Player Matchup

Gilgamesh
Gilgamesh
Da_Inglewoodian
Gilgamesh
Level 129
God Stats
11W - 18L
1,500 SR
Queue Stats
429W - 465L
1,359 Elo+
Solo
Atlas
Atlas
Star3scr3am
Atlas
Level 87
God Stats
16W - 14L
1,609 SR
Queue Stats
563W - 655L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
WildxBuffalo
Danzaburou
Level 81
God Stats
24W - 18L
1,557 SR
Queue Stats
156W - 169L
1,381 Elo+
Party 2
Team Averages
Level 99
1,556 SR
1,365 Elo+

VS

Team Averages
Level 92
1,687 SR
1,453 Elo+
Kukulkan
Kukulkan
Balance Axis
Kukulkan
Level 145
God Stats
3W - 1L
1,669 SR
Queue Stats
24W - 19L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Balance Dez
Danzaburou
Level 84
God Stats
4W - 1L
1,801 SR
Queue Stats
12W - 10L
1,469 Elo+
Party 1
Khepri
Khepri
XShiningPanzerX
Khepri
Level 48
God Stats
5W - 1L
1,591 SR
Queue Stats
7W - 4L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Da_Inglewoodian
Gilgamesh
7
0 / 1 / 0
5,693
569
1,738
4,567
2,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 0
6,036
604
5,224
9,427
7,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
WildxBuffalo
Danzaburou
9
0 / 2 / 0
6,138
614
4,350
5,493
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balance Axis
Kukulkan
13
4 / 0 / 1
8,168
817
6,451
4,681
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Balance Dez
Danzaburou
10
2 / 0 / 3
6,986
699
2,482
6,048
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 6
7,283
728
3,489
6,678
4,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Balance Axis
Kukulkan
4
0
1
4.5
W
Danzaburou
Balance Dez
Danzaburou
2
0
3
3.5
L
Gilgamesh
Da_Inglewoodian
Gilgamesh
0
1
0
0
L
0
3
0
0
L
Danzaburou
WildxBuffalo
Danzaburou
0
2
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,312
Damage
12,422
19,487
Taken
17,407
11,799
Mitigated
8,605
1,141
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Balance Axis
Kukulkan
6,451
696
0
0
4,681
2,086
385
1,869
2,361
44,070
0
W
Danzaburou
Balance Dez
Danzaburou
2,482
1,480
0
1,562
6,048
2,170
599
1,014
4,789
0
17,931
L
Gilgamesh
Da_Inglewoodian
Gilgamesh
1,738
369
0
190
4,567
2,306
0
2,090
2,477
0
10,457
L
5,224
1,581
0
467
9,427
7,346
0
5,080
4,347
13,704
0
L
Danzaburou
WildxBuffalo
Danzaburou
4,350
1,515
0
484
5,493
2,147
100
2,802
2,691
0
19,892
W
3,489
98
331
994
6,678
4,349
198
1,550
4,809
8,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,867
Gold Earned
22,437
69
Minions Killed
126
0
Camps Cleared
0
368,327
Distance Traveled
487,860
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,168
817
89
9
0
166,549
0
W
Danzaburou
6,986
699
21
2
0
158,069
1
L
Gilgamesh
5,693
569
21
2
0
93,297
0
L
Atlas
6,036
604
12
1
0
159,877
0
L
Danzaburou
6,138
614
36
4
0
115,153
3
W
Khepri
7,283
728
16
2
0
163,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role