Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AREPA_FRITA16
Arachne
Level 124
God Stats
2W - 1L
1,831 SR
Queue Stats
61W - 58L
1,555 Elo+
Party 2
Amaterasu
Amaterasu
AXRMX15
Amaterasu
Level 37
God Stats
1W - 0L
1,537 SR
Queue Stats
63W - 56L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
HyDrolik
Sylvanus
Level 129
God Stats
3W - 4L
1,128 SR
Queue Stats
68W - 73L
1,478 Elo+
Party 4
Danzaburou
Danzaburou
SnοwKid
Danzaburou
Level 126
God Stats
3W - 0L
1,772 SR
Queue Stats
57W - 40L
1,619 Elo+
Party 4
Team Averages
Level 108
1,554 SR
1,541 Elo+

VS

Team Averages
Level 56
1,487 SR
1,622 Elo+
Cliodhna
Cliodhna
SsEeRRaA
Cliodhna
Level 57
God Stats
5W - 2L
1,320 SR
Queue Stats
56W - 29L
1,809 Elo+
Party 3
Fenrir
Fenrir
T0B321
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,722 Elo+
Party 3
Anubis
Anubis
TARHANIS
Anubis
Level 68
God Stats
116W - 67L
1,613 SR
Queue Stats
206W - 163L
1,555 Elo+
Solo
Hercules
Hercules
jessentje205
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,552 Elo+
Party 1
Chronos
Chronos
pomborn
Chronos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 5 / 8
11,041
552
19,021
18,337
10,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
15
4 / 2 / 2
9,996
500
8,045
16,511
6,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
AXRMX15
Amaterasu
18
3 / 2 / 1
11,584
579
13,773
25,508
32,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
HyDrolik
Sylvanus
16
2 / 1 / 13
10,511
526
7,436
21,565
23,317
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
SnοwKid
Danzaburou
19
12 / 2 / 4
13,012
651
28,119
18,423
10,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SsEeRRaA
Cliodhna
17
6 / 3 / 3
10,775
539
15,743
18,090
8,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
T0B321
Fenrir
17
4 / 2 / 3
10,828
541
18,190
21,812
14,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
TARHANIS
Anubis
17
1 / 8 / 3
10,404
520
22,243
19,585
11,871
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
jessentje205
Hercules
13
1 / 5 / 7
8,770
439
8,073
22,856
26,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chronos
pomborn
Chronos
14
0 / 6 / 3
9,017
451
7,619
16,514
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
24
Kills
12
12
Deaths
24
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
5
8
1.4
W
Arachne
4
2
2
2.5
W
Amaterasu
AXRMX15
Amaterasu
3
2
1
1.75
W
Sylvanus
HyDrolik
Sylvanus
2
1
13
8.5
W
Danzaburou
SnοwKid
Danzaburou
12
2
4
7
L
Cliodhna
SsEeRRaA
Cliodhna
6
3
3
2.5
L
Fenrir
T0B321
Fenrir
4
2
3
2.75
L
Anubis
TARHANIS
Anubis
1
8
3
0.31
L
Hercules
jessentje205
Hercules
1
5
7
0.9
L
Chronos
pomborn
Chronos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,394
Damage
71,868
100,344
Taken
98,857
82,376
Mitigated
68,085
41,115
Healing
28,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
19,021
1,903
1,693
4,917
18,337
10,435
0
6,657
11,680
98,549
0
W
Arachne
8,045
5,778
0
3,371
16,511
6,396
0
3,386
13,125
0
81,111
W
Amaterasu
AXRMX15
Amaterasu
13,773
7,181
0
8,733
25,508
32,121
0
2,997
22,511
0
97,543
W
Sylvanus
HyDrolik
Sylvanus
7,436
1,787
6,646
7,473
21,565
23,317
74
10,587
10,978
22,406
0
W
Danzaburou
SnοwKid
Danzaburou
28,119
16,108
0
8,282
18,423
10,107
1,363
6,717
11,706
0
139,746
L
Cliodhna
SsEeRRaA
Cliodhna
15,743
3,065
0
6,321
18,090
8,874
0
4,327
13,563
0
105,909
L
Fenrir
T0B321
Fenrir
18,190
11,132
0
7,141
21,812
14,769
0
1,662
20,099
0
82,255
L
Anubis
TARHANIS
Anubis
22,243
919
0
5,814
19,585
11,871
0
9,266
9,905
100,343
0
L
Hercules
jessentje205
Hercules
8,073
1,775
0
7,021
22,856
26,441
0
8,575
14,026
169
27,116
L
Chronos
pomborn
Chronos
7,619
2,687
0
2,597
16,514
6,130
0
1,699
14,807
62,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,144
Gold Earned
49,794
667
Minions Killed
601
0
Camps Cleared
0
1,992,702
Distance Traveled
2,012,673
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,041
552
175
9
0
363,869
2
W
Arachne
9,996
500
96
5
0
479,289
0
W
Amaterasu
11,584
579
183
9
0
381,104
6
W
Sylvanus
10,511
526
36
2
0
406,622
7
W
Danzaburou
13,012
651
177
9
0
361,818
2
L
Cliodhna
10,775
539
151
8
0
441,366
4
L
Fenrir
10,828
541
122
6
0
447,256
7
L
Anubis
10,404
520
156
8
0
343,542
0
L
Hercules
8,770
439
44
2
0
398,804
2
L
Chronos
9,017
451
128
6
0
381,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role