Player Matchup

Maui
Maui
Ganstalex69
Maui
Level 124
God Stats
11W - 5L
1,755 SR
Queue Stats
318W - 314L
1,485 Elo+
Party 2
Serqet
Serqet
GuinnessDraft
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 70L
1,630 Elo+
Party 3
Freya
Freya
Hardford
Freya
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 38L
1,526 Elo+
Party 3
Hachiman
Hachiman
druidboy22
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXDefaultXx575
Ah Muzen Cab
Level 121
God Stats
3W - 4L
1,500 SR
Queue Stats
316W - 298L
1,560 Elo+
Party 2
Team Averages
Level 88
1,551 SR
1,553 Elo+

VS

Team Averages
Level 108
1,516 SR
1,507 Elo+
Ishtar
Ishtar
Cipher02
Ishtar
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 152L
1,505 Elo+
Party 4
Anubis
Anubis
Sh0wGOAT
Anubis
Level 134
God Stats
3W - 1L
1,312 SR
Queue Stats
157W - 130L
1,512 Elo+
Solo
Apollo
Apollo
TheSaltyGoon
Apollo
Level 157
God Stats
1W - 1L
1,713 SR
Queue Stats
51W - 43L
1,478 Elo+
Party 1
Cabrakan
Cabrakan
andthenshesaid
Cabrakan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 49L
1,526 Elo+
Party 1
Surtr
Surtr
whynofindname
Surtr
Level 107
God Stats
7W - 3L
1,554 SR
Queue Stats
256W - 298L
1,514 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
7,923
880
2,361
10,535
11,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 10
7,444
827
6,863
8,802
6,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
Hardford
Freya
15
3 / 3 / 5
7,568
841
4,354
8,000
4,421
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
druidboy22
Hachiman
8
0 / 4 / 3
5,825
647
2,160
5,401
2,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
xXDefaultXx575
Ah Muzen Cab
14
6 / 1 / 3
7,416
824
7,028
6,653
3,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cipher02
Ishtar
12
2 / 3 / 5
7,298
811
6,608
6,399
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Sh0wGOAT
Anubis
12
2 / 3 / 5
7,351
817
5,960
6,116
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
16
4 / 2 / 8
8,822
980
12,678
8,916
5,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
13
2 / 3 / 6
8,227
914
4,719
8,764
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 2 / 5
7,720
858
4,998
7,052
7,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
13
Kills
13
13
Deaths
13
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Cipher02
Ishtar
2
3
5
1.5
L
2
2
11
3.75
L
2
3
10
2.33
L
Freya
Hardford
Freya
3
3
5
1.83
W
Anubis
Sh0wGOAT
Anubis
2
3
5
1.5
W
Apollo
4
2
8
4
W
Cabrakan
2
3
6
1.67
L
Hachiman
druidboy22
Hachiman
0
4
3
0.38
W
3
2
5
2.75
L
Ah Muzen Cab
xXDefaultXx575
Ah Muzen Cab
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,766
Damage
34,963
39,391
Taken
37,247
28,303
Mitigated
30,920
13,263
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Cipher02
Ishtar
6,608
2,908
194
742
6,399
3,064
47
1,674
4,308
0
13,575
L
2,361
760
2,660
2,485
10,535
11,601
0
2,581
7,954
6,451
0
L
6,863
2,389
1,028
2,694
8,802
6,596
0
2,910
5,892
0
9,199
L
Freya
Hardford
Freya
4,354
1,154
0
2,158
8,000
4,421
228
1,979
6,021
19,605
0
W
Anubis
Sh0wGOAT
Anubis
5,960
100
141
690
6,116
3,239
0
626
5,316
17,548
0
W
Apollo
12,678
5,275
48
2,257
8,916
5,038
2,592
1,166
7,750
0
28,838
W
Cabrakan
4,719
483
1,169
1,429
8,764
12,368
150
1,819
6,945
7,631
0
L
Hachiman
druidboy22
Hachiman
2,160
1,073
276
439
5,401
2,166
0
1,272
4,129
0
4,966
W
4,998
1,693
563
1,760
7,052
7,211
256
1,430
5,622
358
8,420
L
Ah Muzen Cab
xXDefaultXx575
Ah Muzen Cab
7,028
2,090
916
607
6,653
3,519
0
2,144
4,509
0
19,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,176
Gold Earned
39,418
88
Minions Killed
108
0
Camps Cleared
0
777,466
Distance Traveled
836,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,298
811
22
2
0
153,115
0
L
Maui
7,923
880
6
1
0
164,416
0
L
Serqet
7,444
827
8
1
0
143,457
0
L
Freya
7,568
841
32
4
0
160,689
0
W
Anubis
7,351
817
34
4
0
147,603
0
W
Apollo
8,822
980
32
4
0
161,134
0
W
Cabrakan
8,227
914
6
1
0
169,908
0
L
Hachiman
5,825
647
6
1
0
139,760
0
W
Surtr
7,720
858
14
2
0
204,585
0
L
Ah Muzen Cab
7,416
824
36
4
0
169,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role