Player Matchup

Ymir
Ymir
Andy-glez12
Ymir
Level 77
God Stats
2W - 1L
1,260 SR
Queue Stats
72W - 48L
1,548 Elo+
Party 1
Ganesha
Ganesha
Jhowjhonis276
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 44L
1,467 Elo+
Solo
Scylla
Scylla
LRojasPR
Scylla
Level 120
God Stats
2W - 1L
1,505 SR
Queue Stats
55W - 47L
1,451 Elo+
Party 1
Izanami
Izanami
StarchildBlack
Izanami
Level 83
God Stats
5W - 12L
1,487 SR
Queue Stats
766W - 737L
1,439 Elo+
Party 2
Odin
Odin
kraukel
Odin
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
92W - 104L
1,430 Elo+
Party 2
Team Averages
Level 80
1,410 SR
1,467 Elo+

VS

Team Averages
Level 97
1,488 SR
1,434 Elo+
Merlin
Merlin
Norðurvindur
Merlin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,529 Elo+
Party 3
Zhong Kui
Zhong Kui
Praelectus
Zhong Kui
Level 102
God Stats
0W - 1L
1,181 SR
Queue Stats
30W - 35L
1,442 Elo+
Party 3
Anhur
Anhur
Tripanez31
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,394 Elo+
Solo
Sobek
Sobek
UhBakedBean
Sobek
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,511 Elo+
Solo
Medusa
Medusa
WhozJordy
Medusa
Level 67
God Stats
0W - 3L
1,758 SR
Queue Stats
111W - 152L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 11
8,810
881
7,425
13,043
7,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
14
0 / 2 / 15
8,394
839
3,488
9,041
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
LRojasPR
Scylla
17
12 / 2 / 6
9,833
983
17,975
5,633
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

14
3 / 3 / 12
8,487
849
8,687
7,130
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
kraukel
Odin
15
1 / 3 / 15
8,130
813
6,846
11,190
11,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,109
911
12,211
7,288
3,043
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Praelectus
Zhong Kui
16
6 / 4 / 5
9,455
946
8,000
9,901
6,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
12
1 / 3 / 12
7,591
759
4,768
7,202
2,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 11
7,457
746
3,983
15,859
13,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
WhozJordy
Medusa
15
0 / 6 / 9
8,246
825
6,459
10,293
3,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
52
20
Kills
12
15
Deaths
20
59
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
5
11
1.9
W
Ganesha
0
2
15
3.75
W
Scylla
LRojasPR
Scylla
12
2
6
7.5
L
5
3
3
2.17
L
Zhong Kui
Praelectus
Zhong Kui
6
4
5
2.13
W
3
3
12
3
L
Anhur
1
3
12
2.33
L
0
4
11
1.38
L
Medusa
WhozJordy
Medusa
0
6
9
0.75
W
Odin
kraukel
Odin
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,421
Damage
35,421
46,037
Taken
50,543
34,357
Mitigated
29,954
14,182
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,425
502
625
1,764
13,043
7,170
761
7,422
5,334
17,192
0
W
Ganesha
3,488
134
436
1,174
9,041
9,868
438
4,889
3,843
4,225
0
W
Scylla
LRojasPR
Scylla
17,975
1,509
141
301
5,633
2,553
1,483
2,659
2,847
31,909
0
L
12,211
852
4
1,031
7,288
3,043
394
4,725
2,556
32,804
0
L
Zhong Kui
Praelectus
Zhong Kui
8,000
1,161
59
2,188
9,901
6,982
911
6,208
3,693
14,049
0
W
8,687
4,904
2,851
1,866
7,130
3,119
1,822
3,567
3,374
0
17,707
L
Anhur
4,768
1,650
1,082
1,342
7,202
2,750
297
3,899
3,303
0
7,833
L
3,983
163
569
4,221
15,859
13,370
221
7,492
8,358
4,283
0
L
Medusa
WhozJordy
Medusa
6,459
2,075
235
879
10,293
3,809
0
6,543
3,745
0
22,131
W
Odin
kraukel
Odin
6,846
1,954
1,825
3,199
11,190
11,647
255
4,618
6,445
0
12,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
41,858
88
Minions Killed
112
0
Camps Cleared
0
801,059
Distance Traveled
808,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,810
881
24
2
0
147,539
0
W
Ganesha
8,394
839
0
0
0
167,271
0
W
Scylla
9,833
983
41
4
0
161,193
0
L
Merlin
9,109
911
54
5
0
181,815
0
L
Zhong Kui
9,455
946
23
2
0
148,243
0
W
Izanami
8,487
849
17
2
0
146,988
0
L
Anhur
7,591
759
8
1
0
158,830
0
L
Sobek
7,457
746
1
0
0
162,604
0
L
Medusa
8,246
825
26
3
0
156,872
0
W
Odin
8,130
813
6
1
0
178,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role