Player Matchup

Set
Set
Element_54_
Set
Level 97
God Stats
109W - 110L
1,636 SR
Queue Stats
703W - 656L
1,572 Elo+
Party 2
Ganesha
Ganesha
JFrAnEy10
Ganesha
Level 129
God Stats
0W - 1L
1,301 SR
Queue Stats
62W - 59L
1,741 Elo+
Solo
Bakasura
Bakasura
Lane112199
Bakasura
Level 71
God Stats
11W - 6L
1,603 SR
Queue Stats
293W - 257L
1,591 Elo+
Party 2
Persephone
Persephone
PremiereHarp708
Persephone
Level 106
God Stats
39W - 29L
1,599 SR
Queue Stats
635W - 613L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Ultimate_Dougie
Danzaburou
Level 157
God Stats
6W - 7L
1,746 SR
Queue Stats
346W - 220L
1,582 Elo+
Solo
Team Averages
Level 112
1,577 SR
1,612 Elo+

VS

Team Averages
Level 130
1,681 SR
1,619 Elo+
Chang'e
Chang'e
A Great Baggi
Chang'e
Level 148
God Stats
4W - 2L
1,714 SR
Queue Stats
121W - 104L
1,521 Elo+
Solo
Ganesha
Ganesha
CartTheFart3
Ganesha
Level 87
God Stats
13W - 9L
1,554 SR
Queue Stats
55W - 56L
1,575 Elo+
Party 1
Medusa
Medusa
Petsdcv
Medusa
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,691 Elo+
Party 1
Loki
Loki
SONYVSYOMOM
Loki
Level 191
God Stats
101W - 39L
1,887 SR
Queue Stats
233W - 94L
1,811 Elo+
Solo
Achilles
Achilles
Tanky Bovine
Achilles
Level 115
God Stats
4W - 1L
1,750 SR
Queue Stats
94W - 117L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
9,326
933
4,172
12,674
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
JFrAnEy10
Ganesha
15
0 / 3 / 3
9,243
924
5,900
19,117
26,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Lane112199
Bakasura
14
1 / 4 / 2
9,232
923
5,104
11,197
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
PremiereHarp708
Persephone
14
1 / 4 / 0
9,727
973
16,280
13,333
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Ultimate_Dougie
Danzaburou
14
1 / 6 / 2
9,248
925
12,603
15,657
7,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

173

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
1 / 2 / 13
10,011
1,001
10,836
7,886
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
CartTheFart3
Ganesha
16
0 / 0 / 14
10,767
1,077
5,246
13,965
19,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Petsdcv
Medusa
16
6 / 1 / 8
11,345
1,135
21,093
9,011
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 0 / 7
11,868
1,187
22,286
7,159
3,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Tanky Bovine
Achilles
15
2 / 0 / 8
9,761
976
8,477
10,763
15,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
3
Kills
18
18
Deaths
3
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
2
13
3.75
W
Ganesha
CartTheFart3
Ganesha
0
0
14
7
L
0
1
2
1
L
Ganesha
JFrAnEy10
Ganesha
0
3
3
0.5
L
Bakasura
Lane112199
Bakasura
1
4
2
0.5
W
Medusa
Petsdcv
Medusa
6
1
8
10
L
Persephone
PremiereHarp708
Persephone
1
4
0
0.25
W
9
0
7
12.5
W
Achilles
Tanky Bovine
Achilles
2
0
8
6
L
Danzaburou
Ultimate_Dougie
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,059
Damage
67,938
71,978
Taken
48,784
54,051
Mitigated
48,572
2,600
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
10,836
1,142
3,532
3,697
7,886
4,182
0
3,640
4,229
39,580
0
W
Ganesha
CartTheFart3
Ganesha
5,246
213
167
1,451
13,965
19,908
0
6,006
7,582
10,789
0
L
4,172
1,142
0
468
12,674
6,619
0
1,954
10,420
0
28,068
L
Ganesha
JFrAnEy10
Ganesha
5,900
354
0
0
19,117
26,485
0
6,177
11,899
16,225
0
L
Bakasura
Lane112199
Bakasura
5,104
2,477
0
669
11,197
7,770
0
3,354
7,695
0
9,228
W
Medusa
Petsdcv
Medusa
21,093
11,717
0
1,762
9,011
5,029
0
6,014
2,747
0
48,438
L
Persephone
PremiereHarp708
Persephone
16,280
533
0
153
13,333
5,285
0
884
12,327
40,640
0
W
22,286
9,101
0
634
7,159
3,504
0
1,616
5,266
0
36,411
W
Achilles
Tanky Bovine
Achilles
8,477
1,593
0
1,479
10,763
15,949
0
4,904
5,503
0
16,604
L
Danzaburou
Ultimate_Dougie
Danzaburou
12,603
7,176
0
1,310
15,657
7,892
0
2,790
12,526
0
27,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,776
Gold Earned
53,752
188
Minions Killed
229
7
Camps Cleared
9
888,097
Distance Traveled
966,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,011
1,001
92
9
1
191,661
0
W
Ganesha
10,767
1,077
4
0
0
182,082
0
L
Set
9,326
933
57
6
4
208,769
0
L
Ganesha
9,243
924
2
0
0
183,940
0
L
Bakasura
9,232
923
29
3
2
194,737
0
W
Medusa
11,345
1,135
74
7
2
187,952
0
L
Persephone
9,727
973
67
7
1
174,772
0
W
Loki
11,868
1,187
31
3
4
208,363
0
W
Achilles
9,761
976
28
3
2
196,604
0
L
Danzaburou
9,248
925
33
3
0
125,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role