Player Matchup

Zhong Kui
Zhong Kui
chrisp1an
Zhong Kui
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,468 Elo+
Party 1
Khepri
Khepri
digiweuof
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,451 Elo+
Solo
Martichoras
Martichoras
nfmajor19
Martichoras
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 133L
1,477 Elo+
Solo
Vamana
Vamana
xWavy Pete
Vamana
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 71L
1,295 Elo+
Solo
Artio
Artio
šariken
Artio
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,409 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,420 Elo+

VS

Team Averages
Level 23
1,586 SR
1,414 Elo+
Izanami
Izanami
Hernancho0989
Izanami
Level 29
God Stats
3W - 2L
1,715 SR
Queue Stats
53W - 61L
1,424 Elo+
Solo
Ymir
Ymir
Juniorsaow
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Momma_Kay_4Life
Cerberus
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 31L
1,334 Elo+
Solo
Cupid
Cupid
Toxic_REVO360
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,119 Elo+
Solo
Chernobog
Chernobog
tinhoso33
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
chrisp1an
Zhong Kui
14
3 / 1 / 6
8,096
900
9,552
6,844
5,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
digiweuof
Khepri
13
2 / 0 / 3
7,294
810
2,037
4,486
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Martichoras
nfmajor19
Martichoras
15
5 / 0 / 3
8,437
937
8,852
7,399
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
xWavy Pete
Vamana
13
1 / 1 / 4
7,215
802
3,794
7,853
8,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
šariken
Artio
11
0 / 2 / 4
6,914
768
1,439
8,655
8,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 2 / 2
6,251
695
6,420
5,889
2,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
5,184
576
0
0
0
Cerberus
13
0 / 3 / 3
6,506
723
3,802
9,366
8,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 3 / 1
6,365
707
5,218
6,856
3,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
tinhoso33
Chernobog
12
0 / 3 / 0
6,022
669
2,738
5,448
2,764
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
11
Kills
3
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
2
2
1
L
0
0
0
0
L
Cerberus
0
3
3
0.5
L
2
3
1
0.83
W
Zhong Kui
chrisp1an
Zhong Kui
3
1
6
6
W
Khepri
digiweuof
Khepri
2
0
3
3.5
W
Martichoras
nfmajor19
Martichoras
5
0
3
6.5
L
Chernobog
tinhoso33
Chernobog
0
3
0
0
W
Vamana
xWavy Pete
Vamana
1
1
4
3
W
Artio
šariken
Artio
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
18,178
35,237
Taken
27,559
30,482
Mitigated
17,577
14,384
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,420
2,297
1,302
1,672
5,889
2,766
0
2,152
3,737
0
16,983
L
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
3,802
188
119
2,890
9,366
8,862
0
6,210
3,156
9,149
0
L
5,218
2,028
498
1,515
6,856
3,185
0
2,937
3,919
0
11,888
W
Zhong Kui
chrisp1an
Zhong Kui
9,552
1,152
993
2,600
6,844
5,434
334
609
6,235
25,030
0
W
Khepri
digiweuof
Khepri
2,037
232
2,120
1,226
4,486
3,170
295
723
3,763
7,801
226
W
Martichoras
nfmajor19
Martichoras
8,852
1,077
1,522
1,708
7,399
4,514
86
556
6,843
0
17,486
L
Chernobog
tinhoso33
Chernobog
2,738
1,133
0
127
5,448
2,764
0
1,694
3,754
0
9,677
W
Vamana
xWavy Pete
Vamana
3,794
1,875
366
635
7,853
8,837
249
785
7,068
0
10,073
W
Artio
šariken
Artio
1,439
246
1,766
1,448
8,655
8,527
92
1,129
7,526
3,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,956
Gold Earned
30,328
88
Minions Killed
69
0
Camps Cleared
0
971,773
Distance Traveled
562,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,251
695
24
3
0
161,764
0
L
Ymir
5,184
576
0
0
0
55
0
L
Cerberus
6,506
723
20
2
0
149,865
0
L
Cupid
6,365
707
17
2
0
134,823
0
W
Zhong Kui
8,096
900
46
5
0
174,848
0
W
Khepri
7,294
810
9
1
0
199,950
0
W
Martichoras
8,437
937
18
2
0
186,701
0
L
Chernobog
6,022
669
8
1
0
115,709
0
W
Vamana
7,215
802
13
1
0
198,020
0
W
Artio
6,914
768
2
0
0
212,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role