Player Matchup

Scylla
Scylla
Ajihad
Scylla
Level 100
God Stats
1W - 3L
1,424 SR
Queue Stats
245W - 55L
1,633 Elo+
Party 1
Charybdis
Charybdis
AvalonCarnelian
Charybdis
Level 96
God Stats
11W - 9L
1,426 SR
Queue Stats
504W - 242L
1,533 Elo+
Party 1
Ra
Ra
Dimglow
Ra
Level 103
God Stats
4W - 3L
1,516 SR
Queue Stats
467W - 232L
1,581 Elo+
Party 1
Fafnir
Fafnir
Krongarth
Fafnir
Level 40
God Stats
1W - 1L
1,273 SR
Queue Stats
281W - 164L
1,600 Elo+
Party 1
Nu Wa
Nu Wa
TubeSocksOnly
Nu Wa
Level 154
God Stats
7W - 6L
1,496 SR
Queue Stats
503W - 482L
1,497 Elo+
Solo
Team Averages
Level 99
1,427 SR
1,569 Elo+

VS

Team Averages
Level 107
1,414 SR
1,526 Elo+
Ymir
Ymir
DizzyDwarf434
Ymir
Level 61
God Stats
1W - 2L
1,141 SR
Queue Stats
35W - 32L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
King GongaBlack
Sylvanus
Level 159
God Stats
11W - 13L
1,134 SR
Queue Stats
1,293W - 1,317L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Qusilver
Sun Wukong
Level 102
God Stats
3W - 0L
1,808 SR
Queue Stats
84W - 101L
1,515 Elo+
Party 2
Raijin
Raijin
Suton
Raijin
Level 106
God Stats
2W - 1L
1,488 SR
Queue Stats
119W - 126L
1,513 Elo+
Party 2
Charybdis
Charybdis
Thebobsquash
Charybdis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ajihad
Scylla
13
2 / 1 / 2
6,539
1,308
4,146
3,280
1,394
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
AvalonCarnelian
Charybdis
12
3 / 1 / 1
6,046
1,209
6,386
4,892
2,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 0 / 0
4,396
879
0
0
0
Fafnir
Krongarth
Fafnir
1
0 / 0 / 0
1,396
279
0
0
0
12
0 / 1 / 3
5,809
1,162
3,102
3,624
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,516
1,103
1,502
3,560
2,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
8
0 / 1 / 0
5,095
1,019
1,451
3,940
2,481
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Qusilver
Sun Wukong
12
0 / 0 / 3
5,846
1,169
1,803
4,519
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Suton
Raijin
8
0 / 2 / 3
5,095
1,019
2,378
2,905
1,201
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Thebobsquash
Charybdis
12
2 / 1 / 1
6,345
1,269
4,235
4,344
2,231
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
3
3
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ajihad
Scylla
2
1
2
3
L
Charybdis
AvalonCarnelian
Charybdis
3
1
1
3.5
L
0
0
0
0
W
1
1
0
1
W
Sylvanus
0
1
0
0
L
Fafnir
Krongarth
Fafnir
0
0
0
0
W
Sun Wukong
Qusilver
Sun Wukong
0
0
3
1.5
W
Raijin
Suton
Raijin
0
2
3
0.75
W
Charybdis
Thebobsquash
Charybdis
2
1
1
2.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,634
Damage
11,369
11,796
Taken
19,268
4,950
Mitigated
12,007
4,649
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ajihad
Scylla
4,146
192
1,005
1,020
3,280
1,394
0
1,921
1,359
11,968
0
L
Charybdis
AvalonCarnelian
Charybdis
6,386
2,400
559
1,350
4,892
2,169
0
1,962
2,930
0
14,628
L
0
0
0
0
0
0
0
0
0
0
0
W
1,502
0
0
0
3,560
2,942
0
1,125
2,435
3,219
0
W
Sylvanus
1,451
197
2,019
1,268
3,940
2,481
96
1,410
2,530
2,217
0
L
Fafnir
Krongarth
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Qusilver
Sun Wukong
1,803
0
703
1,060
4,519
3,152
291
998
3,521
0
17,554
W
Raijin
Suton
Raijin
2,378
218
67
96
2,905
1,201
601
1,451
1,454
4,265
0
W
Charybdis
Thebobsquash
Charybdis
4,235
1,257
202
839
4,344
2,231
560
2,264
2,080
0
15,608
L
3,102
636
24
691
3,624
1,387
0
1,448
2,176
10,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,186
Gold Earned
27,897
61
Minions Killed
70
0
Camps Cleared
0
335,462
Distance Traveled
443,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,539
1,308
29
6
0
126,461
0
L
Charybdis
6,046
1,209
20
4
0
107,057
0
L
Ra
4,396
879
0
0
0
0
0
W
Ymir
5,516
1,103
3
1
0
97,979
0
W
Sylvanus
5,095
1,019
1
0
0
57,587
0
L
Fafnir
1,396
279
0
0
0
0
0
W
Sun Wukong
5,846
1,169
21
4
0
126,502
0
W
Raijin
5,095
1,019
11
2
0
74,151
0
W
Charybdis
6,345
1,269
34
7
0
87,078
0
L
Nu Wa
5,809
1,162
12
2
0
101,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role