Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Boadisafa
Sylvanus
Level 79
God Stats
16W - 10L
1,383 SR
Queue Stats
1,092W - 1,033L
1,567 Elo+
Party 2
Anubis
Anubis
FinesserJackson1
Anubis
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 43L
1,430 Elo+
Party 3
Susano
Susano
ItsOhSoDivine
Susano
Level 79
God Stats
16W - 21L
1,445 SR
Queue Stats
826W - 814L
1,565 Elo+
Party 2
Skadi
Skadi
r6fellman21
Skadi
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 11L
1,543 Elo+
Party 3
Team Averages
Level 87
1,466 SR
1,521 Elo+

VS

Team Averages
Level 90
1,436 SR
1,510 Elo+
King Arthur
King Arthur
Carter_VanJohn
King Arthur
Level 127
God Stats
38W - 49L
1,420 SR
Queue Stats
540W - 485L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MRTHUCTHUC
Cernunnos
Level 61
God Stats
9W - 8L
1,531 SR
Queue Stats
62W - 53L
1,587 Elo+
Party 1
Eset
Eset
S_Murt
Eset
Level 34
God Stats
0W - 2L
1,298 SR
Queue Stats
1W - 3L
1,369 Elo+
Solo
Sylvanus
Sylvanus
jobmob4
Sylvanus
Level 89
God Stats
9W - 9L
1,598 SR
Queue Stats
96W - 103L
1,479 Elo+
Party 1
Serqet
Serqet
stormraider6985
Serqet
Level 140
God Stats
0W - 1L
1,335 SR
Queue Stats
15W - 12L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 1 / 0
8,778
627
6,885
13,157
15,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Boadisafa
Sylvanus
11
0 / 2 / 5
7,349
525
4,909
10,833
9,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 0
9,338
667
7,413
6,365
3,285
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 1
7,661
547
4,254
8,350
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 3 / 3
6,829
488
7,105
9,093
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Carter_VanJohn
King Arthur
13
2 / 2 / 0
7,430
531
9,290
12,466
14,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
MRTHUCTHUC
Cernunnos
9
1 / 2 / 3
5,904
422
5,555
7,088
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
S_Murt
Eset
12
0 / 3 / 0
6,568
469
2,147
6,561
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
jobmob4
Sylvanus
10
0 / 2 / 2
6,071
434
4,887
11,970
7,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 2 / 0
7,038
503
3,352
10,150
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
6
7
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
0
2
W
Sylvanus
Boadisafa
Sylvanus
0
2
5
1.25
L
King Arthur
Carter_VanJohn
King Arthur
2
2
0
1
W
6
0
0
6
W
2
1
1
2.5
L
Cernunnos
MRTHUCTHUC
Cernunnos
1
2
3
1.25
L
Eset
S_Murt
Eset
0
3
0
0
L
Sylvanus
jobmob4
Sylvanus
0
2
2
0.5
W
1
3
3
0.83
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,566
Damage
25,231
47,798
Taken
48,235
34,333
Mitigated
30,416
19,719
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,885
2,106
0
5,036
13,157
15,571
0
501
12,494
0
67,544
W
Sylvanus
Boadisafa
Sylvanus
4,909
2,593
917
4,947
10,833
9,262
0
2,851
7,749
24,358
0
L
King Arthur
Carter_VanJohn
King Arthur
9,290
943
0
2,770
12,466
14,505
0
0
12,466
1,831
60,941
W
7,413
656
0
4,598
6,365
3,285
776
1,963
4,402
86,423
0
W
4,254
709
0
3,771
8,350
3,142
0
652
7,440
0
52,340
L
Cernunnos
MRTHUCTHUC
Cernunnos
5,555
2,732
140
2,082
7,088
2,651
0
2,061
5,027
0
32,790
L
Eset
S_Murt
Eset
2,147
217
0
860
6,561
1,660
0
4,460
2,101
48,242
0
L
Sylvanus
jobmob4
Sylvanus
4,887
2,035
2,107
2,769
11,970
7,483
0
4,605
7,365
25,318
0
W
7,105
3,202
0
450
9,093
3,073
677
2,540
6,413
0
55,911
L
3,352
284
0
3,286
10,150
4,117
0
1,196
8,954
0
44,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,955
Gold Earned
33,011
472
Minions Killed
364
0
Camps Cleared
0
1,280,201
Distance Traveled
1,200,632
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,778
627
116
8
0
256,440
0
W
Sylvanus
7,349
525
38
3
0
214,821
0
L
King Arthur
7,430
531
96
7
0
267,156
0
W
Anubis
9,338
667
154
11
0
266,098
0
W
Susano
7,661
547
83
6
0
301,972
0
L
Cernunnos
5,904
422
72
5
0
165,614
0
L
Eset
6,568
469
94
7
0
240,553
6
L
Sylvanus
6,071
434
17
1
0
212,749
0
W
Skadi
6,829
488
81
6
0
240,870
0
L
Serqet
7,038
503
85
6
0
314,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role