Player Matchup

Morgan Le Fay
Morgan Le Fay
Qualifying
MrTwemble
Morgan Le Fay
Qualifying
Level 124
God Stats
6W - 7L
1,347 SR
Queue Stats
167W - 148L
1,677 MMR
Party 1
Cupid
Cupid
Qualifying
Skad1n
Cupid
Qualifying
Level 102
God Stats
5W - 2L
1,434 SR
Queue Stats
287W - 277L
1,316 MMR
Party 1
Vamana
Vamana
Qualifying
a1010name
Vamana
Qualifying
Level 42
God Stats
6W - 7L
1,320 SR
Queue Stats
150W - 127L
1,330 MMR
Party 1
Team Averages
Qualifying
Qualifying
Average Tier
Level 89
1,367 SR
1,441 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 107
1,410 SR
1,258 MMR
Xbalanque
Xbalanque
Qualifying
JwCreeep
Xbalanque
Qualifying
Level 95
God Stats
5W - 4L
1,494 SR
Queue Stats
47W - 62L
1,162 MMR
Party 2
Fafnir
Fafnir
Qualifying
Motorolasan
Fafnir
Qualifying
Level 103
God Stats
8W - 14L
1,397 SR
Queue Stats
59W - 88L
1,200 MMR
Party 2
Scylla
Scylla
Qualifying
omartje070
Scylla
Qualifying
Level 122
God Stats
8W - 21L
1,338 SR
Queue Stats
306W - 366L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MrTwemble
Morgan Le Fay
16
7 / 3 / 5
11,220
801
14,134
12,521
6,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Skad1n
Cupid
17
4 / 2 / 11
10,686
763
11,475
10,989
6,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
a1010name
Vamana
16
5 / 0 / 9
10,604
757
8,559
12,708
17,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AtlasAchillesSurtrAo KuangFenrir

VS

Bans
Ne ZhaAresHerculesSobekChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JwCreeep
Xbalanque
15
2 / 7 / 3
9,797
700
19,030
17,065
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
13
0 / 3 / 4
8,997
643
2,710
12,396
14,817
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
omartje070
Scylla
14
3 / 6 / 0
9,469
676
7,391
10,754
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
16
Kills
5
5
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
JwCreeep
Xbalanque
2
7
3
0.5
L
Fafnir
0
3
4
0.67
W
Morgan Le Fay
MrTwemble
Morgan Le Fay
7
3
5
3.17
W
Cupid
Skad1n
Cupid
4
2
11
4.75
W
Vamana
a1010name
Vamana
5
0
9
9.5
L
Scylla
omartje070
Scylla
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,168
Damage
29,131
36,218
Taken
40,215
30,475
Mitigated
25,636
6,385
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
JwCreeep
Xbalanque
19,030
11,835
0
4,186
17,065
6,951
1,088
6,322
10,202
0
64,270
L
Fafnir
2,710
371
0
2,890
12,396
14,817
192
4,094
8,131
4,990
305
W
Morgan Le Fay
MrTwemble
Morgan Le Fay
14,134
647
0
1,287
12,521
6,672
1,204
3,119
9,355
54,469
0
W
Cupid
Skad1n
Cupid
11,475
6,454
467
3,538
10,989
6,007
1,664
3,952
7,014
0
49,451
W
Vamana
a1010name
Vamana
8,559
2,054
0
1,093
12,708
17,796
500
2,700
9,972
0
30,493
L
Scylla
omartje070
Scylla
7,391
255
0
641
10,754
3,868
686
3,945
6,569
28,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,510
Gold Earned
28,263
194
Minions Killed
135
0
Camps Cleared
0
802,283
Distance Traveled
666,830
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,797
700
86
6
0
197,251
0
L
Fafnir
8,997
643
2
0
0
239,431
5
W
Morgan Le Fay
11,220
801
72
5
0
253,502
0
W
Cupid
10,686
763
75
5
0
262,943
0
W
Vamana
10,604
757
47
3
0
285,838
0
L
Scylla
9,469
676
47
3
0
230,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role