Player Matchup

Yemoja
Yemoja
BabyPlller4
Yemoja
Level 146
God Stats
7W - 13L
1,559 SR
Queue Stats
409W - 373L
1,611 Elo+
Solo
Bakasura
Bakasura
NickMiester88
Bakasura
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
147W - 135L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
Rads2626
Aphrodite
Level 143
God Stats
2W - 4L
1,279 SR
Queue Stats
574W - 541L
1,533 Elo+
Party 2
Izanami
Izanami
Shupertrooper_99
Izanami
Level 120
God Stats
99W - 95L
1,697 SR
Queue Stats
243W - 214L
1,535 Elo+
Party 2
Mulan
Mulan
St3V3o1110343
Mulan
Level 114
God Stats
1W - 2L
1,513 SR
Queue Stats
225W - 186L
1,600 Elo+
Party 2
Team Averages
Level 129
1,510 SR
1,569 Elo+

VS

Team Averages
Level 133
1,551 SR
1,533 Elo+
Thanatos
Thanatos
Chief Botozz
Thanatos
Level 119
God Stats
3W - 4L
1,495 SR
Queue Stats
19W - 17L
1,555 Elo+
Solo
Chiron
Chiron
EternalFishY
Chiron
Level 108
God Stats
2W - 1L
1,252 SR
Queue Stats
125W - 125L
1,563 Elo+
Party 1
Hades
Hades
Ghost_buster1273
Hades
Level 149
God Stats
6W - 2L
1,890 SR
Queue Stats
212W - 176L
1,558 Elo+
Party 1
Hercules
Hercules
MXS HARRY
Hercules
Level 147
God Stats
7W - 5L
1,437 SR
Queue Stats
146W - 143L
1,513 Elo+
Solo
Bacchus
Bacchus
ProoTheJew
Bacchus
Level 141
God Stats
3W - 1L
1,684 SR
Queue Stats
132W - 121L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 4 / 3
6,810
454
8,208
14,587
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NickMiester88
Bakasura
14
3 / 5 / 2
8,205
547
7,002
15,276
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Rads2626
Aphrodite
10
0 / 6 / 2
6,630
442
3,010
13,567
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 0
8,148
543
4,859
11,403
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 0
8,161
544
10,294
15,822
18,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chief Botozz
Thanatos
15
7 / 3 / 5
9,559
637
8,250
13,730
5,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
15
5 / 0 / 7
9,564
638
16,080
9,282
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
7 / 3 / 7
9,827
655
13,315
15,194
8,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MXS HARRY
Hercules
15
2 / 1 / 2
8,993
600
10,507
14,055
14,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
ProoTheJew
Bacchus
12
1 / 1 / 8
7,729
515
6,264
13,574
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
22
23
Deaths
8
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
3
0.63
W
Thanatos
Chief Botozz
Thanatos
7
3
5
3.17
W
Chiron
5
0
7
8.5
W
7
3
7
3.5
W
Hercules
MXS HARRY
Hercules
2
1
2
3
L
Bakasura
NickMiester88
Bakasura
3
5
2
0.8
W
Bacchus
ProoTheJew
Bacchus
1
1
8
5
L
Aphrodite
Rads2626
Aphrodite
0
6
2
0.17
L
2
5
0
0.4
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
54,416
70,655
Taken
65,835
45,797
Mitigated
46,950
15,605
Healing
28,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
8,208
908
216
1,782
14,587
6,647
0
8,516
5,756
42,909
0
W
Thanatos
Chief Botozz
Thanatos
8,250
2,379
0
9,718
13,730
5,587
0
770
12,950
0
78,209
W
Chiron
16,080
7,106
301
2,327
9,282
3,751
2,649
1,532
7,670
0
84,056
W
13,315
1,666
261
6,573
15,194
8,852
662
4,587
10,607
64,402
0
W
Hercules
MXS HARRY
Hercules
10,507
4,188
0
5,159
14,055
14,531
53
287
13,768
383
71,649
L
Bakasura
NickMiester88
Bakasura
7,002
5,232
0
1,967
15,276
6,616
0
3,296
11,784
0
64,419
W
Bacchus
ProoTheJew
Bacchus
6,264
761
309
3,431
13,574
14,229
240
4,042
9,473
31,536
0
L
Aphrodite
Rads2626
Aphrodite
3,010
693
2,238
4,174
13,567
9,873
0
3,962
9,491
22,925
0
L
4,859
3,836
0
1,932
11,403
4,300
0
1,950
9,416
0
62,638
L
10,294
1,675
0
3,296
15,822
18,361
0
1,309
14,465
0
57,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
45,672
423
Minions Killed
525
0
Camps Cleared
0
1,360,776
Distance Traveled
1,545,659
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,810
454
58
4
0
262,128
0
W
Thanatos
9,559
637
119
8
0
336,720
3
W
Chiron
9,564
638
138
9
0
294,326
0
W
Hades
9,827
655
121
8
0
297,047
0
W
Hercules
8,993
600
122
8
0
302,862
4
L
Bakasura
8,205
547
116
8
0
331,560
0
W
Bacchus
7,729
515
25
2
0
314,704
0
L
Aphrodite
6,630
442
28
2
0
253,875
1
L
Izanami
8,148
543
118
8
0
253,388
0
L
Mulan
8,161
544
103
7
0
259,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role