Player Matchup

Janus
Janus
EBRTERRORIST
Janus
Level 63
God Stats
3W - 10L
1,295 SR
Queue Stats
5W - 17L
1,276 Elo+
Party 1
Arachne
Arachne
HIRURG100
Arachne
Level 69
God Stats
2W - 5L
1,339 SR
Queue Stats
5W - 14L
1,290 Elo+
Party 1
Apollo
Apollo
MaJoR1071
Apollo
Level 60
God Stats
0W - 4L
1,260 SR
Queue Stats
4W - 14L
1,285 Elo+
Party 1
Surtr
Surtr
TolstayaKiska
Surtr
Level 18
God Stats
1W - 6L
1,251 SR
Queue Stats
5W - 17L
1,276 Elo+
Party 1
Maui
Maui
viision13
Maui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,276 Elo+
Party 1
Team Averages
Level 50
1,329 SR
1,280 Elo+

VS

Team Averages
Level 82
1,511 SR
1,494 Elo+
Ishtar
Ishtar
 
Ishtar
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Langaver
Ne Zha
Level 69
God Stats
3W - 3L
1,658 SR
Queue Stats
83W - 73L
1,491 Elo+
Party 3
Anubis
Anubis
Анаболизм
Anubis
Level 108
God Stats
17W - 23L
1,300 SR
Queue Stats
86W - 76L
1,517 Elo+
Party 2
Merlin
Merlin
ЗалупаПупы
Merlin
Level 62
God Stats
85W - 62L
1,595 SR
Queue Stats
168W - 151L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,551
581
6,711
8,946
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
HIRURG100
Arachne
11
0 / 2 / 2
6,381
491
2,287
9,558
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
MaJoR1071
Apollo
12
1 / 1 / 1
6,645
511
1,516
5,408
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 5 / 0
6,420
494
6,918
15,093
8,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
9
0 / 3 / 4
5,851
450
954
10,112
6,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 0 / 4
7,545
580
4,382
5,749
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
 
Chaac
12
2 / 1 / 5
7,242
557
8,427
11,037
6,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Langaver
Ne Zha
10
1 / 3 / 7
6,403
493
5,907
9,260
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 2
6,966
536
8,960
6,850
3,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 0 / 4
7,902
608
7,962
3,626
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
13
13
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
0
4
4
W
Chaac
 
Chaac
2
1
5
4.5
L
2
2
1
1.25
L
Arachne
HIRURG100
Arachne
0
2
2
0.5
W
Ne Zha
Langaver
Ne Zha
1
3
7
1.5
L
Apollo
MaJoR1071
Apollo
1
1
1
1.5
L
2
5
0
0.4
L
Maui
0
3
4
0.67
W
3
1
2
4
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,386
Damage
35,638
49,117
Taken
36,522
22,355
Mitigated
16,580
9,100
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
4,382
2,649
0
3,302
5,749
2,364
715
823
4,926
0
47,392
W
Chaac
 
Chaac
8,427
1,519
0
3,469
11,037
6,342
266
1,506
9,531
235
56,322
L
6,711
234
56
947
8,946
2,640
0
4,894
4,052
63,298
0
L
Arachne
HIRURG100
Arachne
2,287
1,678
0
1,009
9,558
2,958
0
2,805
6,753
0
43,085
W
Ne Zha
Langaver
Ne Zha
5,907
1,040
0
364
9,260
3,442
0
2,502
6,758
0
30,557
L
Apollo
MaJoR1071
Apollo
1,516
1,181
0
2,155
5,408
1,536
853
1,477
3,931
0
50,644
L
6,918
2,047
0
2,576
15,093
8,828
18
3,018
12,075
368
39,106
L
Maui
954
188
1,398
959
10,112
6,393
0
4,915
5,197
7,823
0
W
8,960
621
0
3,784
6,850
3,004
350
1,713
5,137
55,232
0
W
7,962
243
0
960
3,626
1,428
260
1,315
2,311
62,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
36,058
329
Minions Killed
423
0
Camps Cleared
0
1,400,374
Distance Traveled
1,311,250
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,545
580
106
8
0
267,697
4
W
Chaac
7,242
557
96
7
0
281,494
2
L
Janus
7,551
581
116
9
0
267,420
0
L
Arachne
6,381
491
67
5
0
310,489
0
W
Ne Zha
6,403
493
44
3
0
268,935
0
L
Apollo
6,645
511
76
6
0
282,287
0
L
Surtr
6,420
494
56
4
0
261,676
3
L
Maui
5,851
450
14
1
0
278,502
4
W
Anubis
6,966
536
78
6
0
248,711
0
W
Merlin
7,902
608
99
8
0
244,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role