Player Matchup

Anubis
Anubis
ArchmageJTL
Anubis
Level 146
God Stats
6W - 12L
1,857 SR
Queue Stats
238W - 231L
1,539 Elo+
Party 1
Surtr
Surtr
GW_Nephrite12
Surtr
Level 125
God Stats
33W - 15L
1,484 SR
Queue Stats
197W - 181L
1,444 Elo+
Solo
Terra
Terra
JahnMan34
Terra
Level 149
God Stats
1W - 2L
1,589 SR
Queue Stats
21W - 28L
1,568 Elo+
Party 1
Scylla
Scylla
OceanView
Scylla
Level 107
God Stats
0W - 1L
1,747 SR
Queue Stats
63W - 36L
1,724 Elo+
Solo
Neith
Neith
Strai8t_Simping
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,423 Elo+
Solo
Team Averages
Level 127
1,635 SR
1,539 Elo+

VS

Team Averages
Level 118
1,523 SR
1,511 Elo+
Agni
Agni
BCN Kali
Agni
Level 88
God Stats
10W - 5L
1,227 SR
Queue Stats
75W - 72L
1,463 Elo+
Solo
Bacchus
Bacchus
SN_Sye
Bacchus
Level 124
God Stats
2W - 3L
1,577 SR
Queue Stats
225W - 200L
1,501 Elo+
Party 2
Hou Yi
Hou Yi
TrevmitMK
Hou Yi
Level 127
God Stats
22W - 14L
1,783 SR
Queue Stats
411W - 357L
1,559 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xeno1018
Morgan Le Fay
Level 126
God Stats
4W - 3L
1,506 SR
Queue Stats
255W - 228L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
rjw541
Ao Kuang
Level 124
God Stats
10W - 5L
1,520 SR
Queue Stats
101W - 91L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
3 / 3 / 1
8,747
515
7,522
13,989
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 2
9,026
531
7,025
11,705
12,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
JahnMan34
Terra
12
0 / 1 / 2
7,200
424
2,707
11,763
10,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
OceanView
Scylla
14
0 / 1 / 0
7,817
460
2,289
8,027
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 2
7,388
435
6,358
12,094
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 1 / 2
9,283
546
10,295
8,733
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
SN_Sye
Bacchus
14
0 / 2 / 6
8,344
491
5,417
15,204
13,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
TrevmitMK
Hou Yi
16
4 / 1 / 3
9,482
558
9,048
8,622
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Xeno1018
Morgan Le Fay
16
0 / 0 / 3
9,721
572
9,193
6,619
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
rjw541
Ao Kuang
14
1 / 3 / 0
8,826
519
5,377
15,819
9,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
8
10
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
3
1
1.17
W
Agni
3
1
2
4
L
3
1
2
4
L
Terra
JahnMan34
Terra
0
1
2
1
L
Scylla
OceanView
Scylla
0
1
0
0
W
Bacchus
SN_Sye
Bacchus
0
2
6
1.5
L
1
4
2
0.5
W
Hou Yi
TrevmitMK
Hou Yi
4
1
3
5.5
W
Morgan Le Fay
Xeno1018
Morgan Le Fay
0
0
3
1.5
W
Ao Kuang
rjw541
Ao Kuang
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
39,330
57,578
Taken
54,997
38,607
Mitigated
33,343
22,324
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,522
279
0
8,001
13,989
7,921
0
7,442
6,547
86,229
0
W
Agni
10,295
819
0
883
8,733
3,245
512
2,301
6,304
85,454
0
L
7,025
2,395
0
3,482
11,705
12,507
0
8,352
3,353
1,077
54,640
L
Terra
JahnMan34
Terra
2,707
355
537
4,339
11,763
10,354
0
5,242
6,521
24,034
0
L
Scylla
OceanView
Scylla
2,289
117
0
1,992
8,027
3,178
0
6,526
1,501
68,117
0
W
Bacchus
SN_Sye
Bacchus
5,417
705
2,002
4,006
15,204
13,913
494
4,159
11,045
31,993
0
L
6,358
2,911
0
3,973
12,094
4,647
10
2,720
9,374
0
49,155
W
Hou Yi
TrevmitMK
Hou Yi
9,048
5,741
0
4,857
8,622
3,890
1,766
1,814
6,808
0
88,052
W
Morgan Le Fay
Xeno1018
Morgan Le Fay
9,193
282
95
662
6,619
3,009
78
2,742
3,828
101,043
0
W
Ao Kuang
rjw541
Ao Kuang
5,377
1,180
0
7,096
15,819
9,286
838
2,004
13,129
68,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,178
Gold Earned
45,656
461
Minions Killed
604
0
Camps Cleared
0
1,611,342
Distance Traveled
1,629,247
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,747
515
144
8
0
335,282
1
W
Agni
9,283
546
123
7
0
367,839
3
L
Surtr
9,026
531
85
5
0
303,228
4
L
Terra
7,200
424
29
2
0
353,337
4
L
Scylla
7,817
460
115
7
0
329,892
9
W
Bacchus
8,344
491
46
3
0
347,684
6
L
Neith
7,388
435
88
5
0
289,603
6
W
Hou Yi
9,482
558
142
8
0
289,937
4
W
Morgan Le Fay
9,721
572
181
11
0
336,466
2
W
Ao Kuang
8,826
519
112
7
0
287,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role