Player Matchup

Anubis
Anubis
HairyFairy
Anubis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,516 Elo+
Party 1
Neith
Neith
Maleficentee
Neith
Level 6
God Stats
0W - 2L
1,211 SR
Queue Stats
1W - 2L
1,516 Elo+
Party 1
Ymir
Ymir
Synthix420
Ymir
Level 42
God Stats
8W - 6L
1,452 SR
Queue Stats
29W - 31L
1,520 Elo+
Solo
Team Averages
Level 55
1,388 SR
1,517 Elo+

VS

Team Averages
Level 99
1,648 SR
1,498 Elo+
Odin
Odin
PeriquitoFeroz
Odin
Level 68
God Stats
8W - 8L
1,620 SR
Queue Stats
101W - 89L
1,495 Elo+
Party 2
Janus
Janus
lfred27
Janus
Level 113
God Stats
19W - 10L
1,677 SR
Queue Stats
114W - 104L
1,487 Elo+
Party 2
Neith
Neith
pichugaymer
Neith
Level 116
God Stats
4W - 3L
1,648 SR
Queue Stats
42W - 32L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HairyFairy
Anubis
15
3 / 8 / 1
9,651
689
6,249
13,665
8,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 3 / 4
9,567
683
9,428
13,570
5,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 5
9,821
702
3,940
16,756
21,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
9,429
674
5,697
10,377
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
lfred27
Janus
17
2 / 1 / 12
11,096
793
14,759
5,479
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
11 / 2 / 3
12,303
879
17,507
11,507
5,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
14
14
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
HairyFairy
Anubis
3
8
1
0.44
L
2
3
4
1.33
W
1
3
7
1.5
L
1
3
5
1.17
W
Janus
lfred27
Janus
2
1
12
8
W
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,617
Damage
37,963
43,991
Taken
27,363
35,822
Mitigated
16,810
6,521
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
HairyFairy
Anubis
6,249
0
0
1,906
13,665
8,117
0
4,538
8,922
50,568
0
L
9,428
3,910
0
728
13,570
5,848
0
5,793
7,462
0
34,081
W
5,697
683
0
2,287
10,377
9,201
0
5,355
5,022
492
16,945
L
3,940
1,306
1,668
2,219
16,756
21,857
0
4,867
11,668
14,378
0
W
Janus
lfred27
Janus
14,759
768
0
1,397
5,479
2,260
548
1,740
3,739
60,994
0
W
17,507
8,101
0
4,356
11,507
5,349
2,837
3,148
8,359
0
64,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,039
Gold Earned
32,828
154
Minions Killed
187
0
Camps Cleared
0
669,445
Distance Traveled
792,612
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,651
689
82
6
0
198,921
0
L
Neith
9,567
683
56
4
0
251,160
0
W
Odin
9,429
674
19
1
0
277,796
0
L
Ymir
9,821
702
16
1
0
219,364
3
W
Janus
11,096
793
86
6
0
288,250
0
W
Neith
12,303
879
82
6
0
226,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role