Player Matchup

Izanami
Izanami
Axuioz
Izanami
Level 63
God Stats
1W - 1L
1,778 SR
Queue Stats
106W - 101L
1,413 Elo+
Party 2
Fenrir
Fenrir
DankMemesDontDie
Fenrir
Level 63
God Stats
30W - 31L
1,465 SR
Queue Stats
122W - 131L
1,401 Elo+
Party 2
Surtr
Surtr
Giovanni_Kun
Surtr
Level 61
God Stats
24W - 14L
1,686 SR
Queue Stats
128W - 125L
1,414 Elo+
Party 2
Merlin
Merlin
WęñdyØĶōōþą
Merlin
Level 41
God Stats
5W - 11L
1,503 SR
Queue Stats
29W - 51L
1,343 Elo+
Solo
Hel
Hel
mingyuwu
Hel
Level 80
God Stats
7W - 14L
1,334 SR
Queue Stats
174W - 175L
1,371 Elo+
Party 2
Team Averages
Level 62
1,553 SR
1,389 Elo+

VS

Team Averages
Level 109
1,492 SR
1,435 Elo+
Sylvanus
Sylvanus
CMdaGod
Sylvanus
Level 141
God Stats
2W - 0L
1,736 SR
Queue Stats
194W - 200L
1,445 Elo+
Party 1
Chiron
Chiron
huddini21
Chiron
Level 122
God Stats
21W - 17L
1,624 SR
Queue Stats
169W - 161L
1,451 Elo+
Party 1
Anubis
Anubis
nicknan100
Anubis
Level 105
God Stats
6W - 7L
1,216 SR
Queue Stats
104W - 97L
1,457 Elo+
Party 1
Surtr
Surtr
puertoricansk8r7
Surtr
Level 68
God Stats
28W - 35L
1,511 SR
Queue Stats
241W - 237L
1,397 Elo+
Party 1
Arachne
Arachne
temp-300450
Arachne
Level 109
God Stats
15W - 16L
1,375 SR
Queue Stats
181W - 172L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Axuioz
Izanami
5
0 / 1 / 0
2,921
584
1,635
2,944
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
1 / 1 / 1
3,461
692
1,294
4,356
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 1
4,004
801
2,616
3,348
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 0 / 0
927
185
0
0
0
5
0 / 0 / 0
3,173
635
870
2,805
855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CMdaGod
Sylvanus
5
0 / 0 / 1
3,418
684
970
3,460
1,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
huddini21
Chiron
5
1 / 0 / 1
3,498
700
2,438
2,249
548
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
nicknan100
Anubis
4
0 / 0 / 0
3,039
608
744
1,018
355
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
3,300
660
1,806
3,944
1,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
temp-300450
Arachne
5
1 / 1 / 1
3,239
648
1,775
2,453
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Axuioz
Izanami
0
1
0
0
W
Sylvanus
CMdaGod
Sylvanus
0
0
1
0.5
L
1
1
1
1.5
L
2
0
1
2.5
L
0
0
0
0
W
Chiron
huddini21
Chiron
1
0
1
1.5
L
0
0
0
0
W
Anubis
nicknan100
Anubis
0
0
0
0
W
0
2
0
0
W
Arachne
temp-300450
Arachne
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,415
Damage
7,733
13,453
Taken
13,124
4,238
Mitigated
4,497
4,894
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Axuioz
Izanami
1,635
1,619
0
982
2,944
691
0
337
2,607
0
13,867
W
Sylvanus
CMdaGod
Sylvanus
970
411
942
1,140
3,460
1,350
0
551
2,909
13,624
0
L
1,294
674
0
1,256
4,356
1,208
0
536
3,820
0
9,803
L
2,616
1,483
0
1,278
3,348
1,484
0
73
3,275
314
18,787
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
huddini21
Chiron
2,438
886
249
988
2,249
548
0
319
1,930
0
16,405
L
870
380
330
1,048
2,805
855
0
841
1,964
9,969
0
W
Anubis
nicknan100
Anubis
744
135
0
461
1,018
355
237
0
1,018
10,588
0
W
1,806
1,056
0
543
3,944
1,367
0
49
3,895
305
14,576
W
Arachne
temp-300450
Arachne
1,775
1,236
0
969
2,453
877
0
23
2,430
0
10,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,486
Gold Earned
16,494
101
Minions Killed
108
0
Camps Cleared
0
373,469
Distance Traveled
485,221
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
2,921
584
29
6
0
80,649
0
W
Sylvanus
3,418
684
19
4
0
88,807
0
L
Fenrir
3,461
692
20
4
0
106,093
0
L
Surtr
4,004
801
39
8
0
99,070
0
L
Merlin
927
185
0
0
0
0
0
W
Chiron
3,498
700
24
5
0
91,132
0
L
Hel
3,173
635
13
3
0
87,657
0
W
Anubis
3,039
608
14
3
0
88,017
2
W
Surtr
3,300
660
31
6
0
97,552
4
W
Arachne
3,239
648
20
4
0
119,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role