Player Matchup

Hel
Hel
 
Hel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Atlasx86
Ymir
Level 58
God Stats
7W - 2L
1,924 SR
Queue Stats
904W - 910L
1,438 Elo+
Solo
Loki
Loki
Godofconsider
Loki
Level 66
God Stats
5W - 4L
1,474 SR
Queue Stats
402W - 417L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Rottenoutlaw746
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sobek
Sobek
Simmo3276
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,436 Elo+
Party 2
Team Averages
Level 48
1,580 SR
1,476 Elo+

VS

Team Averages
Level 68
1,469 SR
1,428 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dc-Zenitsu
Ah Muzen Cab
Level 99
God Stats
4W - 2L
1,562 SR
Queue Stats
118W - 115L
1,453 Elo+
Party 1
Aphrodite
Aphrodite
JoeMamma019
Aphrodite
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 145L
1,340 Elo+
Solo
Odin
Odin
Nurse_Gaymer
Odin
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
342W - 340L
1,470 Elo+
Solo
Hera
Hera
Primal--Calamity
Hera
Level 67
God Stats
1W - 1L
1,283 SR
Queue Stats
42W - 49L
1,419 Elo+
Party 1
Sol
Sol
TermlessRug9624
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 3 / 3
6,742
674
1,921
8,548
5,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ymir
13
1 / 4 / 2
7,260
726
8,600
14,674
18,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 1
7,534
753
10,578
7,351
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Rottenoutlaw746
Jormungandr
12
0 / 2 / 2
6,641
664
7,522
9,130
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Simmo3276
Sobek
13
0 / 4 / 3
7,670
767
5,371
16,490
20,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dc-Zenitsu
Ah Muzen Cab
15
2 / 1 / 12
8,260
826
15,990
9,213
4,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
JoeMamma019
Aphrodite
13
2 / 1 / 8
7,446
745
4,977
8,873
6,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 10
7,595
760
4,733
7,069
7,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
5 / 1 / 8
8,448
845
8,313
4,455
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 10
8,202
820
13,510
6,811
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
5
Kills
14
14
Deaths
5
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
3
0.5
L
Ymir
1
4
2
0.5
W
Ah Muzen Cab
Dc-Zenitsu
Ah Muzen Cab
2
1
12
8
L
4
1
1
4.5
W
Aphrodite
JoeMamma019
Aphrodite
2
1
8
6
W
2
0
10
7
W
5
1
8
9
L
Jormungandr
Rottenoutlaw746
Jormungandr
0
2
2
0.5
L
Sobek
Simmo3276
Sobek
0
4
3
0.38
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,992
Damage
47,523
56,193
Taken
36,421
59,822
Mitigated
23,219
18,544
Healing
19,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,921
465
5,845
3,015
8,548
5,741
0
4,161
4,387
9,097
0
L
Ymir
8,600
1,398
313
1,336
14,674
18,712
0
5,671
9,003
19,498
0
W
Ah Muzen Cab
Dc-Zenitsu
Ah Muzen Cab
15,990
7,790
1,285
1,125
9,213
4,811
769
6,047
2,780
0
29,309
L
10,578
661
1,221
1,754
7,351
4,402
0
3,850
3,501
0
19,593
W
Aphrodite
JoeMamma019
Aphrodite
4,977
766
3,938
4,252
8,873
6,210
322
5,422
3,285
10,058
0
W
4,733
943
2,000
3,060
7,069
7,480
0
5,653
1,240
0
5,476
W
8,313
1,753
611
213
4,455
1,902
0
2,179
2,196
19,376
0
L
Jormungandr
Rottenoutlaw746
Jormungandr
7,522
588
36
921
9,130
10,766
0
4,286
4,844
12,478
0
L
Sobek
Simmo3276
Sobek
5,371
276
712
3,391
16,490
20,201
0
8,832
7,658
14,909
0
W
13,510
4,100
632
1,928
6,811
2,816
869
3,090
3,506
25,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
39,951
89
Minions Killed
102
0
Camps Cleared
0
943,881
Distance Traveled
946,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,742
674
16
2
0
180,247
0
L
Ymir
7,260
726
26
3
0
166,703
0
W
Ah Muzen Cab
8,260
826
35
4
0
177,891
0
L
Loki
7,534
753
15
2
0
204,245
0
W
Aphrodite
7,446
745
15
2
0
157,915
0
W
Odin
7,595
760
5
1
0
219,190
0
W
Hera
8,448
845
24
2
0
187,352
0
L
Jormungandr
6,641
664
7
1
0
190,998
0
L
Sobek
7,670
767
25
3
0
201,688
0
W
Sol
8,202
820
23
2
0
203,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role