Player Matchup

Janus
Janus
BigBadAsura
Janus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Ullr
Ullr
Cryommancer
Ullr
Level 149
God Stats
40W - 41L
1,578 SR
Queue Stats
481W - 482L
1,525 Elo+
Solo
Susano
Susano
DisruptiveVector
Susano
Level 180
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 95L
1,500 Elo+
Party 2
King Arthur
King Arthur
Slayerman51
King Arthur
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 44L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
lewon
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 111
1,516 SR
1,509 Elo+

VS

Team Averages
Level 93
1,575 SR
1,541 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BTwizted
Anubis
Level 78
God Stats
18W - 7L
1,552 SR
Queue Stats
121W - 112L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Dantri0
Sylvanus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
Djdwreck
Ao Kuang
Level 88
God Stats
122W - 96L
1,595 SR
Queue Stats
378W - 365L
1,542 Elo+
Solo
Ishtar
Ishtar
M3ta1
Ishtar
Level 44
God Stats
7W - 4L
1,729 SR
Queue Stats
32W - 18L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,833
449
1,963
9,244
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,795
446
4,398
11,311
4,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 4 / 0
7,023
540
7,869
9,716
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Slayerman51
King Arthur
14
3 / 1 / 0
7,893
607
6,645
9,806
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
lewon
Kumbhakarna
6
0 / 5 / 2
5,303
408
1,938
10,679
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 4 / 0
6,656
512
3,314
8,201
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anubis
BTwizted
Anubis
13
9 / 1 / 1
8,640
665
13,413
7,576
3,774
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Dantri0
Sylvanus
10
2 / 1 / 4
7,180
552
5,438
11,229
10,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Djdwreck
Ao Kuang
14
2 / 0 / 3
8,079
621
3,096
11,215
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
M3ta1
Ishtar
10
3 / 1 / 4
6,754
520
9,513
8,012
3,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
16
16
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
4
0
0
W
Anubis
BTwizted
Anubis
9
1
1
9.5
L
0
4
1
0.13
L
0
2
2
0.5
W
Sylvanus
Dantri0
Sylvanus
2
1
4
4
L
4
4
0
1
W
Ao Kuang
Djdwreck
Ao Kuang
2
0
3
3.5
W
Ishtar
M3ta1
Ishtar
3
1
4
5
L
King Arthur
Slayerman51
King Arthur
3
1
0
3
L
Kumbhakarna
lewon
Kumbhakarna
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,813
Damage
34,774
50,756
Taken
46,233
21,129
Mitigated
24,152
10,359
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
3,314
2,657
0
2,313
8,201
2,709
0
0
8,201
0
46,680
W
Anubis
BTwizted
Anubis
13,413
799
0
3,857
7,576
3,774
0
1,035
6,541
69,791
0
L
1,963
447
0
1,882
9,244
2,395
0
5,102
4,142
28,819
0
L
4,398
2,457
0
3,283
11,311
4,057
0
4,257
7,054
0
40,849
W
Sylvanus
Dantri0
Sylvanus
5,438
1,732
625
4,833
11,229
10,431
230
1,709
9,520
22,071
0
L
7,869
2,064
0
435
9,716
2,836
0
6,349
3,367
0
39,553
W
Ao Kuang
Djdwreck
Ao Kuang
3,096
1,238
0
1,387
11,215
3,800
0
49
11,166
72,879
0
W
Ishtar
M3ta1
Ishtar
9,513
5,869
0
2,798
8,012
3,438
415
1,108
6,904
0
46,560
L
King Arthur
Slayerman51
King Arthur
6,645
1,198
0
3,609
9,806
5,236
0
2,050
7,756
0
70,847
L
Kumbhakarna
lewon
Kumbhakarna
1,938
133
0
1,150
10,679
6,605
0
4,189
6,490
6,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
37,309
297
Minions Killed
390
0
Camps Cleared
0
1,296,220
Distance Traveled
1,201,671
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,656
512
88
7
0
248,611
0
W
Anubis
8,640
665
103
8
0
250,449
2
L
Janus
5,833
449
54
4
0
257,914
0
L
Ullr
5,795
446
58
4
0
240,785
2
W
Sylvanus
7,180
552
22
2
0
211,364
2
L
Susano
7,023
540
69
5
0
296,537
0
W
Ao Kuang
8,079
621
110
8
0
265,974
0
W
Ishtar
6,754
520
67
5
0
225,273
0
L
King Arthur
7,893
607
109
8
0
259,010
0
L
Kumbhakarna
5,303
408
7
1
0
241,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role