Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
Snakewhip3456
Camazotz
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 115L
1,480 Elo+
Party 1
Vulcan
Vulcan
Steel Jello 68
Vulcan
Level 163
God Stats
7W - 11L
1,454 SR
Queue Stats
171W - 173L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeroTwo4240
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
teddy energy
Baron Samedi
Level 67
God Stats
1W - 1L
1,728 SR
Queue Stats
139W - 118L
1,522 Elo+
Party 1
Team Averages
Level 105
1,536 SR
1,471 Elo+

VS

Team Averages
Level 70
1,659 SR
1,417 Elo+
Odin
Odin
Demons_with_Ryu_
Odin
Level 72
God Stats
4W - 2L
1,878 SR
Queue Stats
210W - 209L
1,389 Elo+
Party 2
Izanami
Izanami
PhuqimLuky
Izanami
Level 85
God Stats
70W - 53L
1,553 SR
Queue Stats
145W - 129L
1,508 Elo+
Solo
Lancelot
Lancelot
Staplnut
Lancelot
Level 49
God Stats
1W - 1L
1,358 SR
Queue Stats
63W - 94L
1,395 Elo+
Solo
Hades
Hades
dogkiborg
Hades
Level 89
God Stats
25W - 17L
1,714 SR
Queue Stats
218W - 236L
1,405 Elo+
Solo
Cerberus
Cerberus
turpinator328-YT
Cerberus
Level 57
God Stats
10W - 4L
1,793 SR
Queue Stats
144W - 150L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 3 / 4
7,451
497
3,297
10,574
7,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
Snakewhip3456
Camazotz
13
3 / 2 / 3
7,762
517
6,266
14,576
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 0
5,873
392
2,392
5,870
1,873
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ZeroTwo4240
Ah Muzen Cab
11
3 / 2 / 0
6,895
460
4,881
11,510
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
teddy energy
Baron Samedi
12
0 / 5 / 4
6,954
464
8,304
10,362
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,690
513
7,392
12,586
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PhuqimLuky
Izanami
13
1 / 2 / 1
7,632
509
7,123
7,876
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Staplnut
Lancelot
12
9 / 3 / 2
8,312
554
7,667
9,744
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
dogkiborg
Hades
13
4 / 0 / 6
8,589
573
8,834
7,309
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
7,098
473
5,588
10,739
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
15
15
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
4
1
W
1
2
4
1.5
W
Izanami
PhuqimLuky
Izanami
1
2
1
0.75
L
Camazotz
Snakewhip3456
Camazotz
3
2
3
2.25
W
Lancelot
Staplnut
Lancelot
9
3
2
3.33
L
0
3
0
0
L
Ah Muzen Cab
ZeroTwo4240
Ah Muzen Cab
3
2
0
1.5
W
Hades
dogkiborg
Hades
4
0
6
7
L
Baron Samedi
teddy energy
Baron Samedi
0
5
4
0.4
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,140
Damage
36,604
52,892
Taken
48,254
24,490
Mitigated
29,937
13,674
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,297
767
2,443
2,949
10,574
7,311
0
3,909
6,665
14,803
0
W
7,392
921
0
492
12,586
9,994
54
6,316
6,270
3,267
44,558
W
Izanami
PhuqimLuky
Izanami
7,123
5,177
0
2,545
7,876
3,271
2,425
1,125
6,751
0
76,119
L
Camazotz
Snakewhip3456
Camazotz
6,266
1,299
0
5,074
14,576
5,414
0
2,321
12,255
0
50,310
W
Lancelot
Staplnut
Lancelot
7,667
1,829
0
1,195
9,744
3,538
0
2,963
6,781
0
37,015
L
2,392
1,005
0
273
5,870
1,873
0
3,592
2,278
26,133
0
L
Ah Muzen Cab
ZeroTwo4240
Ah Muzen Cab
4,881
2,207
0
661
11,510
4,524
0
3,696
7,814
0
52,567
W
Hades
dogkiborg
Hades
8,834
474
198
2,495
7,309
3,721
529
1,316
5,993
63,572
0
L
Baron Samedi
teddy energy
Baron Samedi
8,304
1,295
59
2,215
10,362
5,368
108
2,158
8,204
46,772
0
W
5,588
247
0
3,592
10,739
9,413
125
2,273
8,466
30,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,935
Gold Earned
39,321
293
Minions Killed
475
0
Camps Cleared
0
1,170,176
Distance Traveled
1,399,052
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,451
497
29
2
0
218,936
4
W
Odin
7,690
513
76
5
0
259,536
0
W
Izanami
7,632
509
153
10
0
269,687
4
L
Camazotz
7,762
517
73
5
0
301,274
0
W
Lancelot
8,312
554
53
4
0
293,346
0
L
Vulcan
5,873
392
38
3
0
178,898
0
L
Ah Muzen Cab
6,895
460
86
6
0
257,136
4
W
Hades
8,589
573
110
7
0
278,947
0
L
Baron Samedi
6,954
464
67
4
0
213,932
0
W
Cerberus
7,098
473
83
6
0
297,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role