Player Matchup

Fenrir
Fenrir
RyIsTheGuy
Fenrir
Level 92
God Stats
5W - 7L
1,563 SR
Queue Stats
347W - 373L
1,488 Elo+
Party 2
Baba Yaga
Baba Yaga
spacemansam38
Baba Yaga
Level 122
God Stats
11W - 15L
1,449 SR
Queue Stats
122W - 128L
1,501 Elo+
Party 2
Surtr
Surtr
xDARKR0N1Nx
Surtr
Level 131
God Stats
14W - 19L
1,466 SR
Queue Stats
58W - 76L
1,507 Elo+
Party 2
Charybdis
Charybdis
xKriKetx
Charybdis
Level 103
God Stats
3W - 5L
1,649 SR
Queue Stats
65W - 87L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
Štrìdėr
Sylvanus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 116L
1,849 Elo+
Solo
Team Averages
Level 113
1,525 SR
1,559 Elo+

VS

Team Averages
Level 112
1,594 SR
1,503 Elo+
Loki
Loki
 
Loki
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BiggieSqueeze
Baron Samedi
Level 78
God Stats
2W - 0L
1,875 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Dce1804
Hou Yi
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 17L
1,739 Elo+
Party 3
Guan Yu
Guan Yu
Krafterdudes
Guan Yu
Level 81
God Stats
3W - 2L
1,335 SR
Queue Stats
5W - 3L
1,176 Elo+
Party 3
The Morrigan
The Morrigan
pooldacman
The Morrigan
Level 156
God Stats
4W - 1L
1,760 SR
Queue Stats
154W - 141L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RyIsTheGuy
Fenrir
12
2 / 1 / 0
6,607
601
1,425
8,329
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
spacemansam38
Baba Yaga
10
0 / 4 / 0
6,150
559
3,107
6,035
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 2 / 1
6,741
613
6,722
10,539
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
xKriKetx
Charybdis
10
0 / 4 / 0
5,886
535
3,071
8,158
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
Štrìdėr
Sylvanus
8
0 / 6 / 2
4,892
445
5,186
10,636
8,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 0 / 3
7,188
653
5,023
5,423
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
BiggieSqueeze
Baron Samedi
11
3 / 0 / 7
7,057
642
4,963
6,145
4,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Dce1804
Hou Yi
12
6 / 1 / 4
6,965
633
8,040
9,268
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Krafterdudes
Guan Yu
11
0 / 1 / 2
5,939
540
6,079
9,731
8,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
pooldacman
The Morrigan
12
2 / 0 / 4
7,029
639
5,815
6,989
2,614
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
17
17
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
3
7.5
W
Baron Samedi
BiggieSqueeze
Baron Samedi
3
0
7
6.5
W
Hou Yi
Dce1804
Hou Yi
6
1
4
8
W
Guan Yu
Krafterdudes
Guan Yu
0
1
2
1
L
Fenrir
RyIsTheGuy
Fenrir
2
1
0
2
W
The Morrigan
pooldacman
The Morrigan
2
0
4
4
L
Baba Yaga
spacemansam38
Baba Yaga
0
4
0
0
L
0
2
1
0.25
L
Charybdis
xKriKetx
Charybdis
0
4
0
0
L
Sylvanus
Štrìdėr
Sylvanus
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,511
Damage
29,920
43,697
Taken
37,556
23,978
Mitigated
21,008
10,228
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,023
1,334
0
2,510
5,423
1,719
333
1,159
4,228
0
32,016
W
Baron Samedi
BiggieSqueeze
Baron Samedi
4,963
1,078
1,384
2,786
6,145
4,671
336
1,574
4,571
25,915
0
W
Hou Yi
Dce1804
Hou Yi
8,040
4,411
0
3,856
9,268
3,714
770
1,832
7,436
0
52,338
W
Guan Yu
Krafterdudes
Guan Yu
6,079
623
0
2,645
9,731
8,290
0
508
8,390
0
44,258
L
Fenrir
RyIsTheGuy
Fenrir
1,425
267
0
1,325
8,329
3,637
0
1,388
6,941
0
44,490
W
The Morrigan
pooldacman
The Morrigan
5,815
1,184
14
2,835
6,989
2,614
400
3,162
3,827
55,805
3,090
L
Baba Yaga
spacemansam38
Baba Yaga
3,107
125
0
1,041
6,035
2,313
790
2,973
3,062
46,197
0
L
6,722
2,553
0
4,207
10,539
6,568
0
388
10,151
785
49,737
L
Charybdis
xKriKetx
Charybdis
3,071
1,674
0
1,793
8,158
2,842
50
1,315
6,843
0
37,949
L
Sylvanus
Štrìdėr
Sylvanus
5,186
2,039
310
1,552
10,636
8,618
0
3,886
6,750
15,604
4,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,276
Gold Earned
34,178
326
Minions Killed
347
0
Camps Cleared
0
1,034,117
Distance Traveled
1,074,144
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,188
653
61
6
0
249,932
0
W
Baron Samedi
7,057
642
39
4
0
196,567
0
W
Hou Yi
6,965
633
92
8
0
209,057
0
W
Guan Yu
5,939
540
60
5
0
221,043
0
L
Fenrir
6,607
601
75
7
0
250,411
0
W
The Morrigan
7,029
639
95
9
0
197,545
2
L
Baba Yaga
6,150
559
70
6
0
197,874
0
L
Surtr
6,741
613
87
8
0
204,050
0
L
Charybdis
5,886
535
69
6
0
188,828
0
L
Sylvanus
4,892
445
25
2
0
192,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role