Player Matchup

Izanami
Izanami
Ayysteban
Izanami
Level 5
God Stats
2W - 3L
1,425 SR
Queue Stats
4W - 6L
1,516 Elo+
Party 1
Neith
Neith
Joeox
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Yemoja
Yemoja
Jolly Bros
Yemoja
Level 88
God Stats
2W - 0L
1,683 SR
Queue Stats
55W - 48L
1,445 Elo+
Party 3
Bellona
Bellona
SweatyOni
Bellona
Level 48
God Stats
4W - 8L
1,549 SR
Queue Stats
83W - 90L
1,488 Elo+
Party 1
Set
Set
killshott24
Set
Level 81
God Stats
11W - 11L
1,432 SR
Queue Stats
102W - 125L
1,479 Elo+
Party 1
Team Averages
Level 45
1,518 SR
1,486 Elo+

VS

Team Averages
Level 54
1,600 SR
1,444 Elo+
Hun Batz
Hun Batz
AlexZerepV
Hun Batz
Level 49
God Stats
7W - 5L
1,738 SR
Queue Stats
117W - 118L
1,497 Elo+
Solo
Zeus
Zeus
SirSav
Zeus
Level 48
God Stats
0W - 4L
1,500 SR
Queue Stats
179W - 171L
1,494 Elo+
Party 4
Ymir
Ymir
Snazzy Hyperion
Ymir
Level 69
God Stats
0W - 2L
1,257 SR
Queue Stats
163W - 164L
1,436 Elo+
Party 4
Surtr
Surtr
Utmwizard
Surtr
Level 96
God Stats
2W - 1L
1,689 SR
Queue Stats
69W - 62L
1,484 Elo+
Party 2
Sol
Sol
l1lithxx
Sol
Level 7
God Stats
2W - 4L
1,815 SR
Queue Stats
9W - 16L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ayysteban
Izanami
10
3 / 0 / 1
6,302
630
4,496
6,864
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Joeox
Neith
5
0 / 1 / 1
4,012
401
596
2,755
892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Jolly Bros
Yemoja
9
0 / 0 / 6
5,530
553
1,238
8,991
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SweatyOni
Bellona
12
3 / 0 / 2
6,729
673
6,239
6,797
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
10 / 1 / 3
7,476
748
10,300
8,682
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlexZerepV
Hun Batz
10
0 / 2 / 1
5,422
542
2,913
7,657
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
SirSav
Zeus
9
1 / 6 / 0
5,300
530
9,033
7,298
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
4,957
496
1,466
6,608
4,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
Utmwizard
Surtr
9
0 / 4 / 0
5,076
508
3,202
10,204
5,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 1
5,041
504
4,547
6,161
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
2
2
Deaths
16
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlexZerepV
Hun Batz
0
2
1
0.25
W
Izanami
Ayysteban
Izanami
3
0
1
3.5
W
Neith
Joeox
Neith
0
1
1
0.5
W
Yemoja
Jolly Bros
Yemoja
0
0
6
3
L
Zeus
SirSav
Zeus
1
6
0
0.17
L
1
1
0
1
W
Bellona
SweatyOni
Bellona
3
0
2
4
L
Surtr
Utmwizard
Surtr
0
4
0
0
W
10
1
3
11.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,869
Damage
21,161
34,089
Taken
37,928
19,420
Mitigated
15,639
13,075
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlexZerepV
Hun Batz
2,913
1,267
0
2,807
7,657
2,806
0
78
7,579
0
42,277
W
Izanami
Ayysteban
Izanami
4,496
3,257
0
1,556
6,864
2,433
525
5,017
1,847
0
43,994
W
Neith
Joeox
Neith
596
46
0
385
2,755
892
0
1,969
786
0
8,954
W
Yemoja
Jolly Bros
Yemoja
1,238
308
588
4,665
8,991
4,759
0
5,107
3,884
17,951
0
L
Zeus
SirSav
Zeus
9,033
2,131
0
625
7,298
1,593
0
640
6,658
42,129
0
L
1,466
136
0
1,423
6,608
4,538
50
520
6,088
17,089
0
W
Bellona
SweatyOni
Bellona
6,239
2,372
0
2,701
6,797
7,131
0
139
6,658
0
49,161
L
Surtr
Utmwizard
Surtr
3,202
1,774
0
2,083
10,204
5,246
0
0
10,204
532
34,201
W
10,300
5,280
0
3,180
8,682
4,205
0
2,953
5,729
0
41,856
L
4,547
2,064
0
1,650
6,161
1,456
345
0
6,161
33,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
25,796
274
Minions Killed
287
0
Camps Cleared
0
830,467
Distance Traveled
898,967
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,422
542
81
8
0
225,059
0
W
Izanami
6,302
630
75
8
0
182,379
0
W
Neith
4,012
401
20
2
0
82,340
0
W
Yemoja
5,530
553
23
2
0
144,222
0
L
Zeus
5,300
530
65
7
0
155,574
0
L
Ymir
4,957
496
28
3
0
167,475
4
W
Bellona
6,729
673
88
9
0
200,789
0
L
Surtr
5,076
508
58
6
0
180,325
0
W
Set
7,476
748
68
7
0
220,737
0
L
Sol
5,041
504
55
6
0
170,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role