Player Matchup

Mercury
Mercury
ApaTT
Mercury
Level 155
God Stats
19W - 21L
1,174 SR
Queue Stats
225W - 207L
1,560 Elo+
Party 1
Neith
Neith
Doltey14
Neith
Level 126
God Stats
2W - 4L
1,954 SR
Queue Stats
46W - 47L
1,543 Elo+
Solo
Surtr
Surtr
Stormarrow202
Surtr
Level 104
God Stats
12W - 4L
1,736 SR
Queue Stats
137W - 118L
1,568 Elo+
Solo
Ra
Ra
Unfazabl3Chris
Ra
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 379L
1,609 Elo+
Solo
Kukulkan
Kukulkan
montanatony12
Kukulkan
Level 103
God Stats
3W - 2L
1,491 SR
Queue Stats
109W - 101L
1,516 Elo+
Party 1
Team Averages
Level 126
1,571 SR
1,559 Elo+

VS

Team Averages
Level 141
1,600 SR
1,613 Elo+
Cernunnos
Cernunnos
NotRemember
Cernunnos
Level 138
God Stats
1W - 3L
1,185 SR
Queue Stats
122W - 108L
1,622 Elo+
Solo
Guan Yu
Guan Yu
Prank101
Guan Yu
Level 148
God Stats
5W - 2L
1,894 SR
Queue Stats
282W - 256L
1,575 Elo+
Party 3
Mercury
Mercury
ThePride65th
Mercury
Level 134
God Stats
7W - 4L
1,776 SR
Queue Stats
44W - 44L
1,651 Elo+
Party 2
Aphrodite
Aphrodite
UnknownDisease
Aphrodite
Level 159
God Stats
6W - 4L
1,299 SR
Queue Stats
516W - 472L
1,571 Elo+
Party 3
Athena
Athena
XTheRealNAS
Athena
Level 127
God Stats
3W - 2L
1,844 SR
Queue Stats
42W - 27L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ApaTT
Mercury
15
2 / 4 / 1
8,474
605
3,146
11,097
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Doltey14
Neith
13
0 / 2 / 2
7,452
532
5,321
7,868
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 0
8,080
577
9,800
16,906
13,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 2
6,902
493
5,286
15,603
7,699
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
montanatony12
Kukulkan
12
0 / 4 / 0
7,139
510
3,886
8,566
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
NotRemember
Cernunnos
14
0 / 0 / 6
8,058
576
6,408
5,380
2,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Prank101
Guan Yu
14
3 / 2 / 1
8,743
625
9,862
14,820
15,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mercury
ThePride65th
Mercury
14
12 / 2 / 5
9,402
672
15,497
13,298
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
UnknownDisease
Aphrodite
15
1 / 0 / 8
8,658
618
7,288
7,866
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
4 / 1 / 10
8,308
593
3,706
9,807
8,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
20
20
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
ApaTT
Mercury
2
4
1
0.63
L
Neith
Doltey14
Neith
0
2
2
0.5
W
Cernunnos
NotRemember
Cernunnos
0
0
6
3
W
Guan Yu
Prank101
Guan Yu
3
2
1
1.75
L
2
4
0
0.5
W
Mercury
ThePride65th
Mercury
12
2
5
7.25
L
1
6
2
0.33
W
Aphrodite
UnknownDisease
Aphrodite
1
0
8
5
W
Athena
4
1
10
9
L
Kukulkan
montanatony12
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
42,761
60,040
Taken
51,171
32,635
Mitigated
37,299
14,499
Healing
22,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ApaTT
Mercury
3,146
1,283
0
690
11,097
3,984
0
1,704
9,393
0
84,753
L
Neith
Doltey14
Neith
5,321
2,719
0
2,329
7,868
3,188
0
1,755
6,113
0
55,462
W
Cernunnos
NotRemember
Cernunnos
6,408
3,823
0
2,841
5,380
2,765
1,716
1,467
3,856
0
72,040
W
Guan Yu
Prank101
Guan Yu
9,862
2,661
0
7,738
14,820
15,744
0
336
14,484
0
78,175
L
9,800
3,442
0
4,343
16,906
13,778
0
1,817
15,089
1,338
57,966
W
Mercury
ThePride65th
Mercury
15,497
9,760
0
750
13,298
6,352
1,223
4,100
9,189
0
74,419
L
5,286
759
2,074
3,776
15,603
7,699
0
3,434
12,169
28,668
0
W
Aphrodite
UnknownDisease
Aphrodite
7,288
846
1,849
4,992
7,866
3,598
0
1,828
5,983
68,795
0
W
Athena
3,706
1,034
2,055
2,584
9,807
8,840
181
2,103
7,699
18,694
0
L
Kukulkan
montanatony12
Kukulkan
3,886
384
0
1,287
8,566
3,986
313
2,284
6,282
49,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,047
Gold Earned
43,169
472
Minions Killed
514
0
Camps Cleared
0
1,446,682
Distance Traveled
1,454,873
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,474
605
138
10
0
347,596
0
L
Neith
7,452
532
106
8
0
264,835
0
W
Cernunnos
8,058
576
125
9
0
238,965
0
W
Guan Yu
8,743
625
157
11
0
270,612
2
L
Surtr
8,080
577
85
6
0
274,016
0
W
Mercury
9,402
672
94
7
0
346,106
1
L
Ra
6,902
493
47
3
0
276,113
2
W
Aphrodite
8,658
618
114
8
0
309,567
2
W
Athena
8,308
593
24
2
0
289,623
0
L
Kukulkan
7,139
510
96
7
0
284,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role