Player Matchup

Odin
Odin
BajerMajer
Odin
Level 44
God Stats
7W - 4L
1,625 SR
Queue Stats
80W - 19L
1,530 Elo+
Party 2
Achilles
Achilles
Fromeren
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 19L
1,530 Elo+
Party 2
Agni
Agni
Kechav
Agni
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 19L
1,530 Elo+
Party 2
Team Averages
Level 29
1,542 SR
1,530 Elo+

VS

Team Averages
Level 42
1,593 SR
1,266 Elo+
Chaac
Chaac
Karapter
Chaac
Level 57
God Stats
1W - 1L
1,639 SR
Queue Stats
13W - 21L
1,281 Elo+
Party 1
Discordia
Discordia
MishkaPadi
Discordia
Level 27
God Stats
2W - 2L
1,639 SR
Queue Stats
5W - 9L
1,022 Elo+
Party 1
Izanami
Izanami
NagibaTorGad
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
7,101
710
5,451
6,242
5,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Fromeren
Achilles
12
7 / 1 / 3
8,159
816
7,413
7,313
8,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Kechav
Agni
13
3 / 1 / 5
7,803
780
7,138
5,313
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Karapter
Chaac
11
0 / 4 / 3
6,471
647
5,647
8,640
7,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
MishkaPadi
Discordia
10
0 / 4 / 1
6,330
633
4,831
6,359
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
NagibaTorGad
Izanami
11
2 / 2 / 0
6,824
682
3,262
7,288
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
W
Achilles
Fromeren
Achilles
7
1
3
8.5
L
Chaac
Karapter
Chaac
0
4
3
0.38
W
Agni
Kechav
Agni
3
1
5
5.5
L
Discordia
MishkaPadi
Discordia
0
4
1
0.13
L
Izanami
NagibaTorGad
Izanami
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
13,740
18,868
Taken
22,287
15,684
Mitigated
12,497
1,887
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,451
1,533
0
679
6,242
5,333
0
2,143
3,903
0
15,947
W
Achilles
Fromeren
Achilles
7,413
1,943
0
911
7,313
8,282
0
1,924
5,102
0
16,668
L
Chaac
Karapter
Chaac
5,647
1,222
0
1,152
8,640
7,771
0
3,916
4,226
790
14,650
W
Agni
Kechav
Agni
7,138
471
0
297
5,313
2,069
65
1,214
3,938
34,731
0
L
Discordia
MishkaPadi
Discordia
4,831
793
0
860
6,359
2,064
0
1,467
4,546
19,889
0
L
Izanami
NagibaTorGad
Izanami
3,262
1,776
0
1,282
7,288
2,662
0
1,791
5,125
0
14,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
19,625
117
Minions Killed
94
0
Camps Cleared
0
595,840
Distance Traveled
532,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,101
710
29
3
0
196,770
0
W
Achilles
8,159
816
19
2
0
207,309
0
L
Chaac
6,471
647
25
3
0
174,412
0
W
Agni
7,803
780
69
7
0
191,761
0
L
Discordia
6,330
633
29
3
0
171,777
0
L
Izanami
6,824
682
40
4
0
186,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role