Player Matchup

Pele
Pele
 
Pele
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
R17LEY1
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 130L
1,448 Elo+
Party 1
Hel
Hel
orionchelsea
Hel
Level 123
God Stats
4W - 5L
1,739 SR
Queue Stats
256W - 259L
1,454 Elo+
Solo
Cerberus
Cerberus
xScran
Cerberus
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 62L
1,422 Elo+
Party 1
Izanami
Izanami
Маннимарко
Izanami
Level 89
God Stats
7W - 7L
1,511 SR
Queue Stats
44W - 41L
1,582 Elo+
Solo
Team Averages
Level 97
1,550 SR
1,481 Elo+

VS

Team Averages
Level 116
1,608 SR
1,495 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Darrrko
Vulcan
Level 115
God Stats
6W - 4L
1,476 SR
Queue Stats
25W - 19L
1,466 Elo+
Party 2
Nu Wa
Nu Wa
ImperatorUN
Nu Wa
Level 126
God Stats
27W - 12L
1,736 SR
Queue Stats
96W - 76L
1,548 Elo+
Party 2
Skadi
Skadi
Makky1
Skadi
Level 115
God Stats
11W - 10L
1,635 SR
Queue Stats
25W - 22L
1,526 Elo+
Party 2
Bacchus
Bacchus
Wonderfart
Bacchus
Level 68
God Stats
50W - 39L
1,693 SR
Queue Stats
243W - 248L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 2 / 0
5,604
560
4,102
9,562
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
R17LEY1
Zeus
9
0 / 3 / 0
5,218
522
648
5,170
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,443
544
3,971
6,012
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
xScran
Cerberus
10
0 / 3 / 1
5,827
583
2,678
9,283
5,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 3 / 0
5,245
525
5,136
6,466
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
9 / 0 / 1
7,565
757
7,475
10,941
5,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Darrrko
Vulcan
10
1 / 1 / 1
6,002
600
5,838
4,171
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 0 / 3
6,166
617
4,153
1,665
398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Makky1
Skadi
9
1 / 0 / 3
5,206
521
3,279
3,956
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Wonderfart
Bacchus
9
0 / 1 / 4
5,385
539
2,751
8,517
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
12
12
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
2
0
0.5
W
Ne Zha
 
Ne Zha
9
0
1
9.5
W
Vulcan
Darrrko
Vulcan
1
1
1
1.5
W
1
0
3
2.5
W
Skadi
Makky1
Skadi
1
0
3
2.5
L
Zeus
R17LEY1
Zeus
0
3
0
0
W
Bacchus
Wonderfart
Bacchus
0
1
4
2
L
0
1
1
0.5
L
Cerberus
xScran
Cerberus
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,535
Damage
23,496
36,493
Taken
29,250
16,796
Mitigated
14,389
10,399
Healing
6,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,102
1,644
0
1,205
9,562
3,226
0
2,153
7,409
0
44,713
W
Ne Zha
 
Ne Zha
7,475
3,126
0
2,998
10,941
5,465
0
1,472
9,460
0
55,578
W
Vulcan
Darrrko
Vulcan
5,838
2,351
0
471
4,171
1,514
0
2,077
2,088
37,905
0
W
4,153
1,433
0
63
1,665
398
0
369
1,296
37,331
0
W
Skadi
Makky1
Skadi
3,279
827
0
250
3,956
1,181
757
1,622
2,334
0
40,257
L
Zeus
R17LEY1
Zeus
648
279
0
172
5,170
1,393
0
1,915
3,255
36,014
0
W
Bacchus
Wonderfart
Bacchus
2,751
377
0
2,976
8,517
5,831
99
1,742
6,775
12,041
0
L
3,971
268
2,139
3,807
6,012
4,095
0
1,849
4,163
20,271
0
L
Cerberus
xScran
Cerberus
2,678
169
0
2,643
9,283
5,312
0
5,018
4,265
40,576
0
L
5,136
2,932
0
433
6,466
2,770
0
1,807
4,659
0
43,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,337
Gold Earned
30,324
344
Minions Killed
296
0
Camps Cleared
0
921,348
Distance Traveled
1,050,985
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,604
560
75
8
0
228,046
0
W
Ne Zha
7,565
757
75
8
0
249,606
0
W
Vulcan
6,002
600
68
7
0
204,640
0
W
Nu Wa
6,166
617
77
8
0
215,043
0
W
Skadi
5,206
521
58
6
0
162,889
0
L
Zeus
5,218
522
73
7
0
147,521
0
W
Bacchus
5,385
539
18
2
0
218,807
3
L
Hel
5,443
544
16
2
0
199,131
2
L
Cerberus
5,827
583
104
10
0
182,887
0
L
Izanami
5,245
525
76
8
0
163,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role