Player Matchup

Kali
Kali
Qualifying
 
Kali
Qualifying
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Qualifying
AntonMerc
Guan Yu
Qualifying
Level 157
God Stats
2W - 2L
1,807 SR
Queue Stats
84W - 82L
1,731 MMR
Solo
Sobek
Sobek
Qualifying
AstralRayz
Sobek
Qualifying
Level 49
God Stats
1W - 1L
1,765 SR
Queue Stats
40W - 36L
1,741 MMR
Solo
Ra
Ra
Qualifying
FraudWalker
Ra
Qualifying
Level 123
God Stats
5W - 4L
1,453 SR
Queue Stats
148W - 133L
1,811 MMR
Solo
Anhur
Anhur
Qualifying
huntress0241
Anhur
Qualifying
Level 157
God Stats
6W - 5L
1,972 SR
Queue Stats
831W - 832L
1,732 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 132
1,699 SR
1,703 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 120
1,543 SR
1,768 MMR
Danzaburou
Danzaburou
Qualifying
Hydruhh
Danzaburou
Qualifying
Level 58
God Stats
18W - 10L
1,704 SR
Queue Stats
192W - 184L
1,728 MMR
Party 1
Cu Chulainn
Cu Chulainn
Qualifying
RipXyZ
Cu Chulainn
Qualifying
Level 137
God Stats
5W - 3L
1,657 SR
Queue Stats
224W - 220L
1,723 MMR
Solo
Baron Samedi
Baron Samedi
Qualifying
Vertius04
Baron Samedi
Qualifying
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 207L
1,791 MMR
Solo
Da Ji
Da Ji
Qualifying
Wärtigre
Da Ji
Qualifying
Level 151
God Stats
1W - 2L
1,347 SR
Queue Stats
34W - 24L
1,797 MMR
Solo
Baba Yaga
Baba Yaga
Qualifying
ƬToro
Baba Yaga
Qualifying
Level 106
God Stats
5W - 7L
1,506 SR
Queue Stats
311W - 304L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 3 / 1
7,052
470
3,136
12,276
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
AntonMerc
Guan Yu
13
0 / 5 / 0
7,437
496
4,817
16,052
13,574
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
12
2 / 2 / 0
7,110
474
5,171
17,937
17,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 1
6,793
453
4,618
10,392
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,612
441
4,246
13,249
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
MercuryHelAo Kuang

VS

Bans
He BoAphroditeChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hydruhh
Danzaburou
15
8 / 0 / 2
9,626
642
15,471
12,720
5,923
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
RipXyZ
Cu Chulainn
15
5 / 0 / 1
9,680
645
11,986
14,380
19,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Vertius04
Baron Samedi
12
1 / 1 / 7
7,969
531
7,834
9,916
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Wärtigre
Da Ji
14
4 / 0 / 5
8,644
576
6,950
10,812
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
ƬToro
Baba Yaga
12
1 / 2 / 6
7,548
503
9,720
9,351
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
19
20
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
1
0.5
L
Guan Yu
AntonMerc
Guan Yu
0
5
0
0
L
Sobek
2
2
0
1
L
0
6
1
0.08
W
Danzaburou
Hydruhh
Danzaburou
8
0
2
9
W
Cu Chulainn
RipXyZ
Cu Chulainn
5
0
1
5.5
W
Baron Samedi
Vertius04
Baron Samedi
1
1
7
4.5
W
Da Ji
Wärtigre
Da Ji
4
0
5
6.5
L
0
4
0
0
W
Baba Yaga
ƬToro
Baba Yaga
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
51,961
69,906
Taken
57,179
48,175
Mitigated
42,772
20,536
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,136
1,390
0
2,625
12,276
6,748
558
2,564
9,644
0
50,257
L
Guan Yu
AntonMerc
Guan Yu
4,817
1,082
0
6,595
16,052
13,574
0
1,117
13,765
0
60,628
L
Sobek
5,171
504
0
6,622
17,937
17,452
0
5,686
11,889
17,612
0
L
4,618
596
285
1,081
10,392
4,630
147
5,345
4,942
54,065
0
W
Danzaburou
Hydruhh
Danzaburou
15,471
8,932
0
7,400
12,720
5,923
3,601
2,127
10,593
0
80,929
W
Cu Chulainn
RipXyZ
Cu Chulainn
11,986
2,137
0
2,962
14,380
19,065
102
105
14,275
210
69,917
W
Baron Samedi
Vertius04
Baron Samedi
7,834
1,392
742
4,149
9,916
9,273
130
2,520
7,322
27,789
0
W
Da Ji
Wärtigre
Da Ji
6,950
1,961
0
1,463
10,812
4,687
0
1,560
9,197
0
59,618
L
4,246
1,888
0
3,328
13,249
5,771
0
2,569
10,577
0
50,165
W
Baba Yaga
ƬToro
Baba Yaga
9,720
520
0
2,717
9,351
3,824
147
3,348
6,003
56,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,004
Gold Earned
43,467
384
Minions Killed
415
0
Camps Cleared
0
1,374,835
Distance Traveled
1,459,952
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,052
470
84
6
0
268,612
1
L
Guan Yu
7,437
496
105
7
0
287,154
2
L
Sobek
7,110
474
19
1
0
318,764
2
L
Ra
6,793
453
104
7
0
268,759
1
W
Danzaburou
9,626
642
119
8
0
289,119
6
W
Cu Chulainn
9,680
645
105
7
0
257,097
4
W
Baron Samedi
7,969
531
25
2
0
301,618
7
W
Da Ji
8,644
576
83
6
0
322,402
0
L
Anhur
6,612
441
72
5
0
231,546
2
W
Baba Yaga
7,548
503
83
6
0
289,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role