
1 / 3 / 1
6,353
635
5,715
6,600
2,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CaptainStafa
Aphrodite
0
6
1
0.08
W
Fenrir
LordTariqq
Fenrir
5
1
5
7.5
L
2
2
1
1.25
W
0
2
9
2.25
L
Neith
RedeyeArk
Neith
1
3
1
0.5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,811
Damage
11,157
24,423
Taken
21,680
20,466
Mitigated
14,252
3,806
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CaptainStafa
Aphrodite
2,811
787
523
1,900
8,153
3,404
0
3,324
4,496
22,598
0
W
Fenrir
LordTariqq
Fenrir
6,908
1,714
0
2,122
10,685
7,563
141
2,252
8,433
0
21,724
L
2,631
868
0
481
6,927
8,056
0
4,040
2,760
123
11,793
W
3,614
359
0
1,332
10,764
11,827
0
650
10,114
8,672
0
L
Neith
RedeyeArk
Neith
5,715
3,070
198
1,137
6,600
2,792
72
3,585
2,845
0
16,562
W
7,289
645
0
352
2,974
1,076
803
67
2,907
27,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,208
Gold Earned
19,426
108
Minions Killed
81
0
Camps Cleared
0
548,907
Distance Traveled
417,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,215
622
34
3
0
115,646
0
W
Fenrir
7,708
771
43
4
0
193,102
0
L
Surtr
6,858
686
22
2
0
132,276
0
W
Sobek
7,176
718
11
1
0
174,545
0
L
Neith
6,353
635
25
3
0
169,304
0
W
Scylla
8,324
832
54
5
0
181,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role