Player Matchup

Jing Wei
Jing Wei
DirtyDillPickIe
Jing Wei
Level 104
God Stats
2W - 1L
1,546 SR
Queue Stats
85W - 95L
1,525 Elo+
Party 1
Yemoja
Yemoja
EarlWetSocks
Yemoja
Level 123
God Stats
14W - 9L
1,948 SR
Queue Stats
132W - 148L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
S_Murt
Ne Zha
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
URv iGnitixn
Nu Wa
Level 85
God Stats
143W - 122L
1,461 SR
Queue Stats
575W - 507L
1,492 Elo+
Solo
Anubis
Anubis
og_TayK
Anubis
Level 123
God Stats
20W - 14L
1,512 SR
Queue Stats
238W - 247L
1,470 Elo+
Party 1
Team Averages
Level 94
1,594 SR
1,492 Elo+

VS

Team Averages
Level 103
1,526 SR
1,531 Elo+
Martichoras
Martichoras
 
Martichoras
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Nodena
Scylla
Level 109
God Stats
4W - 3L
1,461 SR
Queue Stats
167W - 155L
1,550 Elo+
Party 2
Tyr
Tyr
fisteyzoro3
Tyr
Level 119
God Stats
6W - 14L
1,827 SR
Queue Stats
127W - 106L
1,556 Elo+
Party 2
Pele
Pele
luckykingl
Pele
Level 72
God Stats
2W - 5L
1,342 SR
Queue Stats
120W - 125L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
11
2 / 1 / 0
6,162
560
2,622
8,099
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
10
0 / 0 / 6
6,351
577
3,619
5,168
2,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
S_Murt
Ne Zha
10
1 / 2 / 2
5,982
544
2,918
8,104
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 4
6,219
565
4,922
5,592
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
og_TayK
Anubis
13
5 / 0 / 0
8,131
739
8,336
5,853
2,787
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 1 / 0
6,188
563
5,412
7,363
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
 
Bacchus
9
1 / 2 / 0
5,522
502
4,103
9,337
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Nodena
Scylla
9
0 / 2 / 1
5,509
501
4,207
6,116
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
5,748
523
821
9,671
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 1
5,860
533
1,512
7,258
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
4
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
1
1
0
1
L
Bacchus
 
Bacchus
1
2
0
0.5
W
Jing Wei
2
1
0
2
W
Yemoja
0
0
6
3
L
Scylla
Nodena
Scylla
0
2
1
0.25
W
Ne Zha
S_Murt
Ne Zha
1
2
2
1
W
0
1
4
2
L
0
2
0
0
L
1
1
1
1.5
W
Anubis
og_TayK
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
16,055
32,816
Taken
39,745
12,642
Mitigated
19,323
13,347
Healing
8,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,412
2,128
0
2,549
7,363
3,198
200
1,837
5,526
0
58,440
L
Bacchus
 
Bacchus
4,103
161
0
2,586
9,337
7,595
0
4,110
5,227
14,276
0
W
Jing Wei
2,622
2,378
0
2,619
8,099
2,734
0
2,073
6,026
0
37,637
W
Yemoja
3,619
1,292
3,586
1,757
5,168
2,266
105
1,494
3,674
19,710
0
L
Scylla
Nodena
Scylla
4,207
135
0
477
6,116
1,787
0
3,349
2,767
39,596
0
W
Ne Zha
S_Murt
Ne Zha
2,918
647
0
1,106
8,104
2,934
0
425
7,679
0
39,369
W
4,922
1,352
0
0
5,592
1,921
1,184
3,543
2,049
39,957
0
L
821
0
0
2,418
9,671
4,479
270
5,246
4,425
0
39,363
L
1,512
361
0
483
7,258
2,264
0
2,335
4,923
0
35,383
W
Anubis
og_TayK
Anubis
8,336
458
0
4,279
5,853
2,787
774
775
5,078
73,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,845
Gold Earned
28,827
337
Minions Killed
322
0
Camps Cleared
0
1,049,940
Distance Traveled
1,134,052
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,188
563
95
9
0
212,784
0
L
Bacchus
5,522
502
16
1
0
220,521
0
W
Jing Wei
6,162
560
61
6
0
200,236
0
W
Yemoja
6,351
577
31
3
0
183,882
1
L
Scylla
5,509
501
82
7
0
202,821
0
W
Ne Zha
5,982
544
60
5
0
270,401
0
W
Nu Wa
6,219
565
64
6
0
198,285
0
L
Tyr
5,748
523
72
7
0
228,113
0
L
Pele
5,860
533
57
5
0
269,813
0
W
Anubis
8,131
739
121
11
0
197,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role