Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Awildsylveon
Scylla
Level 123
God Stats
3W - 3L
1,494 SR
Queue Stats
122W - 117L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
The Luminosity
Kukulkan
Level 127
God Stats
3W - 4L
1,397 SR
Queue Stats
106W - 93L
1,475 Elo+
Solo
Fenrir
Fenrir
Vaentyr
Fenrir
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 191L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
YDBlackFate
Hou Yi
Level 124
God Stats
1W - 0L
1,269 SR
Queue Stats
34W - 24L
1,574 Elo+
Solo
Team Averages
Level 112
1,432 SR
1,478 Elo+

VS

Team Averages
Level 71
1,501 SR
1,515 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
OutDrafts
Sol
Level 100
God Stats
12W - 10L
1,609 SR
Queue Stats
75W - 92L
1,491 Elo+
Solo
Hercules
Hercules
RedDezz
Hercules
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,517 Elo+
Party 2
Scylla
Scylla
UGA 2021 Nat
Scylla
Level 46
God Stats
3W - 3L
1,561 SR
Queue Stats
13W - 9L
1,527 Elo+
Party 2
Mulan
Mulan
VulgarDiabetic
Mulan
Level 87
God Stats
1W - 1L
1,333 SR
Queue Stats
7W - 7L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 0 / 4
4,488
898
1,548
1,704
1,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
10
1 / 1 / 2
4,460
892
2,210
2,387
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
10
1 / 0 / 1
4,552
910
1,297
1,492
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Vaentyr
Fenrir
9
2 / 1 / 1
4,653
931
1,736
2,157
1,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
10
1 / 0 / 2
4,507
901
2,903
1,575
552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 1 / 0
4,247
849
1,751
4,052
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
4,043
809
1,628
2,958
788
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
RedDezz
Hercules
6
0 / 0 / 0
3,719
744
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Scylla
9
2 / 2 / 0
4,574
915
1,841
3,337
974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 0
3,972
794
508
2,459
1,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
5
Kills
2
2
Deaths
5
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
4
2
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Scylla
1
1
2
2
L
0
1
1
0.5
L
Hercules
RedDezz
Hercules
0
0
0
0
W
Kukulkan
1
0
1
1.5
L
Scylla
2
2
0
1
W
Fenrir
Vaentyr
Fenrir
2
1
1
2.5
L
0
1
0
0
W
Hou Yi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,694
Damage
5,728
9,315
Taken
12,806
4,396
Mitigated
4,446
1,387
Healing
744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,548
267
0
145
1,704
1,209
0
491
1,172
0
7,350
L
Xbalanque
 
Xbalanque
1,751
415
0
291
4,052
1,467
0
1,112
2,886
0
11,657
W
Scylla
2,210
344
0
230
2,387
850
35
1,770
617
8,418
0
L
1,628
356
0
394
2,958
788
0
624
2,179
6,894
0
L
Hercules
RedDezz
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
1,297
94
0
168
1,492
627
0
148
1,344
13,139
0
L
Scylla
1,841
53
0
26
3,337
974
0
743
2,447
8,199
0
W
Fenrir
Vaentyr
Fenrir
1,736
295
0
594
2,157
1,158
0
797
1,360
0
8,425
L
508
93
0
33
2,459
1,217
0
734
1,601
0
3,200
W
Hou Yi
2,903
610
0
250
1,575
552
26
263
1,274
0
12,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
20,555
97
Minions Killed
57
0
Camps Cleared
0
554,518
Distance Traveled
338,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,488
898
10
2
0
137,732
0
L
Xbalanque
4,247
849
25
5
0
94,435
0
W
Scylla
4,460
892
17
3
0
99,041
0
L
Sol
4,043
809
10
2
0
69,855
0
L
Hercules
3,719
744
0
0
0
0
0
W
Kukulkan
4,552
910
29
6
0
92,304
0
L
Scylla
4,574
915
17
3
0
96,704
0
W
Fenrir
4,653
931
13
3
0
122,363
0
L
Mulan
3,972
794
5
1
0
77,259
0
W
Hou Yi
4,507
901
28
6
0
103,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role