Player Matchup

Maui
Maui
Blackboy3980
Maui
Level 44
God Stats
1W - 2L
1,578 SR
Queue Stats
146W - 135L
1,524 Elo+
Party 3
Camazotz
Camazotz
DaddoJeff
Camazotz
Level 110
God Stats
1W - 1L
1,701 SR
Queue Stats
62W - 71L
1,485 Elo+
Solo
Apollo
Apollo
DevilSlayer231
Apollo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,415 Elo+
Party 2
Ymir
Ymir
Swagnek0
Ymir
Level 69
God Stats
3W - 3L
1,667 SR
Queue Stats
142W - 114L
1,560 Elo+
Party 3
Hel
Hel
Zizzyspade
Hel
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,331 Elo+
Party 2
Team Averages
Level 77
1,589 SR
1,463 Elo+

VS

Team Averages
Level 89
1,457 SR
1,549 Elo+
Hel
Hel
BrunosGTI
Hel
Level 156
God Stats
5W - 3L
1,471 SR
Queue Stats
469W - 432L
1,572 Elo+
Party 1
Ah Puch
Ah Puch
JuulOsteen
Ah Puch
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,364 Elo+
Party 1
Anubis
Anubis
KINGofTHEjoose
Anubis
Level 63
God Stats
18W - 12L
1,413 SR
Queue Stats
770W - 749L
1,537 Elo+
Party 1
Agni
Agni
LoriStark
Agni
Level 109
God Stats
4W - 8L
1,399 SR
Queue Stats
232W - 225L
1,537 Elo+
Solo
Cabrakan
Cabrakan
Marc258
Cabrakan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,472
747
4,555
11,895
16,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
DaddoJeff
Camazotz
13
0 / 3 / 4
6,973
697
6,948
13,020
7,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 1
7,033
703
7,211
11,555
6,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
0 / 3 / 3
7,533
753
5,982
15,811
22,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 2
7,407
741
10,160
12,034
12,703
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
7,710
771
11,514
5,815
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
JuulOsteen
Ah Puch
15
6 / 0 / 8
8,653
865
21,816
5,903
3,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 13
7,659
766
7,840
8,987
5,412
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
15
4 / 0 / 8
8,541
854
10,353
10,207
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Marc258
Cabrakan
12
1 / 3 / 12
7,508
751
6,411
12,491
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
4
Kills
15
15
Deaths
4
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
0
13
8.5
L
Camazotz
DaddoJeff
Camazotz
0
3
4
0.67
L
2
5
1
0.5
W
Ah Puch
JuulOsteen
Ah Puch
6
0
8
10
W
2
1
13
8.5
W
Agni
4
0
8
8
W
Cabrakan
Marc258
Cabrakan
1
3
12
2.33
L
Ymir
0
3
3
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,856
Damage
57,934
64,315
Taken
43,403
65,931
Mitigated
35,479
29,778
Healing
29,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,555
841
2,280
2,542
11,895
16,679
0
10,563
1,332
11,880
0
W
11,514
748
14,577
4,881
5,815
4,857
32
2,756
3,059
19,108
0
L
Camazotz
DaddoJeff
Camazotz
6,948
1,147
587
3,278
13,020
7,300
0
11,485
1,535
0
14,868
L
7,211
2,125
1,092
1,579
11,555
6,600
0
10,435
1,120
0
16,085
W
Ah Puch
JuulOsteen
Ah Puch
21,816
1,545
760
480
5,903
3,003
96
2,869
3,034
35,499
0
W
7,840
882
1,427
2,424
8,987
5,412
111
3,658
5,329
19,982
0
W
Agni
10,353
1,587
1,060
3,263
10,207
5,307
0
6,136
4,071
25,031
0
W
Cabrakan
Marc258
Cabrakan
6,411
703
0
625
12,491
16,900
0
5,278
7,213
6,192
1,697
L
Ymir
5,982
419
2,998
2,306
15,811
22,649
0
13,238
2,573
16,140
0
L
10,160
396
7,706
5,410
12,034
12,703
0
10,516
1,518
22,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,418
Gold Earned
40,071
118
Minions Killed
117
0
Camps Cleared
0
920,577
Distance Traveled
954,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,472
747
20
2
0
166,370
0
W
Hel
7,710
771
15
2
0
240,724
0
L
Camazotz
6,973
697
30
3
0
204,750
0
L
Apollo
7,033
703
18
2
0
174,870
0
W
Ah Puch
8,653
865
44
4
0
174,806
0
W
Anubis
7,659
766
22
2
0
189,716
0
W
Agni
8,541
854
34
3
0
197,760
0
W
Cabrakan
7,508
751
2
0
0
151,477
0
L
Ymir
7,533
753
20
2
0
175,754
0
L
Hel
7,407
741
30
3
0
198,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role