Player Matchup

Chaac
Chaac
 
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Aelicien
Set
Level 89
God Stats
1W - 2L
1,235 SR
Queue Stats
168W - 146L
1,524 Elo+
Party 1
Horus
Horus
dBXMP
Horus
Level 89
God Stats
6W - 1L
1,709 SR
Queue Stats
150W - 120L
1,608 Elo+
Solo
Anubis
Anubis
jdaviss24
Anubis
Level 124
God Stats
13W - 2L
1,781 SR
Queue Stats
497W - 430L
1,511 Elo+
Solo
Medusa
Medusa
stark111er
Medusa
Level 61
God Stats
3W - 0L
1,719 SR
Queue Stats
56W - 51L
1,504 Elo+
Party 1
Team Averages
Level 100
1,589 SR
1,529 Elo+

VS

Team Averages
Level 102
1,613 SR
1,521 Elo+
Zeus
Zeus
MrCynical15
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 91L
1,559 Elo+
Party 2
Chiron
Chiron
NekomancerUwU
Chiron
Level 78
God Stats
7W - 3L
1,947 SR
Queue Stats
57W - 52L
1,543 Elo+
Party 2
Mulan
Mulan
Ronin1220
Mulan
Level 79
God Stats
33W - 32L
1,631 SR
Queue Stats
73W - 76L
1,533 Elo+
Party 2
Pele
Pele
UnsoundDragon98
Pele
Level 97
God Stats
2W - 3L
1,663 SR
Queue Stats
74W - 75L
1,547 Elo+
Party 2
Bacchus
Bacchus
abducscan
Bacchus
Level 128
God Stats
1W - 3L
1,324 SR
Queue Stats
92W - 101L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 6 / 1
6,572
506
8,902
15,908
19,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 3
7,515
578
4,157
12,758
5,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
dBXMP
Horus
10
2 / 2 / 7
6,640
511
5,953
15,585
11,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Anubis
jdaviss24
Anubis
13
4 / 3 / 1
7,999
615
6,957
9,548
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
stark111er
Medusa
11
3 / 4 / 4
6,895
530
10,623
9,889
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 0
8,121
625
12,414
8,246
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 3
6,536
503
8,885
10,089
3,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Ronin1220
Mulan
14
5 / 1 / 2
8,263
636
13,779
15,789
11,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 5
7,638
588
4,537
11,312
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
abducscan
Bacchus
10
0 / 4 / 5
6,582
506
3,963
10,148
10,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
13
Kills
17
19
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
6
1
0.25
W
3
4
3
1.13
L
7
5
0
1.4
L
2
2
3
1.75
L
Mulan
Ronin1220
Mulan
5
1
2
6
L
3
2
5
2.75
L
Bacchus
abducscan
Bacchus
0
4
5
0.63
W
Horus
dBXMP
Horus
2
2
7
2.75
W
Anubis
jdaviss24
Anubis
4
3
1
1.5
W
Medusa
stark111er
Medusa
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,592
Damage
43,578
63,688
Taken
55,584
43,909
Mitigated
31,829
14,200
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,902
2,413
0
4,025
15,908
19,015
0
467
15,441
0
46,156
W
4,157
1,738
0
660
12,758
5,677
83
3,655
9,103
0
60,038
L
12,414
2,645
0
682
8,246
2,440
0
1,789
6,457
55,002
0
L
8,885
3,898
502
1,826
10,089
3,301
911
308
9,736
0
46,566
L
Mulan
Ronin1220
Mulan
13,779
3,449
0
7,565
15,789
11,876
143
1,291
13,666
0
60,107
L
4,537
960
0
1,060
11,312
3,585
384
2,780
8,532
0
42,910
L
Bacchus
abducscan
Bacchus
3,963
611
224
2,561
10,148
10,627
0
789
9,359
18,775
0
W
Horus
dBXMP
Horus
5,953
2,906
1,680
3,064
15,585
11,228
123
5,642
9,943
0
17,931
W
Anubis
jdaviss24
Anubis
6,957
1,011
0
4,563
9,548
4,074
154
4,357
5,191
58,957
0
W
Medusa
stark111er
Medusa
10,623
6,043
0
208
9,889
3,915
335
2,256
7,633
0
41,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,621
Gold Earned
37,140
361
Minions Killed
313
0
Camps Cleared
0
1,345,255
Distance Traveled
1,306,804
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,572
506
65
5
0
247,662
4
W
Set
7,515
578
98
8
0
302,307
0
L
Zeus
8,121
625
89
7
0
245,868
0
L
Chiron
6,536
503
61
5
0
244,376
0
L
Mulan
8,263
636
71
5
0
257,891
0
L
Pele
7,638
588
68
5
0
314,293
0
L
Bacchus
6,582
506
24
2
0
244,376
2
W
Horus
6,640
511
23
2
0
292,261
3
W
Anubis
7,999
615
105
8
0
245,611
0
W
Medusa
6,895
530
70
5
0
257,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role