Player Matchup

Agni
Agni
LennyBruce
Agni
Level 122
God Stats
26W - 11L
1,675 SR
Queue Stats
452W - 464L
1,529 Elo+
Solo
Athena
Athena
MeRkz6
Athena
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,458 Elo+
Party 1
Rama
Rama
TannerFrags
Rama
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 82L
1,447 Elo+
Party 1
Eset
Eset
pShockz
Eset
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
xMrMeatyBallsx
Danzaburou
Level 105
God Stats
11W - 7L
1,643 SR
Queue Stats
203W - 189L
1,506 Elo+
Solo
Team Averages
Level 107
1,564 SR
1,487 Elo+

VS

Team Averages
Level 64
1,552 SR
1,485 Elo+
Arachne
Arachne
BigSip
Arachne
Level 128
God Stats
0W - 2L
1,550 SR
Queue Stats
10W - 10L
1,487 Elo+
Party 2
Xing Tian
Xing Tian
Ed1793
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
PAPA_PEREZ_420
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,470 Elo+
Solo
Martichoras
Martichoras
PurpleSticky
Martichoras
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
108W - 98L
1,534 Elo+
Solo
Fenrir
Fenrir
Swifty45678
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 13
10,071
916
17,031
10,269
4,837
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
MeRkz6
Athena
14
2 / 3 / 21
8,830
803
3,659
13,648
17,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
12 / 2 / 16
10,505
955
17,654
11,098
6,634
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Eset
pShockz
Eset
16
7 / 1 / 18
9,443
858
13,112
10,520
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
xMrMeatyBallsx
Danzaburou
15
1 / 1 / 19
8,870
806
7,579
8,471
4,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigSip
Arachne
12
1 / 7 / 4
6,998
636
4,730
11,794
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Ed1793
Xing Tian
13
1 / 7 / 3
7,356
669
1,901
15,287
16,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 4
7,698
700
8,725
15,439
20,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
PurpleSticky
Martichoras
16
1 / 5 / 6
8,349
759
11,449
12,756
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
16
6 / 5 / 0
9,253
841
6,174
12,655
8,822
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
26
31
Kills
9
9
Deaths
31
87
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Arachne
BigSip
Arachne
1
7
4
0.43
L
Xing Tian
Ed1793
Xing Tian
1
7
3
0.36
W
9
2
13
7.75
W
Athena
MeRkz6
Athena
2
3
21
4.17
L
0
7
4
0.29
L
Martichoras
PurpleSticky
Martichoras
1
5
6
0.8
L
Fenrir
6
5
0
1.2
W
12
2
16
10
W
Eset
pShockz
Eset
7
1
18
16
W
Danzaburou
xMrMeatyBallsx
Danzaburou
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,035
Damage
32,979
54,006
Taken
67,931
39,684
Mitigated
59,619
20,608
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BigSip
Arachne
4,730
2,936
95
1,241
11,794
6,639
0
7,904
3,890
0
8,049
L
Xing Tian
Ed1793
Xing Tian
1,901
91
698
569
15,287
16,266
203
4,613
10,674
5,512
0
W
17,031
1,554
1,485
2,510
10,269
4,837
1,463
1,610
8,659
30,884
0
W
Athena
MeRkz6
Athena
3,659
1,476
735
1,244
13,648
17,652
141
1,066
12,582
4,826
0
L
8,725
76
580
1,750
15,439
20,937
182
7,052
8,387
14,431
0
L
Martichoras
PurpleSticky
Martichoras
11,449
2,730
176
1,803
12,756
6,955
1,200
6,467
6,289
0
34,918
L
Fenrir
6,174
1,065
266
551
12,655
8,822
0
7,766
4,889
0
9,280
W
17,654
10,144
454
2,725
11,098
6,634
1,115
3,033
8,065
0
32,941
W
Eset
pShockz
Eset
13,112
961
3,462
3,267
10,520
5,701
450
2,656
7,864
24,562
0
W
Danzaburou
xMrMeatyBallsx
Danzaburou
7,579
3,990
2,556
2,170
8,471
4,860
2,011
2,261
6,210
0
23,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
39,654
155
Minions Killed
95
0
Camps Cleared
0
971,000
Distance Traveled
836,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,998
636
8
1
0
185,180
0
L
Xing Tian
7,356
669
9
1
0
150,907
0
W
Agni
10,071
916
39
4
0
194,055
0
W
Athena
8,830
803
1
0
0
219,208
0
L
Cthulhu
7,698
700
17
2
0
137,081
0
L
Martichoras
8,349
759
51
5
0
168,922
0
L
Fenrir
9,253
841
10
1
0
194,725
0
W
Rama
10,505
955
35
3
0
158,243
0
W
Eset
9,443
858
29
3
0
206,860
0
W
Danzaburou
8,870
806
51
5
0
192,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role