Player Matchup

Bakasura
Bakasura
Mortanius154
Bakasura
Level 117
God Stats
1W - 0L
1,732 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 2
Hera
Hera
Namidomi
Hera
Level 16
God Stats
4W - 7L
1,370 SR
Queue Stats
5W - 10L
1,305 Elo+
Party 2
Gilgamesh
Gilgamesh
RoyalJester138
Gilgamesh
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,201 Elo+
Party 2
Team Averages
Level 91
1,534 SR
1,291 Elo+

VS

Team Averages
Level 107
1,495 SR
1,478 Elo+
Anubis
Anubis
Andgh2000
Anubis
Level 93
God Stats
11W - 6L
1,724 SR
Queue Stats
183W - 186L
1,467 Elo+
Party 1
Cerberus
Cerberus
SnElEoPaRdEn
Cerberus
Level 143
God Stats
2W - 4L
1,270 SR
Queue Stats
203W - 209L
1,500 Elo+
Party 1
Neith
Neith
TripleT
Neith
Level 86
God Stats
10W - 12L
1,489 SR
Queue Stats
76W - 72L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mortanius154
Bakasura
15
4 / 2 / 9
10,508
751
8,244
13,460
7,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
16
7 / 2 / 4
10,360
740
13,529
8,171
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
RoyalJester138
Gilgamesh
16
5 / 3 / 9
10,527
752
12,110
15,868
15,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andgh2000
Anubis
14
4 / 7 / 2
9,817
701
11,564
13,907
7,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
SnElEoPaRdEn
Cerberus
14
2 / 5 / 2
9,418
673
6,738
15,561
18,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
TripleT
Neith
14
1 / 4 / 4
9,042
646
10,427
9,986
3,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
7
7
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Andgh2000
Anubis
4
7
2
0.71
W
Bakasura
Mortanius154
Bakasura
4
2
9
4.25
W
Hera
7
2
4
4.5
W
Gilgamesh
RoyalJester138
Gilgamesh
5
3
9
3.17
L
Cerberus
SnElEoPaRdEn
Cerberus
2
5
2
0.6
L
Neith
TripleT
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,883
Damage
28,729
37,499
Taken
39,454
26,258
Mitigated
30,715
6,187
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Andgh2000
Anubis
11,564
338
0
4,079
13,907
7,945
74
2,544
9,611
50,403
0
W
Bakasura
Mortanius154
Bakasura
8,244
4,804
0
4,216
13,460
7,258
1,138
6,412
7,048
0
31,587
W
Hera
13,529
3,452
0
761
8,171
3,124
816
3,961
4,210
41,329
0
W
Gilgamesh
RoyalJester138
Gilgamesh
12,110
3,677
0
1,210
15,868
15,876
1,089
7,995
7,873
0
27,098
L
Cerberus
SnElEoPaRdEn
Cerberus
6,738
739
0
1,759
15,561
18,792
0
7,314
7,154
22,809
0
L
Neith
TripleT
Neith
10,427
5,364
0
2,796
9,986
3,978
1,118
3,704
5,538
0
41,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
28,277
141
Minions Killed
169
0
Camps Cleared
0
784,653
Distance Traveled
675,850
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,817
701
73
5
0
207,560
0
W
Bakasura
10,508
751
61
4
0
287,903
0
W
Hera
10,360
740
62
4
0
249,327
0
W
Gilgamesh
10,527
752
18
1
0
247,423
2
L
Cerberus
9,418
673
35
3
0
240,183
0
L
Neith
9,042
646
61
4
0
228,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role