Player Matchup

Agni
Agni
Rimidalv21
Agni
Level 124
God Stats
5W - 6L
1,623 SR
Queue Stats
162W - 119L
1,467 Elo+
Solo
Bakasura
Bakasura
YavuzCC61
Bakasura
Level 15
God Stats
26W - 73L
1,206 SR
Queue Stats
29W - 88L
1,111 Elo+
Party 2
Jing Wei
Jing Wei
owarri
Jing Wei
Level 37
God Stats
10W - 19L
1,553 SR
Queue Stats
29W - 89L
1,105 Elo+
Party 2
Team Averages
Level 59
1,461 SR
1,228 Elo+

VS

Team Averages
Level 64
1,676 SR
1,782 Elo+
Fenrir
Fenrir
SsEeRRaA
Fenrir
Level 57
God Stats
2W - 0L
1,486 SR
Queue Stats
88W - 64L
1,723 Elo+
Party 1
Discordia
Discordia
T0B321
Discordia
Level 26
God Stats
1W - 0L
1,706 SR
Queue Stats
15W - 11L
1,805 Elo+
Party 1
Hel
Hel
jonoma01
Hel
Level 108
God Stats
1W - 1L
1,835 SR
Queue Stats
34W - 15L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 3
6,939
771
7,273
10,235
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
YavuzCC61
Bakasura
11
1 / 5 / 3
6,999
778
3,615
12,745
6,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
owarri
Jing Wei
12
2 / 8 / 2
7,338
815
6,412
13,568
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SsEeRRaA
Fenrir
12
4 / 2 / 13
8,180
909
7,902
12,736
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
T0B321
Discordia
13
7 / 2 / 11
9,050
1,006
13,355
7,778
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 1 / 8
8,725
969
10,836
8,948
3,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
20
20
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
Fenrir
SsEeRRaA
Fenrir
4
2
13
5.25
W
Discordia
T0B321
Discordia
7
2
11
6.25
L
Bakasura
YavuzCC61
Bakasura
1
5
3
0.5
W
9
1
8
13
L
Jing Wei
owarri
Jing Wei
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,300
Damage
32,093
36,548
Taken
29,462
14,346
Mitigated
17,733
3,674
Healing
17,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,273
335
0
17
10,235
3,657
0
6,337
3,718
22,977
0
W
Fenrir
SsEeRRaA
Fenrir
7,902
2,516
0
3,589
12,736
11,136
894
2,889
9,657
88
23,438
W
Discordia
T0B321
Discordia
13,355
1,284
0
500
7,778
2,821
375
2,425
5,328
36,604
0
L
Bakasura
YavuzCC61
Bakasura
3,615
2,318
0
2,690
12,745
6,054
0
8,235
4,337
0
12,807
W
10,836
445
7,386
5,773
8,948
3,776
986
1,985
6,767
26,439
0
L
Jing Wei
owarri
Jing Wei
6,412
5,670
0
967
13,568
4,635
0
9,713
3,571
0
16,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,276
Gold Earned
25,955
86
Minions Killed
115
0
Camps Cleared
0
466,601
Distance Traveled
538,468
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,939
771
29
3
0
145,277
0
W
Fenrir
8,180
909
27
3
0
188,153
0
W
Discordia
9,050
1,006
44
5
0
174,632
1
L
Bakasura
6,999
778
36
4
0
172,098
0
W
Hel
8,725
969
44
5
0
175,683
0
L
Jing Wei
7,338
815
21
2
0
149,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role