Player Matchup

Anubis
Anubis
MonsterMoo
Anubis
Level 76
God Stats
4W - 2L
1,677 SR
Queue Stats
76W - 94L
1,481 Elo+
Party 3
Guan Yu
Guan Yu
The0HolyTaco
Guan Yu
Level 128
God Stats
3W - 1L
1,825 SR
Queue Stats
47W - 55L
1,464 Elo+
Party 3
Fenrir
Fenrir
TheDylan_MuTe
Fenrir
Level 88
God Stats
18W - 10L
1,750 SR
Queue Stats
146W - 130L
1,393 Elo+
Party 2
Mulan
Mulan
fossid
Mulan
Level 67
God Stats
9W - 7L
1,564 SR
Queue Stats
148W - 136L
1,396 Elo+
Party 2
Chronos
Chronos
x_xChuchix_x
Chronos
Level 107
God Stats
13W - 12L
1,471 SR
Queue Stats
148W - 136L
1,396 Elo+
Party 2
Team Averages
Level 93
1,657 SR
1,426 Elo+

VS

Team Averages
Level 94
1,462 SR
1,456 Elo+
Ne Zha
Ne Zha
EVERY1LOVES14
Ne Zha
Level 86
God Stats
31W - 43L
1,415 SR
Queue Stats
102W - 143L
1,405 Elo+
Party 1
Maui
Maui
GrannySlaver
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,519 Elo+
Solo
Surtr
Surtr
I_Use_A_Box_TV
Surtr
Level 119
God Stats
57W - 54L
1,565 SR
Queue Stats
303W - 286L
1,503 Elo+
Solo
Danzaburou
Danzaburou
TexasGuyTy
Danzaburou
Level 29
God Stats
8W - 18L
1,329 SR
Queue Stats
31W - 53L
1,407 Elo+
Party 1
Anubis
Anubis
TinyArmy
Anubis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 290L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MonsterMoo
Anubis
11
10 / 1 / 3
7,038
704
12,722
6,524
2,888
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
The0HolyTaco
Guan Yu
9
1 / 1 / 8
5,872
587
3,481
6,480
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
5 / 1 / 0
5,582
558
2,888
7,491
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
fossid
Mulan
10
2 / 4 / 4
5,569
557
4,931
8,913
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
x_xChuchix_x
Chronos
11
1 / 1 / 4
5,860
586
3,662
5,983
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,963
496
4,261
9,027
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

7
1 / 4 / 2
4,965
497
1,096
8,432
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
6 / 1 / 0
6,364
636
6,850
7,539
8,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TexasGuyTy
Danzaburou
7
1 / 7 / 1
4,760
476
3,182
9,688
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TinyArmy
Anubis
11
0 / 3 / 0
6,067
607
5,070
7,292
3,645
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
8
8
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
4
2
0.5
L
6
1
0
6
W
Anubis
MonsterMoo
Anubis
10
1
3
11.5
L
Danzaburou
TexasGuyTy
Danzaburou
1
7
1
0.21
W
Guan Yu
The0HolyTaco
Guan Yu
1
1
8
5
W
5
1
0
5
L
Anubis
TinyArmy
Anubis
0
3
0
0
W
Mulan
fossid
Mulan
2
4
4
1
W
Chronos
x_xChuchix_x
Chronos
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
20,459
35,391
Taken
41,978
19,569
Mitigated
21,716
12,987
Healing
9,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,261
1,077
109
1,376
9,027
2,896
0
2,393
6,595
0
31,907
L
1,096
233
0
2,002
8,432
5,012
0
4,716
3,671
6,847
0
L
6,850
2,626
0
1,470
7,539
8,053
120
0
7,037
2,059
27,342
W
Anubis
MonsterMoo
Anubis
12,722
977
65
3,487
6,524
2,888
0
330
6,194
51,477
0
L
Danzaburou
TexasGuyTy
Danzaburou
3,182
1,131
0
1,278
9,688
2,110
0
5,800
3,888
0
24,016
W
Guan Yu
The0HolyTaco
Guan Yu
3,481
610
683
2,751
6,480
6,293
0
524
5,956
0
11,565
W
2,888
563
96
1,605
7,491
2,748
0
2,104
5,304
0
24,572
L
Anubis
TinyArmy
Anubis
5,070
435
0
3,499
7,292
3,645
0
3,475
3,775
50,378
0
W
Mulan
fossid
Mulan
4,931
1,186
123
2,171
8,913
5,817
0
1,013
7,335
0
26,975
W
Chronos
x_xChuchix_x
Chronos
3,662
1,180
0
2,006
5,983
1,823
668
3,150
2,788
43,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
27,119
246
Minions Killed
232
0
Camps Cleared
0
932,000
Distance Traveled
884,708
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,963
496
55
6
0
187,439
0
L
Maui
4,965
497
11
1
0
173,775
4
L
Surtr
6,364
636
37
4
0
172,584
0
W
Anubis
7,038
704
77
8
0
175,130
0
L
Danzaburou
4,760
476
39
4
0
187,553
0
W
Guan Yu
5,872
587
14
1
0
209,757
0
W
Fenrir
5,582
558
39
4
0
194,167
0
L
Anubis
6,067
607
90
9
0
163,357
4
W
Mulan
5,569
557
44
4
0
178,313
0
W
Chronos
5,860
586
72
7
0
174,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role