Player Matchup

Danzaburou
Danzaburou
BlackHammer987
Danzaburou
Level 62
God Stats
9W - 5L
1,617 SR
Queue Stats
55W - 39L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
PavéMMA
Nu Wa
Level 98
God Stats
2W - 0L
1,406 SR
Queue Stats
113W - 175L
1,278 Elo+
Solo
Cu Chulainn
Cu Chulainn
caner54637
Cu Chulainn
Level 139
God Stats
2W - 0L
1,905 SR
Queue Stats
33W - 27L
1,482 Elo+
Party 2
Team Averages
Level 100
1,643 SR
1,399 Elo+

VS

Team Averages
Level 51
1,436 SR
1,249 Elo+
Kali
Kali
EmperorSecurra
Kali
Level 104
God Stats
17W - 17L
1,521 SR
Queue Stats
256W - 264L
1,418 Elo+
Solo
Yemoja
Yemoja
JTP08225
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,362 Elo+
Party 1
Fafnir
Fafnir
ZS_Drugs
Fafnir
Level 47
God Stats
0W - 1L
1,286 SR
Queue Stats
10W - 67L
968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackHammer987
Danzaburou
15
2 / 1 / 7
10,206
785
9,512
5,001
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
PavéMMA
Nu Wa
14
3 / 0 / 6
9,598
738
10,023
5,294
1,798
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
caner54637
Cu Chulainn
14
4 / 1 / 5
9,682
745
9,217
8,187
4,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
8,393
646
7,154
12,076
5,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
JTP08225
Yemoja
12
0 / 3 / 1
8,401
646
2,510
10,303
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
ZS_Drugs
Fafnir
12
0 / 2 / 1
8,567
659
2,613
15,036
18,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
9
Kills
2
2
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackHammer987
Danzaburou
2
1
7
5.5
L
2
4
0
0.5
L
Yemoja
JTP08225
Yemoja
0
3
1
0.17
W
Nu Wa
PavéMMA
Nu Wa
3
0
6
6
L
Fafnir
ZS_Drugs
Fafnir
0
2
1
0.25
W
Cu Chulainn
caner54637
Cu Chulainn
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
12,277
18,482
Taken
37,415
8,931
Mitigated
33,299
5,482
Healing
9,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackHammer987
Danzaburou
9,512
4,459
0
1,322
5,001
2,330
413
1,635
3,366
0
42,514
L
7,154
2,288
0
1,404
12,076
5,692
0
3,033
9,043
0
36,072
L
Yemoja
JTP08225
Yemoja
2,510
575
1,114
1,964
10,303
9,536
0
2,777
7,526
17,827
0
W
Nu Wa
PavéMMA
Nu Wa
10,023
2,741
436
1,155
5,294
1,798
1,283
1,328
3,966
33,356
0
L
Fafnir
ZS_Drugs
Fafnir
2,613
1,302
1,635
3,838
15,036
18,071
0
4,742
10,294
22,050
0
W
Cu Chulainn
caner54637
Cu Chulainn
9,217
2,532
0
2,569
8,187
4,803
1,036
2,251
5,936
3,504
50,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
25,361
192
Minions Killed
126
0
Camps Cleared
0
663,542
Distance Traveled
663,944
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,206
785
83
6
0
238,249
0
L
Kali
8,393
646
59
5
0
225,818
3
L
Yemoja
8,401
646
30
2
0
206,478
0
W
Nu Wa
9,598
738
51
4
0
190,209
0
L
Fafnir
8,567
659
37
3
0
231,648
0
W
Cu Chulainn
9,682
745
58
4
0
235,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role