Player Matchup

Charybdis
Charybdis
MegaDawng
Charybdis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,341 Elo+
Party 2
Fafnir
Fafnir
MjrLeeAutistic
Fafnir
Level 125
God Stats
2W - 1L
1,370 SR
Queue Stats
6W - 6L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kurimukingu
Morgan Le Fay
Level 40
God Stats
7W - 5L
1,504 SR
Queue Stats
9W - 9L
1,329 Elo+
Party 2
Team Averages
Level 65
1,458 SR
1,350 Elo+

VS

Team Averages
Level 65
1,548 SR
1,477 Elo+
Bastet
Bastet
Dakkern
Bastet
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Khepri-GodOfDawn
Sylvanus
Level 82
God Stats
5W - 6L
1,643 SR
Queue Stats
369W - 381L
1,431 Elo+
Solo
The Morrigan
The Morrigan
orellsechs
The Morrigan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MegaDawng
Charybdis
14
6 / 3 / 5
9,486
791
17,688
13,034
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 1 / 12
9,477
790
5,211
10,415
13,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
kurimukingu
Morgan Le Fay
15
6 / 2 / 5
9,704
809
12,829
7,828
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dakkern
Bastet
13
1 / 3 / 3
8,284
690
7,139
12,512
4,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 4 / 1
8,956
746
5,680
18,174
18,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

The Morrigan
orellsechs
The Morrigan
15
2 / 5 / 2
9,460
788
9,488
7,923
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
6
6
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
Dakkern
Bastet
1
3
3
0.83
L
3
4
1
0.88
W
Charybdis
MegaDawng
Charybdis
6
3
5
2.83
W
0
1
12
6
W
Morgan Le Fay
kurimukingu
Morgan Le Fay
6
2
5
4.25
L
The Morrigan
orellsechs
The Morrigan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
22,307
31,277
Taken
38,609
21,870
Mitigated
26,453
7,702
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Dakkern
Bastet
7,139
1,195
0
1,956
12,512
4,673
0
7,440
5,072
0
26,506
L
5,680
1,500
636
3,719
18,174
18,226
275
7,584
10,590
15,056
0
W
Charybdis
MegaDawng
Charybdis
17,688
12,860
0
4,354
13,034
5,134
1,171
7,117
5,696
0
48,268
W
5,211
1,203
0
2,853
10,415
13,445
224
3,586
6,613
14,132
198
W
Morgan Le Fay
kurimukingu
Morgan Le Fay
12,829
1,762
0
495
7,828
3,291
0
1,955
5,775
41,437
0
L
The Morrigan
orellsechs
The Morrigan
9,488
2,171
0
484
7,923
3,554
80
2,844
5,079
41,867
3,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,667
Gold Earned
26,700
155
Minions Killed
153
0
Camps Cleared
0
647,314
Distance Traveled
650,045
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,284
690
45
4
0
230,105
0
L
Sylvanus
8,956
746
21
2
0
204,616
0
W
Charybdis
9,486
791
73
6
0
200,420
0
W
Fafnir
9,477
790
22
2
0
232,430
0
W
Morgan Le Fay
9,704
809
60
5
0
214,464
0
L
The Morrigan
9,460
788
87
7
0
215,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role