Player Matchup

Thanatos
Thanatos
Qualifying
GP-James-06
Thanatos
Qualifying
Level 106
God Stats
5W - 7L
1,421 SR
Queue Stats
114W - 133L
596 MMR
Party 2
Sylvanus
Sylvanus
Qualifying
Loyalty89
Sylvanus
Qualifying
Level 156
God Stats
15W - 17L
1,434 SR
Queue Stats
341W - 363L
1,060 MMR
Solo
Fafnir
Fafnir
Qualifying
Wavykingviben
Fafnir
Qualifying
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 74L
978 MMR
Solo
Persephone
Persephone
Qualifying
XCarlos_MarioX21
Persephone
Qualifying
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 105L
1,068 MMR
Party 2
Izanami
Izanami
Qualifying
primarychad
Izanami
Qualifying
Level 147
God Stats
15W - 14L
1,389 SR
Queue Stats
461W - 463L
1,159 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 124
1,449 SR
972 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 135
1,449 SR
1,028 MMR
Gilgamesh
Gilgamesh
Qualifying
Catz_MadNess
Gilgamesh
Qualifying
Level 116
God Stats
87W - 60L
1,508 SR
Queue Stats
302W - 323L
990 MMR
Solo
Odin
Odin
Qualifying
FraudCircle
Odin
Qualifying
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
813 MMR
Solo
Tiamat
Tiamat
Qualifying
ItsBaddest
Tiamat
Qualifying
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 277L
1,189 MMR
Party 1
Susano
Susano
Qualifying
ShaqMane
Susano
Qualifying
Level 158
God Stats
2W - 2L
1,318 SR
Queue Stats
277W - 301L
1,123 MMR
Party 1
Cernunnos
Cernunnos
Qualifying
mr-rager7
Cernunnos
Qualifying
Level 107
God Stats
20W - 28L
1,418 SR
Queue Stats
372W - 382L
1,026 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GP-James-06
Thanatos
17
6 / 1 / 4
11,220
561
10,077
16,560
8,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Loyalty89
Sylvanus
18
1 / 1 / 1
11,777
589
8,873
12,903
22,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 7
10,668
533
4,467
17,044
24,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
XCarlos_MarioX21
Persephone
17
5 / 0 / 5
11,709
585
13,242
6,468
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
primarychad
Izanami
18
3 / 2 / 4
11,384
569
8,987
17,081
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AphroditeAo KuangAnubis

VS

Bans
ArachneAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Catz_MadNess
Gilgamesh
16
1 / 3 / 0
9,287
464
8,835
20,180
13,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 1
9,199
460
7,212
14,459
12,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
ItsBaddest
Tiamat
13
0 / 5 / 2
8,444
422
2,908
13,703
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Susano
ShaqMane
Susano
12
0 / 4 / 1
8,416
421
4,385
16,891
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
mr-rager7
Cernunnos
16
1 / 3 / 2
9,509
475
8,747
12,694
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
17
Kills
5
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Catz_MadNess
Gilgamesh
1
3
0
0.33
L
3
3
1
1.17
W
Thanatos
GP-James-06
Thanatos
6
1
4
8
L
Tiamat
ItsBaddest
Tiamat
0
5
2
0.2
W
Sylvanus
Loyalty89
Sylvanus
1
1
1
1.5
L
Susano
ShaqMane
Susano
0
4
1
0.13
W
2
2
7
2.75
W
Persephone
XCarlos_MarioX21
Persephone
5
0
5
7.5
L
Cernunnos
mr-rager7
Cernunnos
1
3
2
0.67
W
Izanami
primarychad
Izanami
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,646
Damage
32,087
70,056
Taken
77,927
64,713
Mitigated
44,264
32,333
Healing
13,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Catz_MadNess
Gilgamesh
8,835
2,183
0
5,466
20,180
13,787
0
7,373
12,807
0
73,326
L
7,212
722
0
660
14,459
12,464
0
4,968
9,491
0
42,341
W
Thanatos
GP-James-06
Thanatos
10,077
3,031
0
13,554
16,560
8,052
716
1,068
15,353
0
97,903
L
Tiamat
ItsBaddest
Tiamat
2,908
265
0
1,068
13,703
6,608
0
7,303
6,400
42,633
0
W
Sylvanus
Loyalty89
Sylvanus
8,873
2,092
773
4,635
12,903
22,160
266
0
12,903
69,707
18,082
L
Susano
ShaqMane
Susano
4,385
854
0
267
16,891
6,102
0
3,818
13,073
0
55,786
W
4,467
1,360
2,435
4,061
17,044
24,489
453
2,069
14,326
25,050
0
W
Persephone
XCarlos_MarioX21
Persephone
13,242
847
0
1,578
6,468
3,173
87
1,051
5,255
92,668
0
L
Cernunnos
mr-rager7
Cernunnos
8,747
4,636
0
6,509
12,694
5,303
900
2,639
10,055
0
83,170
W
Izanami
primarychad
Izanami
8,987
5,542
0
5,297
17,081
6,839
5,433
1,081
15,797
0
133,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,758
Gold Earned
44,855
642
Minions Killed
490
0
Camps Cleared
0
1,775,417
Distance Traveled
1,846,284
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,287
464
127
6
0
334,910
1
L
Odin
9,199
460
50
3
0
403,584
4
W
Thanatos
11,220
561
124
6
0
431,111
0
L
Tiamat
8,444
422
73
4
0
330,690
1
W
Sylvanus
11,777
589
160
8
0
281,218
0
L
Susano
8,416
421
83
4
0
405,790
0
W
Fafnir
10,668
533
29
1
0
344,009
2
W
Persephone
11,709
585
164
8
0
387,226
0
L
Cernunnos
9,509
475
157
8
0
371,310
3
W
Izanami
11,384
569
165
8
0
331,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role