Player Matchup

Anubis
Anubis
Qualifying
 
Anubis
Qualifying
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Qualifying
 
Sol
Qualifying
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Qualifying
PneumonicGenie9
Gilgamesh
Qualifying
Level 151
God Stats
1W - 2L
1,364 SR
Queue Stats
50W - 54L
1,457 MMR
Solo
Susano
Susano
Qualifying
Ruzmi
Susano
Qualifying
Level 149
God Stats
6W - 3L
1,202 SR
Queue Stats
116W - 113L
1,475 MMR
Solo
Geb
Geb
Qualifying
THEdirtyORNGE
Geb
Qualifying
Level 155
God Stats
3W - 1L
1,536 SR
Queue Stats
50W - 40L
1,470 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 153
1,420 SR
1,481 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 123
1,534 SR
1,490 MMR
Bellona
Bellona
Qualifying
 
Bellona
Qualifying
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Qualifying
DarthMauI
Thanatos
Qualifying
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 MMR
Party 1
Ishtar
Ishtar
Qualifying
SterMiester
Ishtar
Qualifying
Level 141
God Stats
6W - 6L
1,628 SR
Queue Stats
558W - 564L
1,486 MMR
Solo
Sylvanus
Sylvanus
Qualifying
Yaguras_Wrath
Sylvanus
Qualifying
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 407L
1,464 MMR
Solo
Janus
Janus
Qualifying
whereswaldo46
Janus
Qualifying
Level 85
God Stats
0W - 2L
1,540 SR
Queue Stats
14W - 12L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 3 / 7
9,550
637
11,333
9,500
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
14
0 / 1 / 5
8,243
550
7,789
8,584
2,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
PneumonicGenie9
Gilgamesh
13
7 / 3 / 8
8,518
568
7,210
14,286
9,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Ruzmi
Susano
15
4 / 1 / 7
9,155
610
8,279
13,029
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 9
8,751
583
11,189
14,557
15,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
SurtrNe ZhaAh PuchAthena

VS

Bans
MercuryLokiAphroditeBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 5 / 4
8,092
539
9,164
16,631
14,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
DarthMauI
Thanatos
13
6 / 7 / 3
8,554
570
9,056
17,814
6,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
11
2 / 4 / 1
6,942
463
6,188
12,986
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Yaguras_Wrath
Sylvanus
11
0 / 2 / 3
6,846
456
3,091
11,492
9,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 4
8,043
536
7,508
8,884
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
20
Kills
11
11
Deaths
21
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
7
3.17
W
Sol
 
Sol
0
1
5
2.5
L
Bellona
 
Bellona
1
5
4
0.6
L
Thanatos
DarthMauI
Thanatos
6
7
3
1.07
W
Gilgamesh
PneumonicGenie9
Gilgamesh
7
3
8
3.67
W
Susano
Ruzmi
Susano
4
1
7
7.5
L
Ishtar
2
4
1
0.63
W
3
3
9
2.5
L
Sylvanus
Yaguras_Wrath
Sylvanus
0
2
3
0.75
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,800
Damage
35,007
59,956
Taken
67,807
38,103
Mitigated
37,799
21,334
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,333
81
0
3,131
9,500
4,590
350
3,659
5,841
58,349
42
W
Sol
 
Sol
7,789
2,974
0
5,839
8,584
2,767
941
1,666
6,918
71,497
0
L
Bellona
 
Bellona
9,164
3,163
0
4,142
16,631
14,205
0
6,947
8,418
0
59,609
L
Thanatos
DarthMauI
Thanatos
9,056
2,566
0
8,058
17,814
6,676
57
6,257
10,717
0
53,436
W
Gilgamesh
PneumonicGenie9
Gilgamesh
7,210
1,557
0
3,233
14,286
9,971
108
2,543
11,743
0
22,679
W
Susano
Ruzmi
Susano
8,279
2,431
0
4,914
13,029
5,201
0
2,480
10,549
0
72,224
L
Ishtar
6,188
3,736
0
3,288
12,986
5,062
0
5,441
7,349
0
59,968
W
11,189
1,341
0
4,217
14,557
15,574
0
1,117
13,440
57,497
0
L
Sylvanus
Yaguras_Wrath
Sylvanus
3,091
735
2,015
3,199
11,492
9,256
0
4,177
7,188
20,444
0
L
7,508
275
0
965
8,884
2,600
402
5,459
3,065
46,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
38,477
428
Minions Killed
370
0
Camps Cleared
0
1,488,844
Distance Traveled
1,399,213
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,550
637
98
7
0
299,805
0
W
Sol
8,243
550
114
8
0
266,151
2
L
Bellona
8,092
539
95
6
0
252,423
2
L
Thanatos
8,554
570
75
5
0
296,756
1
W
Gilgamesh
8,518
568
33
2
0
292,376
3
W
Susano
9,155
610
102
7
0
348,024
2
L
Ishtar
6,942
463
96
6
0
273,800
0
W
Geb
8,751
583
81
5
0
282,488
0
L
Sylvanus
6,846
456
16
1
0
256,021
5
L
Janus
8,043
536
88
6
0
320,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role