Player Matchup

Hercules
Hercules
Boombox4621
Hercules
Level 90
God Stats
1W - 1L
1,293 SR
Queue Stats
32W - 63L
1,430 Elo+
Party 1
Terra
Terra
DrPaulBlartMD
Terra
Level 151
God Stats
2W - 2L
1,339 SR
Queue Stats
100W - 172L
1,429 Elo+
Party 1
Mercury
Mercury
Seekatt
Mercury
Level 143
God Stats
3W - 2L
1,693 SR
Queue Stats
84W - 150L
1,435 Elo+
Party 1
Ah Puch
Ah Puch
Tigzizi809
Ah Puch
Level 128
God Stats
1W - 4L
1,136 SR
Queue Stats
67W - 122L
1,459 Elo+
Party 1
Heimdallr
Heimdallr
simplyshrimpy
Heimdallr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,338 Elo+
Party 1
Team Averages
Level 115
1,392 SR
1,418 Elo+

VS

Team Averages
Level 153
1,486 SR
1,543 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AgentPeanut
Khepri
Level 129
God Stats
15W - 9L
1,443 SR
Queue Stats
178W - 152L
1,546 Elo+
Party 2
Odin
Odin
SevenB
Odin
Level 175
God Stats
1W - 5L
1,333 SR
Queue Stats
149W - 169L
1,517 Elo+
Solo
Susano
Susano
XPlosiveCusso
Susano
Level 148
God Stats
4W - 6L
1,654 SR
Queue Stats
432W - 389L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boombox4621
Hercules
12
1 / 1 / 2
7,205
480
4,767
10,979
11,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 4
7,309
487
6,374
9,772
8,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Seekatt
Mercury
16
6 / 0 / 2
9,233
616
7,737
12,121
4,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Tigzizi809
Ah Puch
14
1 / 0 / 1
8,098
540
4,936
5,736
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
simplyshrimpy
Heimdallr
14
1 / 3 / 0
7,583
506
2,972
9,996
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 3 / 0
8,557
570
7,654
9,194
4,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
 
Baba Yaga
14
0 / 1 / 0
7,602
507
3,901
7,343
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
0 / 1 / 1
7,245
483
2,837
8,713
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
SevenB
Odin
12
0 / 3 / 0
7,281
485
7,276
12,169
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 1
7,748
517
8,309
10,701
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
0
0.67
L
Baba Yaga
 
Baba Yaga
0
1
0
0
L
Khepri
0
1
1
0.5
W
Hercules
Boombox4621
Hercules
1
1
2
2
W
1
0
4
3
W
Mercury
Seekatt
Mercury
6
0
2
7
L
Odin
SevenB
Odin
0
3
0
0
W
Ah Puch
Tigzizi809
Ah Puch
1
0
1
1.5
L
2
2
1
1.25
W
Heimdallr
simplyshrimpy
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,786
Damage
29,977
48,604
Taken
48,120
32,117
Mitigated
33,638
14,404
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,654
3,292
0
3,445
9,194
4,478
307
727
8,467
0
77,441
L
Baba Yaga
 
Baba Yaga
3,901
103
0
1,304
7,343
3,370
0
3,212
4,131
67,953
0
L
Khepri
2,837
338
0
2,076
8,713
8,355
0
3,045
5,668
22,461
0
W
Hercules
Boombox4621
Hercules
4,767
1,792
0
4,123
10,979
11,613
0
1,638
8,365
0
41,629
W
6,374
1,069
1,660
3,202
9,772
8,330
0
2,398
7,196
27,754
0
W
Mercury
Seekatt
Mercury
7,737
5,274
0
1,000
12,121
4,853
0
1,552
10,569
0
91,126
L
Odin
SevenB
Odin
7,276
1,211
0
3,695
12,169
13,099
0
2,067
10,102
3,193
47,384
W
Ah Puch
Tigzizi809
Ah Puch
4,936
189
0
1,344
5,736
2,375
0
2,009
3,727
76,137
0
L
8,309
2,094
0
4,959
10,701
4,336
0
2,259
8,442
0
70,978
W
Heimdallr
simplyshrimpy
Heimdallr
2,972
1,208
0
3,075
9,996
4,946
817
251
9,745
0
58,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
38,433
484
Minions Killed
517
0
Camps Cleared
0
1,641,566
Distance Traveled
1,492,603
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,557
570
136
9
0
311,612
0
L
Baba Yaga
7,602
507
149
10
0
248,179
1
L
Khepri
7,245
483
29
2
0
304,792
2
W
Hercules
7,205
480
69
5
0
263,149
1
W
Terra
7,309
487
47
3
0
368,026
3
W
Mercury
9,233
616
135
9
0
404,232
3
L
Odin
7,281
485
89
6
0
286,190
0
W
Ah Puch
8,098
540
138
9
0
329,961
5
L
Susano
7,748
517
114
8
0
341,830
0
W
Heimdallr
7,583
506
95
6
0
276,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role