Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Honoi
Zeus
Level 127
God Stats
4W - 4L
1,428 SR
Queue Stats
120W - 105L
1,540 Elo+
Party 2
Hel
Hel
JorgeMz
Hel
Level 107
God Stats
3W - 3L
1,325 SR
Queue Stats
67W - 55L
1,626 Elo+
Party 1
Awilix
Awilix
VirusIimited
Awilix
Level 58
God Stats
16W - 6L
1,781 SR
Queue Stats
121W - 122L
1,541 Elo+
Party 2
Team Averages
Level 93
1,507 SR
1,541 Elo+

VS

Team Averages
Level 83
1,519 SR
1,569 Elo+
Cerberus
Cerberus
Chodyblody
Cerberus
Level 87
God Stats
17W - 11L
1,590 SR
Queue Stats
266W - 211L
1,602 Elo+
Solo
Neith
Neith
GroundPork
Neith
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 36L
1,490 Elo+
Solo
Nox
Nox
dBXMP
Nox
Level 89
God Stats
6W - 5L
1,482 SR
Queue Stats
150W - 120L
1,610 Elo+
Solo
Sylvanus
Sylvanus
lfuronl
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 56L
1,542 Elo+
Solo
Kali
Kali
sanguetsu100
Kali
Level 47
God Stats
2W - 7L
1,521 SR
Queue Stats
89W - 85L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 2 / 2
6,123
557
4,349
7,486
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
 
Aphrodite
9
0 / 0 / 4
5,797
527
5,464
7,965
5,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Honoi
Zeus
12
6 / 2 / 1
7,390
672
9,439
6,838
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
11
3 / 1 / 3
6,565
597
5,302
5,273
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
9
1 / 2 / 3
5,702
518
9,221
8,735
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chodyblody
Cerberus
8
0 / 3 / 3
5,032
457
3,736
10,961
10,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
9
1 / 2 / 1
5,480
498
6,728
6,417
2,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
dBXMP
Nox
10
1 / 3 / 4
5,656
514
4,652
8,698
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
lfuronl
Sylvanus
8
0 / 2 / 3
4,963
451
2,934
10,073
6,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 3 / 1
6,945
631
5,515
11,992
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
7
7
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
2
2
2
W
Aphrodite
 
Aphrodite
0
0
4
2
L
Cerberus
Chodyblody
Cerberus
0
3
3
0.5
L
Neith
1
2
1
0.75
W
Zeus
Honoi
Zeus
6
2
1
3.25
W
Hel
3
1
3
4.5
W
Awilix
1
2
3
1.25
L
Nox
dBXMP
Nox
1
3
4
1
L
Sylvanus
lfuronl
Sylvanus
0
2
3
0.75
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
23,565
36,297
Taken
48,141
16,366
Mitigated
27,396
16,274
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,349
3,007
0
3,537
7,486
2,821
270
1,844
5,642
0
44,449
W
Aphrodite
 
Aphrodite
5,464
880
1,372
4,887
7,965
5,459
0
1,902
6,063
16,936
0
L
Cerberus
Chodyblody
Cerberus
3,736
101
0
3,240
10,961
10,007
0
5,834
5,127
26,587
0
L
Neith
6,728
3,141
0
1,190
6,417
2,541
0
2,640
3,777
0
34,876
W
Zeus
Honoi
Zeus
9,439
1,773
0
1,771
6,838
2,273
0
2,675
4,163
49,081
0
W
Hel
5,302
153
1,989
2,326
5,273
2,276
308
2,374
2,899
44,400
0
W
Awilix
9,221
5,320
0
392
8,735
3,537
0
2,527
6,208
0
40,302
L
Nox
dBXMP
Nox
4,652
404
0
1,757
8,698
3,420
0
3,348
5,350
31,802
0
L
Sylvanus
lfuronl
Sylvanus
2,934
902
742
2,258
10,073
6,381
0
4,914
5,159
20,550
0
L
5,515
2,538
0
2,351
11,992
5,047
0
3,469
8,523
0
40,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
28,076
320
Minions Killed
277
0
Camps Cleared
0
1,038,195
Distance Traveled
1,078,097
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,123
557
64
6
0
190,171
2
W
Aphrodite
5,797
527
25
2
0
207,040
0
L
Cerberus
5,032
457
53
5
0
226,672
1
L
Neith
5,480
498
67
6
0
192,949
1
W
Zeus
7,390
672
85
8
0
192,847
4
W
Hel
6,565
597
87
8
0
231,962
0
W
Awilix
5,702
518
59
5
0
216,175
0
L
Nox
5,656
514
59
5
0
209,572
0
L
Sylvanus
4,963
451
39
4
0
205,309
2
L
Kali
6,945
631
59
5
0
243,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role