Player Matchup

Hercules
Hercules
AkumaEZER
Hercules
Level 16
God Stats
3W - 2L
1,862 SR
Queue Stats
7W - 10L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
Room153
Nu Wa
Level 66
God Stats
23W - 14L
1,354 SR
Queue Stats
76W - 58L
1,491 Elo+
Party 1
Jing Wei
Jing Wei
Walhelm
Jing Wei
Level 68
God Stats
2W - 2L
1,813 SR
Queue Stats
30W - 27L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
Xunza333
Ah Puch
Level 45
God Stats
0W - 1L
1,098 SR
Queue Stats
61W - 66L
1,545 Elo+
Party 2
Loki
Loki
anubiriss
Loki
Level 48
God Stats
5W - 2L
1,927 SR
Queue Stats
61W - 57L
1,538 Elo+
Party 2
Team Averages
Level 49
1,611 SR
1,521 Elo+

VS

Team Averages
Level 65
1,489 SR
1,504 Elo+
Aphrodite
Aphrodite
CouldNeva
Aphrodite
Level 65
God Stats
3W - 6L
1,275 SR
Queue Stats
133W - 129L
1,578 Elo+
Party 3
Izanami
Izanami
HeinzSeinEnkel
Izanami
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 75L
1,456 Elo+
Solo
Anubis
Anubis
JustNeva
Anubis
Level 65
God Stats
10W - 3L
1,641 SR
Queue Stats
164W - 152L
1,581 Elo+
Party 3
Fenrir
Fenrir
ViL-Attilax
Fenrir
Level 121
God Stats
1W - 1L
1,336 SR
Queue Stats
21W - 25L
1,477 Elo+
Party 4
Hera
Hera
afilaoor
Hera
Level 29
God Stats
1W - 0L
1,693 SR
Queue Stats
7W - 6L
1,426 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AkumaEZER
Hercules
10
1 / 3 / 0
5,846
531
2,459
9,655
4,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Room153
Nu Wa
7
0 / 4 / 7
5,609
510
4,474
8,724
3,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Walhelm
Jing Wei
10
5 / 2 / 0
6,023
548
5,536
7,954
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Xunza333
Ah Puch
7
0 / 6 / 2
4,778
434
2,494
6,262
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
2 / 3 / 3
6,149
559
5,713
8,151
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CouldNeva
Aphrodite
11
1 / 1 / 7
6,839
622
3,338
8,070
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 0
8,472
770
8,766
8,504
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
JustNeva
Anubis
12
8 / 2 / 2
7,700
700
9,077
8,228
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
2 / 3 / 2
5,819
529
4,137
9,302
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
11
2 / 2 / 1
6,517
592
4,821
6,357
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
17
18
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
AkumaEZER
Hercules
1
3
0
0.33
W
Aphrodite
CouldNeva
Aphrodite
1
1
7
4.5
W
4
1
0
4
W
Anubis
JustNeva
Anubis
8
2
2
4.5
L
Nu Wa
Room153
Nu Wa
0
4
7
0.88
W
Fenrir
2
3
2
1
L
Jing Wei
Walhelm
Jing Wei
5
2
0
2.5
L
Ah Puch
Xunza333
Ah Puch
0
6
2
0.17
W
Hera
2
2
1
1.25
L
Loki
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,676
Damage
30,139
40,746
Taken
40,461
13,192
Mitigated
16,388
6,278
Healing
16,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AkumaEZER
Hercules
2,459
588
0
2,636
9,655
4,192
0
0
9,655
0
23,772
W
Aphrodite
CouldNeva
Aphrodite
3,338
559
1,597
4,842
8,070
2,930
26
975
7,086
37,833
0
W
8,766
6,597
0
3,740
8,504
3,294
1,501
286
8,218
0
68,186
W
Anubis
JustNeva
Anubis
9,077
230
0
2,914
8,228
3,780
502
1,571
6,650
61,215
0
L
Nu Wa
Room153
Nu Wa
4,474
768
0
961
8,724
3,047
27
4,583
4,141
22,252
0
W
Fenrir
4,137
551
0
1,289
9,302
4,155
25
2,353
6,940
0
24,686
L
Jing Wei
Walhelm
Jing Wei
5,536
3,998
0
1,812
7,954
2,373
201
3,831
4,123
0
25,943
L
Ah Puch
Xunza333
Ah Puch
2,494
333
0
119
6,262
1,316
0
4,991
1,271
13,319
0
W
Hera
4,821
976
0
2,050
6,357
2,229
112
1,753
4,599
49,530
0
L
Loki
5,713
1,863
0
750
8,151
2,264
0
3,831
4,320
0
34,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
35,347
197
Minions Killed
409
0
Camps Cleared
0
1,104,329
Distance Traveled
1,107,564
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,846
531
44
4
0
222,474
0
W
Aphrodite
6,839
622
62
6
0
223,092
0
W
Izanami
8,472
770
126
11
0
200,670
0
W
Anubis
7,700
700
111
10
0
205,009
0
L
Nu Wa
5,609
510
25
2
0
230,713
0
W
Fenrir
5,819
529
34
3
0
239,751
0
L
Jing Wei
6,023
548
42
4
0
237,581
3
L
Ah Puch
4,778
434
18
2
0
140,619
0
W
Hera
6,517
592
76
7
0
239,042
0
L
Loki
6,149
559
68
6
0
272,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role