Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
OooSCYLLAooO
Scylla
Level 127
God Stats
11W - 8L
1,594 SR
Queue Stats
30W - 16L
1,666 Elo+
Party 1
Martichoras
Martichoras
Vígílance
Martichoras
Level 167
God Stats
10W - 5L
1,673 SR
Queue Stats
287W - 301L
1,568 Elo+
Party 3
Bakasura
Bakasura
Zarukock
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
wolfyzach
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 64L
1,045 Elo+
Party 3
Team Averages
Level 95
1,553 SR
1,477 Elo+

VS

Team Averages
Level 45
1,488 SR
1,439 Elo+
Hercules
Hercules
BeedeeEsim
Hercules
Level 8
God Stats
12W - 12L
1,432 SR
Queue Stats
168W - 180L
1,421 Elo+
Party 4
Cthulhu
Cthulhu
BlackFatality
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,372 Elo+
Party 2
Anubis
Anubis
NotSlimNotShady
Anubis
Level 120
God Stats
8W - 13L
1,602 SR
Queue Stats
76W - 75L
1,505 Elo+
Party 4
Artemis
Artemis
OlivierLegros
Artemis
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 92L
1,429 Elo+
Party 2
Fenrir
Fenrir
TwixTidos
Fenrir
Level 44
God Stats
5W - 6L
1,407 SR
Queue Stats
50W - 60L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 1
5,935
540
2,596
6,490
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
10
0 / 3 / 0
5,261
478
3,387
7,230
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Vígílance
Martichoras
11
0 / 0 / 0
5,485
499
3,162
4,677
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Zarukock
Bakasura
12
5 / 3 / 0
6,917
629
8,814
13,068
4,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
wolfyzach
Cthulhu
1
0 / 0 / 0
2,144
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeedeeEsim
Hercules
12
2 / 0 / 0
7,421
675
5,459
6,702
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
9
0 / 0 / 1
5,652
514
770
4,374
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 4 / 2
7,430
675
7,897
8,588
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
10
0 / 0 / 0
5,823
529
2,520
4,972
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
TwixTidos
Fenrir
12
2 / 1 / 2
6,833
621
4,515
11,247
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
5
Kills
7
7
Deaths
5
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
1
0.5
W
Hercules
BeedeeEsim
Hercules
2
0
0
2
W
Cthulhu
0
0
1
0.5
W
3
4
2
1
W
Artemis
0
0
0
0
L
Scylla
0
3
0
0
W
Fenrir
TwixTidos
Fenrir
2
1
2
3
L
Martichoras
Vígílance
Martichoras
0
0
0
0
L
Bakasura
Zarukock
Bakasura
5
3
0
1.67
L
Cthulhu
wolfyzach
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
21,161
31,465
Taken
35,883
10,153
Mitigated
17,397
10,900
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,596
238
434
4,531
6,490
2,164
0
0
6,122
38,915
0
W
Hercules
BeedeeEsim
Hercules
5,459
1,403
0
3,701
6,702
4,301
0
2,395
3,871
0
60,721
W
Cthulhu
770
0
982
1,655
4,374
2,799
225
0
4,374
15,108
0
W
7,897
277
0
2,628
8,588
3,892
132
2,393
5,702
61,843
0
W
Artemis
2,520
861
0
3,224
4,972
2,081
602
0
4,972
0
49,614
L
Scylla
3,387
483
0
250
7,230
1,522
0
4,784
2,446
37,555
0
W
Fenrir
TwixTidos
Fenrir
4,515
1,304
0
3,398
11,247
4,324
0
1,195
9,009
0
55,662
L
Martichoras
Vígílance
Martichoras
3,162
918
0
2,638
4,677
1,965
0
689
3,988
0
40,638
L
Bakasura
Zarukock
Bakasura
8,814
5,821
0
3,047
13,068
4,502
0
3,194
9,785
0
42,693
L
Cthulhu
wolfyzach
Cthulhu
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
33,159
305
Minions Killed
403
0
Camps Cleared
0
889,727
Distance Traveled
1,113,525
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,935
540
83
8
0
203,093
2
W
Hercules
7,421
675
106
10
0
235,120
0
W
Cthulhu
5,652
514
32
3
0
191,402
0
W
Anubis
7,430
675
103
9
0
204,357
0
W
Artemis
5,823
529
78
7
0
196,011
4
L
Scylla
5,261
478
65
6
0
231,677
2
W
Fenrir
6,833
621
84
8
0
286,635
0
L
Martichoras
5,485
499
67
6
0
185,301
3
L
Bakasura
6,917
629
90
8
0
269,656
0
L
Cthulhu
2,144
195
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role